Player Matchup

Serqet
Serqet
 
Serqet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bullet Proof Cj
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,569 Elo+
Solo
Raijin
Raijin
Faisal_humam91
Raijin
Level 146
God Stats
2W - 6L
1,334 SR
Queue Stats
199W - 229L
1,513 Elo+
Solo
Izanami
Izanami
HashibaToyotomi
Izanami
Level 277
God Stats
14W - 13L
1,520 SR
Queue Stats
1,471W - 1,526L
1,389 Elo+
Solo
Baba Yaga
Baba Yaga
I ChunkyMunky I
Baba Yaga
Level 89
God Stats
8W - 3L
1,575 SR
Queue Stats
246W - 248L
1,393 Elo+
Solo
Team Averages
Level 158
1,486 SR
1,473 Elo+

VS

Team Averages
Level 108
1,537 SR
1,462 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ArgusApocraphexx
Ares
Level 141
God Stats
2W - 0L
1,695 SR
Queue Stats
31W - 29L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Nebbar
Xbalanque
Level 45
God Stats
2W - 0L
1,516 SR
Queue Stats
35W - 50L
1,411 Elo+
Party 1
Tyr
Tyr
TurnipStriker69
Tyr
Level 42
God Stats
2W - 0L
1,472 SR
Queue Stats
21W - 28L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 4 / 7
7,016
702
2,750
8,648
8,046
Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 3
7,250
725
5,777
11,796
9,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 4 / 3
7,195
720
10,150
6,596
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 3
7,796
780
5,910
5,052
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
I ChunkyMunky I
Baba Yaga
15
3 / 1 / 2
8,113
811
9,246
3,995
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 1 / 7
8,316
832
6,103
6,652
2,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
13
1 / 1 / 10
8,084
808
7,159
9,349
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 1 / 13
8,242
824
6,017
11,613
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Nebbar
Xbalanque
16
7 / 1 / 5
9,030
903
9,363
6,366
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 3 / 8
7,443
744
4,496
7,890
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
7
Kills
14
14
Deaths
7
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
7
0.88
W
Poseidon
 
Poseidon
4
1
7
7.5
W
Cerberus
 
Cerberus
1
1
10
6
W
0
1
13
6.5
L
1
4
3
0.63
L
0
4
3
0.38
L
3
1
3
4.5
L
Baba Yaga
I ChunkyMunky I
Baba Yaga
3
1
2
4
W
Xbalanque
Nebbar
Xbalanque
7
1
5
9.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
33,138
36,087
Taken
41,870
22,247
Mitigated
28,397
7,499
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,750
332
356
636
8,648
8,046
0
4,458
4,190
0
3,131
W
Poseidon
 
Poseidon
6,103
402
1,544
1,323
6,652
2,498
159
3,826
2,809
27,503
0
W
Cerberus
 
Cerberus
7,159
21
1,308
2,580
9,349
8,464
0
4,719
4,630
11,269
2,005
W
6,017
221
263
2,208
11,613
10,141
0
5,575
5,666
9,729
676
L
5,777
116
356
952
11,796
9,041
0
5,882
5,914
0
11,251
L
10,150
536
1,204
795
6,596
2,041
0
3,468
3,128
23,866
462
L
5,910
3,390
139
1,580
5,052
1,609
0
2,258
2,794
0
14,054
L
Baba Yaga
I ChunkyMunky I
Baba Yaga
9,246
816
355
1,126
3,995
1,510
0
1,780
2,215
24,056
276
W
Xbalanque
Nebbar
Xbalanque
9,363
3,128
2,072
1,097
6,366
2,731
328
2,985
3,291
0
23,192
W
4,496
380
1,202
609
7,890
4,563
0
1,981
5,830
0
7,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
41,115
104
Minions Killed
123
0
Camps Cleared
0
930,312
Distance Traveled
968,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,016
702
4
0
0
155,697
0
W
Poseidon
8,316
832
51
5
0
197,327
0
W
Cerberus
8,084
808
14
1
0
175,275
0
W
Ares
8,242
824
11
1
0
200,605
0
L
Nike
7,250
725
16
2
0
201,996
0
L
Raijin
7,195
720
34
3
0
168,938
0
L
Izanami
7,796
780
25
3
0
200,050
0
L
Baba Yaga
8,113
811
25
3
0
203,631
0
W
Xbalanque
9,030
903
42
4
0
189,497
0
W
Tyr
7,443
744
5
1
0
206,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role