Player Matchup

Ares
Ares
AvislgnisRex
Ares
Level 148
God Stats
1W - 3L
1,306 SR
Queue Stats
672W - 745L
1,406 Elo+
Party 1
Medusa
Medusa
L0RDVAD3R32
Medusa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
NGC JokerFox
Nu Wa
Level 68
God Stats
74W - 64L
1,531 SR
Queue Stats
460W - 514L
1,415 Elo+
Party 1
Team Averages
Level 124
1,446 SR
1,429 Elo+

VS

Team Averages
Level 84
1,563 SR
1,470 Elo+
Raijin
Raijin
dillpickle728
Raijin
Level 87
God Stats
3W - 2L
1,466 SR
Queue Stats
141W - 127L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
gearheart15
Danzaburou
Level 125
God Stats
9W - 3L
1,723 SR
Queue Stats
152W - 141L
1,507 Elo+
Party 2
Ymir
Ymir
temp-20434572
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,562
756
6,750
10,091
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
3 / 4 / 1
8,554
855
5,735
8,222
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 2
7,715
772
9,385
5,954
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,774
877
8,977
6,859
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
gearheart15
Danzaburou
14
5 / 3 / 4
8,958
896
8,071
9,025
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 8
8,317
832
4,593
10,616
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
11
11
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Medusa
3
4
1
0.88
L
1
3
2
0.67
W
5
2
5
3.75
W
Danzaburou
gearheart15
Danzaburou
5
3
4
2.33
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
21,641
24,267
Taken
26,500
11,375
Mitigated
11,659
2,892
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,750
37
0
2,068
10,091
7,036
0
4,019
5,780
14,260
517
L
Medusa
5,735
1,344
0
824
8,222
2,613
0
5,196
2,801
0
28,222
L
9,385
4,539
0
0
5,954
1,726
163
3,266
2,532
19,356
0
W
8,977
222
0
53
6,859
2,019
0
3,700
3,159
30,470
0
W
Danzaburou
gearheart15
Danzaburou
8,071
2,930
0
3,367
9,025
3,316
80
5,153
3,854
0
34,121
W
4,593
526
0
720
10,616
6,324
0
7,150
3,466
25,980
3,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
26,049
92
Minions Killed
175
0
Camps Cleared
0
516,317
Distance Traveled
510,921
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,562
756
11
1
0
164,100
0
L
Medusa
8,554
855
56
6
0
187,892
2
L
Nu Wa
7,715
772
25
3
0
164,325
0
W
Raijin
8,774
877
50
5
0
172,375
0
W
Danzaburou
8,958
896
61
6
0
162,063
0
W
Ymir
8,317
832
64
6
0
176,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role