Player Matchup

Artio
Artio
BATMONEY27
Artio
Level 46
God Stats
4W - 2L
1,569 SR
Queue Stats
83W - 116L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
Belkronius
Ao Kuang
Level 64
God Stats
27W - 18L
1,726 SR
Queue Stats
40W - 33L
1,475 Elo+
Solo
Janus
Janus
ImtheDEMON
Janus
Level 159
God Stats
1W - 1L
1,301 SR
Queue Stats
71W - 96L
1,432 Elo+
Solo
Cliodhna
Cliodhna
Jthegameguru
Cliodhna
Level 81
God Stats
2W - 1L
1,479 SR
Queue Stats
55W - 61L
1,422 Elo+
Solo
Cthulhu
Cthulhu
disco dommer
Cthulhu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,533 Elo+
Solo
Team Averages
Level 81
1,515 SR
1,438 Elo+

VS

Team Averages
Level 103
1,561 SR
1,409 Elo+
Surtr
Surtr
Ng Savage7320
Surtr
Level 87
God Stats
2W - 1L
1,848 SR
Queue Stats
8W - 12L
1,334 Elo+
Solo
Ne Zha
Ne Zha
TimoTheos TM
Ne Zha
Level 137
God Stats
16W - 20L
1,474 SR
Queue Stats
1,428W - 1,533L
1,412 Elo+
Solo
Poseidon
Poseidon
elinvencible
Poseidon
Level 70
God Stats
4W - 5L
1,514 SR
Queue Stats
59W - 65L
1,406 Elo+
Solo
Arachne
Arachne
kasper_end
Arachne
Level 106
God Stats
12W - 15L
1,415 SR
Queue Stats
201W - 220L
1,397 Elo+
Solo
Vulcan
Vulcan
spawn526
Vulcan
Level 115
God Stats
78W - 70L
1,553 SR
Queue Stats
135W - 139L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
0 / 9 / 13
13,290
949
2,868
21,102
10,284
Ao Kuang
Belkronius
Ao Kuang
20
13 / 2 / 10
17,402
1,243
23,471
21,419
13,756
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Janus
20
5 / 1 / 15
15,412
1,101
15,471
5,748
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cliodhna
Jthegameguru
Cliodhna
20
10 / 2 / 12
16,384
1,170
17,920
14,203
7,895
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
disco dommer
Cthulhu
20
3 / 5 / 14
15,052
1,075
15,519
23,815
32,129
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 10
15,010
1,072
16,289
26,595
29,503
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ne Zha
18
1 / 1 / 6
12,763
912
1,459
2,388
1,600
Poseidon
elinvencible
Poseidon
18
1 / 2 / 9
13,212
944
5,244
4,242
1,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
kasper_end
Arachne
19
7 / 7 / 7
14,643
1,046
25,260
24,825
12,765
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
spawn526
Vulcan
20
7 / 11 / 9
15,730
1,124
29,758
22,882
10,444
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
31
Kills
19
19
Deaths
31
64
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artio
0
9
13
0.72
W
Ao Kuang
Belkronius
Ao Kuang
13
2
10
9
W
Janus
5
1
15
12.5
W
Cliodhna
Jthegameguru
Cliodhna
10
2
12
8
L
3
10
10
0.8
L
Ne Zha
1
1
6
4
W
Cthulhu
disco dommer
Cthulhu
3
5
14
2
L
Poseidon
elinvencible
Poseidon
1
2
9
2.75
L
Arachne
kasper_end
Arachne
7
7
7
1.5
L
Vulcan
spawn526
Vulcan
7
11
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,249
Damage
78,010
86,287
Taken
80,932
65,926
Mitigated
55,648
10,402
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
2,868
917
0
185
21,102
10,284
0
8,557
12,545
11,544
0
W
Ao Kuang
Belkronius
Ao Kuang
23,471
6,826
0
6,911
21,419
13,756
0
6,477
14,942
43,987
3,234
W
Janus
15,471
177
0
0
5,748
1,862
0
2,635
3,113
44,447
605
W
Cliodhna
Jthegameguru
Cliodhna
17,920
5,036
0
1,522
14,203
7,895
0
4,894
9,309
0
56,980
L
16,289
6,336
0
3,779
26,595
29,503
0
17,977
8,284
739
45,639
L
Ne Zha
1,459
235
0
517
2,388
1,600
0
1,136
1,252
0
8,037
W
Cthulhu
disco dommer
Cthulhu
15,519
724
534
1,250
23,815
32,129
0
12,590
11,225
66,677
0
L
Poseidon
elinvencible
Poseidon
5,244
920
0
339
4,242
1,336
0
1,621
2,541
24,229
745
L
Arachne
kasper_end
Arachne
25,260
19,116
0
3,266
24,825
12,765
0
18,768
5,789
0
36,030
L
Vulcan
spawn526
Vulcan
29,758
558
0
0
22,882
10,444
0
16,029
6,497
60,646
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,540
Gold Earned
71,358
351
Minions Killed
227
9
Camps Cleared
9
1,402,254
Distance Traveled
1,173,744
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,290
949
19
1
0
246,164
0
W
Ao Kuang
17,402
1,243
60
4
3
325,449
1
W
Janus
15,412
1,101
80
6
1
241,795
0
W
Cliodhna
16,384
1,170
93
7
4
301,739
0
L
Surtr
15,010
1,072
66
5
1
242,471
0
L
Ne Zha
12,763
912
10
1
3
253,988
0
W
Cthulhu
15,052
1,075
99
7
1
287,107
0
L
Poseidon
13,212
944
43
3
0
137,600
0
L
Arachne
14,643
1,046
28
2
5
249,130
0
L
Vulcan
15,730
1,124
80
6
0
290,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role