Player Matchup

Tyr
Tyr
Diamond II
 
Tyr
Diamond II
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Diamond V
CriseeHouse
Athena
Diamond V
Level 154
God Stats
11W - 7L
1,547 SR
Queue Stats
89W - 79L
2,206 MMR
Party 1
Izanami
Izanami
Diamond IV
SKiTZΟ
Izanami
Diamond IV
Level 88
God Stats
1W - 2L
1,739 SR
Queue Stats
197W - 170L
2,240 MMR
Party 1
Lancelot
Lancelot
Diamond I
Tylisseus
Lancelot
Diamond I
Level 195
God Stats
16W - 15L
1,687 SR
Queue Stats
203W - 160L
2,321 MMR
Solo
Janus
Janus
Diamond II
kernny
Janus
Diamond II
Level 167
God Stats
3W - 5L
1,673 SR
Queue Stats
204W - 177L
2,255 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 164
1,629 SR
2,104 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,558 SR
2,129 MMR
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond I
Randomtauren
Skadi
Diamond I
Level 159
God Stats
78W - 53L
1,710 SR
Queue Stats
176W - 133L
2,493 MMR
Solo
Surtr
Surtr
Diamond I
Senpapi20
Surtr
Diamond I
Level 124
God Stats
18W - 22L
1,587 SR
Queue Stats
484W - 460L
2,238 MMR
Solo
Terra
Terra
Diamond IV
Veroxas
Terra
Diamond IV
Level 128
God Stats
1W - 0L
1,308 SR
Queue Stats
199W - 168L
2,144 MMR
Solo
Thor
Thor
Diamond II
pudgepug
Thor
Diamond II
Level 164
God Stats
45W - 27L
1,685 SR
Queue Stats
185W - 145L
2,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 3 / 0
5,618
511
2,992
12,483
7,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
9
0 / 0 / 2
5,505
500
3,775
9,209
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SKiTZΟ
Izanami
10
1 / 4 / 0
5,753
523
5,459
7,784
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Tylisseus
Lancelot
11
0 / 3 / 1
5,631
512
3,969
8,710
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
kernny
Janus
11
1 / 4 / 1
6,332
576
3,105
7,046
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
RamaYu HuangRavanaHe Bo

VS

Bans
AphroditeAh PuchKumbhakarnaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 5
7,067
642
7,924
5,422
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 1
6,773
616
8,320
6,140
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
Senpapi20
Surtr
12
1 / 0 / 3
7,355
669
8,166
6,698
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
Veroxas
Terra
11
2 / 0 / 4
6,109
555
5,289
8,963
5,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
12
6 / 2 / 0
6,682
607
5,010
7,797
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
14
14
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
0
0.33
W
Agni
 
Agni
1
0
5
3.5
L
Athena
0
0
2
1
W
4
1
1
4.5
L
Izanami
SKiTZΟ
Izanami
1
4
0
0.25
W
Surtr
Senpapi20
Surtr
1
0
3
2.5
L
Lancelot
Tylisseus
Lancelot
0
3
1
0.17
W
Terra
Veroxas
Terra
2
0
4
4
L
Janus
kernny
Janus
1
4
1
0.38
W
Thor
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,300
Damage
34,709
45,232
Taken
35,020
21,293
Mitigated
16,173
10,864
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,992
97
0
4,399
12,483
7,531
0
2,315
9,490
0
34,663
W
Agni
 
Agni
7,924
322
0
938
5,422
1,774
0
1,645
3,694
55,823
0
L
Athena
3,775
1,598
0
2,433
9,209
6,413
0
3,253
5,956
12,301
0
W
8,320
1,633
0
1,095
6,140
2,139
4
984
5,156
0
53,872
L
Izanami
SKiTZΟ
Izanami
5,459
3,094
0
2,792
7,784
2,244
0
1,808
5,976
0
50,183
W
Surtr
Senpapi20
Surtr
8,166
2,064
0
3,978
6,698
3,675
27
0
6,698
2,346
49,595
L
Lancelot
Tylisseus
Lancelot
3,969
598
0
750
8,710
3,203
0
2,830
5,844
0
46,120
W
Terra
Veroxas
Terra
5,289
808
996
3,484
8,963
5,668
0
2,846
5,992
19,251
0
L
Janus
kernny
Janus
3,105
38
0
490
7,046
1,902
0
3,950
3,096
40,080
1,214
W
Thor
5,010
1,235
0
1,175
7,797
2,917
0
1,161
6,600
0
45,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,839
Gold Earned
33,986
367
Minions Killed
403
0
Camps Cleared
0
1,214,495
Distance Traveled
1,218,821
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,618
511
62
6
0
267,252
0
W
Agni
7,067
642
123
11
0
241,690
0
L
Athena
5,505
500
19
2
0
234,460
6
W
Skadi
6,773
616
89
8
0
225,373
0
L
Izanami
5,753
523
90
8
0
219,128
0
W
Surtr
7,355
669
97
9
0
240,010
0
L
Lancelot
5,631
512
85
8
0
263,113
0
W
Terra
6,109
555
30
3
0
260,209
2
L
Janus
6,332
576
111
10
0
230,542
0
W
Thor
6,682
607
64
6
0
251,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role