Player Matchup

Hera
Hera
KomiAckerman
Hera
Level 149
God Stats
2W - 5L
1,266 SR
Queue Stats
335W - 310L
1,492 Elo+
Party 2
Thor
Thor
URD Bully
Thor
Level 159
God Stats
0W - 2L
1,172 SR
Queue Stats
404W - 389L
1,500 Elo+
Party 2
Odin
Odin
iiDeathWalker
Odin
Level 122
God Stats
0W - 1L
1,717 SR
Queue Stats
83W - 87L
1,513 Elo+
Solo
Maui
Maui
jumpn4killz
Maui
Level 156
God Stats
2W - 4L
1,402 SR
Queue Stats
91W - 90L
1,522 Elo+
Solo
Ishtar
Ishtar
snailtale
Ishtar
Level 127
God Stats
15W - 11L
1,625 SR
Queue Stats
527W - 490L
1,505 Elo+
Solo
Team Averages
Level 143
1,436 SR
1,506 Elo+

VS

Team Averages
Level 118
1,571 SR
1,477 Elo+
Anhur
Anhur
ChadVonChad
Anhur
Level 97
God Stats
1W - 2L
1,601 SR
Queue Stats
186W - 206L
1,443 Elo+
Party 1
Maman Brigitte
Maman Brigitte
DreamingAlways
Maman Brigitte
Level 69
God Stats
6W - 5L
1,634 SR
Queue Stats
191W - 167L
1,554 Elo+
Party 1
Chaac
Chaac
RyRy K 101
Chaac
Level 159
God Stats
29W - 24L
1,613 SR
Queue Stats
124W - 116L
1,532 Elo+
Solo
Cerberus
Cerberus
celestinewishes
Cerberus
Level 125
God Stats
1W - 3L
1,492 SR
Queue Stats
422W - 437L
1,428 Elo+
Party 1
Chang'e
Chang'e
darkness34angel
Chang'e
Level 142
God Stats
25W - 28L
1,515 SR
Queue Stats
160W - 182L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
7,662
547
10,309
6,185
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
11
1 / 6 / 1
6,218
444
3,224
11,575
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 0
7,368
526
6,658
8,989
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 2 / 3
6,773
484
4,379
10,428
7,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
snailtale
Ishtar
12
2 / 4 / 3
6,952
497
9,953
11,101
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,477
534
5,663
9,840
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maman Brigitte
DreamingAlways
Maman Brigitte
15
10 / 1 / 6
8,769
626
12,935
11,830
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
2 / 1 / 0
8,688
621
5,732
9,744
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
12
1 / 2 / 8
7,567
541
4,928
10,915
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 4
8,053
575
4,620
10,816
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
17
17
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
Maman Brigitte
DreamingAlways
Maman Brigitte
10
1
6
13
L
2
3
0
0.67
W
Chaac
2
1
0
2
L
Thor
1
6
1
0.25
W
Cerberus
1
2
8
2.5
W
3
1
4
5
L
1
2
0
0.5
L
3
2
3
2.25
L
Ishtar
snailtale
Ishtar
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,523
Damage
33,878
48,278
Taken
53,145
22,384
Mitigated
24,210
8,985
Healing
24,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,663
3,071
0
2,129
9,840
3,367
0
1,326
8,514
0
53,051
W
Maman Brigitte
DreamingAlways
Maman Brigitte
12,935
246
0
6,657
11,830
3,931
0
3,102
8,398
62,798
0
L
10,309
1,657
0
1,456
6,185
2,218
0
4,336
1,849
60,976
834
W
Chaac
5,732
918
0
3,568
9,744
6,719
0
0
9,744
3,521
71,454
L
Thor
3,224
302
0
1,095
11,575
3,851
0
6,135
5,440
0
37,809
W
Cerberus
4,928
210
0
4,225
10,915
6,988
29
3,484
7,315
23,120
0
W
4,620
447
1,694
6,417
10,816
3,205
524
5,729
4,559
50,544
1,022
L
6,658
1,060
0
1,729
8,989
6,394
0
1,254
7,735
0
62,644
L
4,379
1,793
0
1,066
10,428
7,174
0
6,395
4,033
16,261
0
L
Ishtar
snailtale
Ishtar
9,953
5,680
0
3,639
11,101
2,747
0
5,006
6,095
0
56,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
40,554
419
Minions Killed
458
0
Camps Cleared
0
1,345,648
Distance Traveled
1,431,919
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,477
534
102
7
0
253,553
2
W
Maman Brigitte
8,769
626
87
6
0
347,737
0
L
Hera
7,662
547
120
9
0
260,450
3
W
Chaac
8,688
621
134
10
0
275,767
4
L
Thor
6,218
444
63
5
0
272,726
0
W
Cerberus
7,567
541
26
2
0
282,961
6
W
Chang'e
8,053
575
109
8
0
271,901
0
L
Odin
7,368
526
110
8
0
270,177
1
L
Maui
6,773
484
32
2
0
302,571
2
L
Ishtar
6,952
497
94
7
0
239,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role