Player Matchup

Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
PRlVATYR
Athena
Level 153
God Stats
88W - 56L
1,638 SR
Queue Stats
283W - 235L
1,555 Elo+
Solo
Baba Yaga
Baba Yaga
ander2019-drodri
Baba Yaga
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 109L
1,448 Elo+
Solo
Skadi
Skadi
penaguitos2
Skadi
Level 89
God Stats
31W - 35L
1,549 SR
Queue Stats
241W - 217L
1,551 Elo+
Party 1
Ratatoskr
Ratatoskr
whotookwaters
Ratatoskr
Level 124
God Stats
7W - 5L
1,544 SR
Queue Stats
222W - 192L
1,525 Elo+
Solo
Team Averages
Level 121
1,546 SR
1,516 Elo+

VS

Team Averages
Level 135
1,543 SR
1,517 Elo+
Nike
Nike
Dragonair5
Nike
Level 141
God Stats
16W - 7L
1,706 SR
Queue Stats
406W - 358L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
Escotico
Zhong Kui
Level 88
God Stats
105W - 87L
1,508 SR
Queue Stats
133W - 127L
1,452 Elo+
Solo
Xing Tian
Xing Tian
I23-cry
Xing Tian
Level 149
God Stats
67W - 75L
1,577 SR
Queue Stats
908W - 861L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
cornyholecorn
Baron Samedi
Level 169
God Stats
1W - 3L
1,360 SR
Queue Stats
217W - 202L
1,485 Elo+
Solo
Hercules
Hercules
kilateMax
Hercules
Level 128
God Stats
1W - 1L
1,564 SR
Queue Stats
143W - 129L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 1 / 3
8,268
591
6,488
9,866
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
PRlVATYR
Athena
12
3 / 1 / 4
7,663
547
6,019
12,034
10,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
12
0 / 0 / 7
7,074
505
5,680
6,644
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
3 / 5 / 1
7,697
550
6,762
7,913
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
whotookwaters
Ratatoskr
15
4 / 1 / 2
9,058
647
10,835
11,445
4,741
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 2
7,158
511
11,239
12,481
7,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Escotico
Zhong Kui
12
2 / 1 / 2
6,988
499
6,553
8,774
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
I23-cry
Xing Tian
12
0 / 2 / 0
6,020
430
5,053
10,768
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
cornyholecorn
Baron Samedi
13
0 / 3 / 0
6,853
490
2,868
7,867
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
kilateMax
Hercules
12
2 / 4 / 0
7,188
513
5,859
13,473
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
8
8
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
3
5.5
L
4
4
2
1.25
L
Zhong Kui
Escotico
Zhong Kui
2
1
2
3
L
Xing Tian
I23-cry
Xing Tian
0
2
0
0
W
Athena
PRlVATYR
Athena
3
1
4
5
W
Baba Yaga
0
0
7
3.5
L
Baron Samedi
cornyholecorn
Baron Samedi
0
3
0
0
L
Hercules
kilateMax
Hercules
2
4
0
0.5
W
3
5
1
0.7
W
Ratatoskr
whotookwaters
Ratatoskr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,784
Damage
31,572
47,902
Taken
53,363
24,977
Mitigated
33,826
11,282
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,488
1,224
400
1,379
9,866
4,475
0
1,887
7,589
0
82,149
L
11,239
1,399
0
2,530
12,481
7,767
0
4,673
7,808
0
31,298
L
Zhong Kui
Escotico
Zhong Kui
6,553
1,906
0
3,574
8,774
5,565
942
1,191
7,583
45,214
11,839
L
Xing Tian
I23-cry
Xing Tian
5,053
0
0
1,281
10,768
4,516
0
812
9,956
42,465
1,114
W
Athena
PRlVATYR
Athena
6,019
2,215
0
2,252
12,034
10,962
22
3,715
8,249
22,135
0
W
Baba Yaga
5,680
252
0
2,542
6,644
2,504
0
2,900
3,276
40,202
835
L
Baron Samedi
cornyholecorn
Baron Samedi
2,868
85
158
2,156
7,867
3,298
0
4,531
3,336
42,064
759
L
Hercules
kilateMax
Hercules
5,859
1,751
0
5,987
13,473
12,680
0
492
12,981
0
41,118
W
6,762
2,602
0
1,352
7,913
2,295
0
2,365
5,548
0
55,233
W
Ratatoskr
whotookwaters
Ratatoskr
10,835
3,500
0
3,357
11,445
4,741
0
1,738
9,101
0
64,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
34,207
441
Minions Killed
402
0
Camps Cleared
0
1,526,036
Distance Traveled
1,351,535
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,268
591
122
9
0
333,782
0
L
Nike
7,158
511
38
3
0
289,651
0
L
Zhong Kui
6,988
499
89
6
0
254,716
4
L
Xing Tian
6,020
430
87
6
0
314,580
4
W
Athena
7,663
547
33
2
0
315,002
4
W
Baba Yaga
7,074
505
74
5
0
288,438
0
L
Baron Samedi
6,853
490
97
7
0
267,362
0
L
Hercules
7,188
513
91
7
0
225,226
0
W
Skadi
7,697
550
86
6
0
275,029
1
W
Ratatoskr
9,058
647
126
9
0
313,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role