Player Matchup

Ah Puch
Ah Puch
IluS1On 91
Ah Puch
Level 72
God Stats
16W - 17L
1,503 SR
Queue Stats
26W - 27L
1,412 Elo+
Solo
Medusa
Medusa
Midelfia
Medusa
Level 62
God Stats
62W - 46L
1,548 SR
Queue Stats
175W - 197L
1,478 Elo+
Party 2
Ares
Ares
Zyw0xx
Ares
Level 54
God Stats
0W - 2L
1,304 SR
Queue Stats
116W - 125L
1,452 Elo+
Party 2
Team Averages
Level 63
1,452 SR
1,447 Elo+

VS

Team Averages
Level 75
1,477 SR
1,430 Elo+
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
RoomyWings96145
Horus
Level 54
God Stats
20W - 31L
1,303 SR
Queue Stats
133W - 144L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
Sandstorm3205
Baron Samedi
Level 84
God Stats
10W - 3L
1,630 SR
Queue Stats
157W - 152L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IluS1On 91
Ah Puch
13
4 / 4 / 0
9,515
732
3,696
7,096
2,133
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Midelfia
Medusa
16
5 / 4 / 1
10,312
793
13,161
12,261
4,930
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Zyw0xx
Ares
15
2 / 6 / 5
9,338
718
8,777
17,281
17,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 4 / 8
10,898
838
12,052
10,164
3,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 8
11,691
899
8,988
15,484
15,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Sandstorm3205
Baron Samedi
17
4 / 5 / 6
10,731
825
8,594
10,058
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
11
Kills
14
14
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
4
8
2
L
Ah Puch
IluS1On 91
Ah Puch
4
4
0
1
L
Medusa
Midelfia
Medusa
5
4
1
1.38
W
6
2
8
5
W
Baron Samedi
Sandstorm3205
Baron Samedi
4
5
6
1.4
L
Ares
Zyw0xx
Ares
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
29,634
36,638
Taken
35,706
24,956
Mitigated
24,578
814
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,052
5,160
0
1,780
10,164
3,801
1,637
3,776
6,388
0
42,854
L
Ah Puch
IluS1On 91
Ah Puch
3,696
42
0
514
7,096
2,133
78
2,808
4,133
20,163
354
L
Medusa
Midelfia
Medusa
13,161
4,585
0
0
12,261
4,930
0
2,079
9,772
0
38,957
W
8,988
3,885
1,142
5,205
15,484
15,399
414
4,568
10,916
308
24,959
W
Baron Samedi
Sandstorm3205
Baron Samedi
8,594
1,095
420
1,026
10,058
5,378
931
4,190
5,868
38,291
383
L
Ares
Zyw0xx
Ares
8,777
633
0
300
17,281
17,893
0
3,939
12,907
14,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
33,320
95
Minions Killed
138
0
Camps Cleared
0
578,049
Distance Traveled
631,010
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,898
838
50
4
0
186,111
0
L
Ah Puch
9,515
732
27
2
0
141,378
0
L
Medusa
10,312
793
55
4
0
232,764
0
W
Horus
11,691
899
21
2
0
247,991
1
W
Baron Samedi
10,731
825
67
5
0
196,908
0
L
Ares
9,338
718
13
1
0
203,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role