Player Matchup

Cabrakan
Cabrakan
Metrallero22
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 124L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
Raulmp25
Cthulhu
Level 121
God Stats
1W - 3L
1,439 SR
Queue Stats
65W - 106L
1,371 Elo+
Party 2
Eset
Eset
SaalviG
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 134L
1,380 Elo+
Party 2
Medusa
Medusa
alvedo202
Medusa
Level 68
God Stats
7W - 7L
1,567 SR
Queue Stats
48W - 90L
1,362 Elo+
Party 2
Vamana
Vamana
javielin
Vamana
Level 43
God Stats
1W - 5L
1,277 SR
Queue Stats
68W - 119L
1,378 Elo+
Party 2
Team Averages
Level 85
1,456 SR
1,371 Elo+

VS

Team Averages
Level 100
1,545 SR
1,512 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AGONIZED441
Hades
Level 129
God Stats
19W - 20L
1,497 SR
Queue Stats
651W - 628L
1,497 Elo+
Solo
Arachne
Arachne
Haojining
Arachne
Level 111
God Stats
3W - 1L
1,666 SR
Queue Stats
58W - 53L
1,509 Elo+
Party 1
Hera
Hera
eby1234
Hera
Level 120
God Stats
16W - 9L
1,564 SR
Queue Stats
464W - 423L
1,516 Elo+
Solo
Kali
Kali
sleepylouse
Kali
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Metrallero22
Cabrakan
9
1 / 6 / 0
5,176
471
2,471
11,203
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Raulmp25
Cthulhu
8
0 / 3 / 0
5,259
478
5,247
9,288
5,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
SaalviG
Eset
10
0 / 6 / 0
5,296
481
3,332
7,220
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
alvedo202
Medusa
8
0 / 3 / 0
4,688
426
2,573
9,143
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
javielin
Vamana
11
0 / 1 / 0
5,432
494
4,514
9,394
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 1 / 2
5,891
536
8,401
5,990
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 0 / 0
7,139
649
6,137
7,028
2,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
Haojining
Arachne
10
2 / 0 / 1
6,148
559
3,514
8,559
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hera
eby1234
Hera
14
8 / 0 / 1
8,014
729
8,312
4,117
1,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 1
6,335
576
5,935
8,285
2,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
19
19
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
2
4
W
2
0
0
2
W
Arachne
Haojining
Arachne
2
0
1
2.5
L
Cabrakan
Metrallero22
Cabrakan
1
6
0
0.17
L
Cthulhu
Raulmp25
Cthulhu
0
3
0
0
L
Eset
SaalviG
Eset
0
6
0
0
L
Medusa
alvedo202
Medusa
0
3
0
0
W
Hera
eby1234
Hera
8
0
1
8.5
L
Vamana
javielin
Vamana
0
1
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
32,299
46,248
Taken
33,979
23,609
Mitigated
12,842
16,011
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,401
301
42
1,072
5,990
3,384
94
2,809
3,181
29,281
501
W
6,137
405
80
5,402
7,028
2,681
0
482
6,067
52,174
2,215
W
Arachne
Haojining
Arachne
3,514
2,545
0
5,356
8,559
2,610
0
2,534
5,992
0
34,263
L
Cabrakan
Metrallero22
Cabrakan
2,471
437
0
3,652
11,203
7,564
0
4,543
6,660
30,569
806
L
Cthulhu
Raulmp25
Cthulhu
5,247
330
1,230
2,348
9,288
5,197
0
2,675
6,613
24,480
0
L
Eset
SaalviG
Eset
3,332
528
0
1,226
7,220
2,082
0
5,252
1,968
29,148
0
L
Medusa
alvedo202
Medusa
2,573
1,269
67
3,470
9,143
2,714
0
4,469
4,674
0
21,026
W
Hera
eby1234
Hera
8,312
1,344
0
1,964
4,117
1,312
416
2,462
1,655
66,172
999
L
Vamana
javielin
Vamana
4,514
1,410
0
4,018
9,394
6,052
0
4,941
4,453
0
39,314
W
5,935
2,321
0
4,368
8,285
2,855
520
2,719
5,566
0
33,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
33,527
251
Minions Killed
379
0
Camps Cleared
0
1,027,255
Distance Traveled
1,119,755
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,891
536
44
4
0
229,401
1
W
Hades
7,139
649
104
9
0
218,161
0
W
Arachne
6,148
559
63
6
0
257,991
0
L
Cabrakan
5,176
471
62
6
0
207,710
0
L
Cthulhu
5,259
478
27
2
0
215,911
5
L
Eset
5,296
481
44
4
0
202,055
0
L
Medusa
4,688
426
49
4
0
208,490
0
W
Hera
8,014
729
105
10
0
217,530
0
L
Vamana
5,432
494
69
6
0
193,089
1
W
Kali
6,335
576
63
6
0
196,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role