Player Matchup

Jormungandr
Jormungandr
Diamond II
Habasi
Jormungandr
Diamond II
Level 155
God Stats
398W - 225L
1,707 SR
Queue Stats
845W - 624L
2,079 MMR
Party 1
Xbalanque
Xbalanque
Grandmaster
Koqh
Xbalanque
Grandmaster
Level 157
God Stats
106W - 15L
1,921 SR
Queue Stats
260W - 60L
3,263 MMR
Party 1
Set
Set
Masters
OniAutumnLeaf
Set
Masters
Level 82
God Stats
10W - 2L
1,713 SR
Queue Stats
162W - 51L
2,658 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 131
1,780 SR
2,666 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,620 SR
2,023 MMR
Terra
Terra
Diamond IV
AvengerLioN
Terra
Diamond IV
Level 129
God Stats
11W - 12L
1,671 SR
Queue Stats
156W - 174L
2,392 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
cesaryalba1999x
Hou Yi
Diamond IV
Level 160
God Stats
428W - 354L
1,629 SR
Queue Stats
626W - 636L
1,978 MMR
Solo
Discordia
Discordia
Gold IV
rrus2
Discordia
Gold IV
Level 159
God Stats
0W - 4L
1,559 SR
Queue Stats
20W - 29L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Habasi
Jormungandr
18
4 / 0 / 4
10,990
845
11,256
9,096
5,086
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Koqh
Xbalanque
18
2 / 1 / 4
10,848
834
10,133
7,642
2,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 5
10,484
806
9,386
13,624
11,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
KuzenboSerqetXing TianNe ZhaAphrodite

VS

Bans
FafnirCthulhuScyllaHerculesNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,717
747
8,925
18,944
16,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 0
10,062
774
10,803
9,961
4,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
rrus2
Discordia
12
0 / 1 / 0
8,096
623
1,833
5,174
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
3
3
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Jormungandr
Habasi
Jormungandr
4
0
4
6
W
Xbalanque
Koqh
Xbalanque
2
1
4
4
W
2
2
5
2.25
L
3
3
0
1
L
Discordia
rrus2
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
21,561
30,362
Taken
34,079
19,170
Mitigated
21,902
8,058
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,925
436
114
1,432
18,944
16,046
0
4,601
13,288
34,481
658
W
Jormungandr
Habasi
Jormungandr
11,256
795
0
2,714
9,096
5,086
400
2,417
6,215
36,094
792
W
Xbalanque
Koqh
Xbalanque
10,133
6,141
0
2,936
7,642
2,709
3,610
3,454
3,703
0
61,351
W
9,386
3,495
0
2,408
13,624
11,375
420
3,745
8,343
749
39,411
L
10,803
3,787
0
1,452
9,961
4,413
0
3,069
6,119
0
40,675
L
Discordia
rrus2
Discordia
1,833
0
80
1,001
5,174
1,443
0
1,583
3,311
11,862
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,322
Gold Earned
27,875
199
Minions Killed
144
0
Camps Cleared
0
766,292
Distance Traveled
625,305
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,717
747
48
4
0
270,938
2
W
Jormungandr
10,990
845
40
3
0
286,903
6
W
Xbalanque
10,848
834
85
7
0
242,065
0
W
Set
10,484
806
74
6
0
237,324
1
L
Hou Yi
10,062
774
62
5
0
218,708
4
L
Discordia
8,096
623
34
3
0
135,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role