Player Matchup

Sylvanus
Sylvanus
CacFlow
Sylvanus
Level 128
God Stats
54W - 53L
1,404 SR
Queue Stats
188W - 228L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
PostreCadiz
Zhong Kui
Level 62
God Stats
2W - 5L
1,335 SR
Queue Stats
93W - 98L
1,519 Elo+
Party 1
Medusa
Medusa
SenneHannes
Medusa
Level 86
God Stats
0W - 1L
1,877 SR
Queue Stats
68W - 64L
1,462 Elo+
Solo
Hera
Hera
Sparrow462
Hera
Level 118
God Stats
1W - 2L
1,712 SR
Queue Stats
71W - 71L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
WarriorCadiz
Tsukuyomi
Level 126
God Stats
12W - 22L
1,417 SR
Queue Stats
249W - 269L
1,463 Elo+
Party 1
Team Averages
Level 104
1,549 SR
1,483 Elo+

VS

Team Averages
Level 104
1,501 SR
1,455 Elo+
Fafnir
Fafnir
 
Fafnir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GwaDaKu
Ne Zha
Level 156
God Stats
16W - 22L
1,382 SR
Queue Stats
730W - 708L
1,446 Elo+
Solo
Medusa
Medusa
UKR_Barracuda
Medusa
Level 51
God Stats
22W - 18L
1,538 SR
Queue Stats
72W - 91L
1,418 Elo+
Solo
Atlas
Atlas
shady_knife
Atlas
Level 124
God Stats
3W - 1L
1,572 SR
Queue Stats
669W - 638L
1,471 Elo+
Solo
Hercules
Hercules
xXNickyAutumnXx
Hercules
Level 107
God Stats
21W - 19L
1,512 SR
Queue Stats
146W - 160L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CacFlow
Sylvanus
9
0 / 1 / 2
5,450
545
2,383
8,739
3,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
PostreCadiz
Zhong Kui
10
2 / 4 / 1
5,980
598
5,362
8,079
4,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Medusa
8
0 / 3 / 0
4,647
465
4,465
7,739
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
5,737
574
1,026
4,857
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WarriorCadiz
Tsukuyomi
10
3 / 6 / 2
5,914
591
4,439
9,046
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 1 / 4
5,474
547
3,584
7,481
5,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
GwaDaKu
Ne Zha
11
4 / 0 / 3
6,341
634
3,265
7,662
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 1 / 6
4,943
494
6,873
6,632
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 1 / 5
6,580
658
5,531
5,296
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
6 / 2 / 2
6,585
659
6,793
9,346
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
17
18
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
4
3
L
Sylvanus
CacFlow
Sylvanus
0
1
2
1
W
Ne Zha
GwaDaKu
Ne Zha
4
0
3
5.5
L
Zhong Kui
PostreCadiz
Zhong Kui
2
4
1
0.63
L
Medusa
0
3
0
0
L
0
4
0
0
W
0
1
6
3
L
Tsukuyomi
WarriorCadiz
Tsukuyomi
3
6
2
0.67
W
6
1
5
8.5
W
Hercules
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,675
Damage
26,046
38,460
Taken
36,417
13,698
Mitigated
20,622
11,552
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,584
1,036
1,512
2,356
7,481
5,880
0
1,450
6,031
8,893
631
L
Sylvanus
CacFlow
Sylvanus
2,383
670
2,670
3,114
8,739
3,739
0
2,510
6,229
16,463
0
W
Ne Zha
GwaDaKu
Ne Zha
3,265
543
0
2,918
7,662
3,085
0
799
6,863
0
45,232
L
Zhong Kui
PostreCadiz
Zhong Kui
5,362
1,387
0
2,665
8,079
4,687
0
495
7,165
23,560
1,176
L
Medusa
4,465
1,707
0
1,181
7,739
2,026
0
2,344
5,395
0
28,340
L
1,026
221
0
0
4,857
933
51
839
4,018
36,857
0
W
6,873
1,339
0
1,700
6,632
1,832
0
998
5,634
0
38,016
L
Tsukuyomi
WarriorCadiz
Tsukuyomi
4,439
1,080
0
1,922
9,046
2,313
0
2,759
6,208
0
25,305
W
5,531
1,149
0
500
5,296
2,068
0
415
4,881
31,234
816
W
Hercules
6,793
2,090
0
3,860
9,346
7,757
0
4,898
4,448
0
34,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
29,923
262
Minions Killed
260
0
Camps Cleared
0
943,590
Distance Traveled
1,049,581
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,474
547
23
2
0
196,753
0
L
Sylvanus
5,450
545
26
3
0
190,645
3
W
Ne Zha
6,341
634
76
8
0
238,962
0
L
Zhong Kui
5,980
598
54
5
0
178,823
3
L
Medusa
4,647
465
50
5
0
193,294
0
L
Hera
5,737
574
83
8
0
165,216
2
W
Medusa
4,943
494
43
4
0
199,648
0
L
Tsukuyomi
5,914
591
49
5
0
215,612
0
W
Atlas
6,580
658
55
6
0
214,018
0
W
Hercules
6,585
659
63
6
0
200,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role