Player Matchup

Skadi
Skadi
Platinum V
 
Skadi
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
EddyGaBe44
Da Ji
Gold III
Level 143
God Stats
6W - 6L
1,657 SR
Queue Stats
54W - 56L
1,484 MMR
Solo
Geb
Geb
Silver I
MyKrypticMoonTTV
Geb
Silver I
Level 62
God Stats
0W - 1L
1,461 SR
Queue Stats
14W - 20L
1,450 MMR
Solo
Odin
Odin
Gold IV
Synth3tic4
Odin
Gold IV
Level 142
God Stats
0W - 2L
1,176 SR
Queue Stats
40W - 39L
1,517 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,459 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,483 SR
1,507 MMR
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
APOCALIPSIS2017
Zhong Kui
Gold II
Level 135
God Stats
19W - 14L
1,634 SR
Queue Stats
66W - 63L
1,547 MMR
Solo
Athena
Athena
Gold V
DRVSVS
Athena
Gold V
Level 68
God Stats
1W - 2L
1,223 SR
Queue Stats
190W - 186L
1,494 MMR
Solo
Neith
Neith
Gold II
TouchdownTrex
Neith
Gold II
Level 108
God Stats
7W - 5L
1,570 SR
Queue Stats
116W - 118L
1,443 MMR
Solo
Tiamat
Tiamat
Gold III
allywaaa
Tiamat
Gold III
Level 157
God Stats
24W - 25L
1,487 SR
Queue Stats
125W - 117L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 1 / 1
5,882
588
5,178
6,043
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
 
Baron Samedi
7
0 / 2 / 0
4,491
449
1,902
3,539
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
11
2 / 0 / 2
6,035
604
3,240
7,455
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 2
5,621
562
3,087
6,326
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 1
5,704
570
1,963
8,060
6,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AgniHerculesBacchusCthulhu

VS

Bans
MedusaThorNu WaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 0
6,064
606
2,398
5,371
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
APOCALIPSIS2017
Zhong Kui
12
2 / 2 / 0
6,996
700
6,547
7,550
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
DRVSVS
Athena
9
0 / 1 / 3
5,298
530
1,430
6,419
4,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 2
5,462
546
4,433
5,995
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
allywaaa
Tiamat
12
0 / 0 / 2
6,205
621
3,652
4,303
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
6
6
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
1
1.5
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Loki
 
Loki
4
1
0
4
W
Zhong Kui
APOCALIPSIS2017
Zhong Kui
2
2
0
1
W
Athena
DRVSVS
Athena
0
1
3
1.5
L
Da Ji
2
0
2
3
L
0
1
2
1
L
1
2
1
0.75
W
0
0
2
1
W
Tiamat
allywaaa
Tiamat
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
18,460
31,423
Taken
29,638
16,332
Mitigated
14,100
7,205
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,178
1,535
0
1,285
6,043
1,949
0
694
5,349
0
47,560
L
Baron Samedi
 
Baron Samedi
1,902
39
0
645
3,539
1,304
0
1,427
1,773
18,310
0
W
Loki
 
Loki
2,398
385
0
2,669
5,371
1,504
0
318
5,053
0
43,777
W
Zhong Kui
APOCALIPSIS2017
Zhong Kui
6,547
400
0
4,173
7,550
5,269
17
177
7,373
45,795
2,719
W
Athena
DRVSVS
Athena
1,430
299
0
1,094
6,419
4,317
0
1,123
5,296
9,031
769
L
Da Ji
3,240
599
0
1,374
7,455
2,722
0
2,004
5,337
0
46,546
L
3,087
300
0
1,974
6,326
4,017
0
2,192
3,896
28,077
0
L
1,963
424
0
1,927
8,060
6,340
0
3,901
3,612
787
30,644
W
4,433
1,667
0
2,704
5,995
1,611
0
625
5,370
0
38,877
W
Tiamat
allywaaa
Tiamat
3,652
548
0
1,747
4,303
1,399
0
2,923
1,380
35,624
1,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
30,025
311
Minions Killed
361
0
Camps Cleared
0
976,706
Distance Traveled
1,097,076
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,882
588
84
8
0
202,342
4
L
Baron Samedi
4,491
449
39
4
0
101,741
2
W
Loki
6,064
606
68
7
0
268,429
0
W
Zhong Kui
6,996
700
104
10
0
188,276
6
W
Athena
5,298
530
21
2
0
235,584
6
L
Da Ji
6,035
604
79
8
0
255,902
0
L
Geb
5,621
562
51
5
0
234,252
4
L
Odin
5,704
570
58
6
0
182,469
0
W
Neith
5,462
546
77
8
0
203,074
0
W
Tiamat
6,205
621
91
9
0
201,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role