Player Matchup

Mercury
Mercury
FewestDolphin18
Mercury
Level 104
God Stats
2W - 4L
1,518 SR
Queue Stats
295W - 273L
1,492 Elo+
Solo
Izanami
Izanami
MarshallVI
Izanami
Level 108
God Stats
13W - 14L
1,554 SR
Queue Stats
74W - 81L
1,481 Elo+
Solo
Bellona
Bellona
MoonlightRose
Bellona
Level 107
God Stats
8W - 11L
1,393 SR
Queue Stats
51W - 47L
1,537 Elo+
Solo
Ganesha
Ganesha
hatetank14
Ganesha
Level 104
God Stats
17W - 10L
1,632 SR
Queue Stats
311W - 285L
1,510 Elo+
Solo
Anubis
Anubis
zozzachespin93
Anubis
Level 143
God Stats
25W - 16L
1,555 SR
Queue Stats
232W - 248L
1,470 Elo+
Solo
Team Averages
Level 113
1,530 SR
1,498 Elo+

VS

Team Averages
Level 126
1,542 SR
1,477 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Shekels7339
Cabrakan
Level 107
God Stats
86W - 77L
1,560 SR
Queue Stats
417W - 425L
1,464 Elo+
Solo
Da Ji
Da Ji
cesarjuegon
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,372 Elo+
Solo
Zeus
Zeus
lcantfindmyeye
Zeus
Level 141
God Stats
6W - 4L
1,676 SR
Queue Stats
217W - 213L
1,566 Elo+
Solo
Neith
Neith
obi_one_Shenobi
Neith
Level 170
God Stats
5W - 5L
1,476 SR
Queue Stats
584W - 581L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
5,674
567
1,884
6,774
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
MarshallVI
Izanami
10
1 / 0 / 0
5,476
548
4,275
5,671
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
10
2 / 1 / 0
6,381
638
4,528
7,251
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
hatetank14
Ganesha
10
1 / 2 / 0
5,746
575
1,872
9,659
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
5 / 2 / 0
6,575
658
3,548
4,594
1,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 0
5,458
546
3,506
6,737
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Shekels7339
Cabrakan
10
2 / 1 / 1
5,801
580
5,833
7,869
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,873
387
1,042
2,982
625
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 3 / 0
5,905
591
2,924
4,955
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,204
520
5,509
3,418
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
9
Kills
6
6
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
W
0
1
4
2
W
Izanami
MarshallVI
Izanami
1
0
0
1
W
Bellona
2
1
0
2
L
Cabrakan
Shekels7339
Cabrakan
2
1
1
2.5
L
0
2
0
0
W
Ganesha
hatetank14
Ganesha
1
2
0
0.5
L
2
3
0
0.67
L
1
1
1
1.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,107
Damage
18,814
33,949
Taken
25,961
17,619
Mitigated
13,363
13,020
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,506
558
0
2,006
6,737
3,145
0
0
6,737
0
27,734
W
1,884
678
0
1,878
6,774
2,494
0
465
6,309
0
38,582
W
Izanami
MarshallVI
Izanami
4,275
3,147
0
2,406
5,671
1,787
0
1,556
4,115
0
38,513
W
Bellona
4,528
2,121
0
3,640
7,251
5,501
134
0
6,818
0
36,387
L
Cabrakan
Shekels7339
Cabrakan
5,833
1,047
0
3,543
7,869
7,400
0
1,693
6,176
16,216
1,858
L
1,042
240
0
162
2,982
625
0
1,042
1,940
0
9,294
W
Ganesha
hatetank14
Ganesha
1,872
119
214
3,276
9,659
6,191
0
3,364
6,295
16,977
0
L
2,924
415
0
638
4,955
1,107
0
2,439
2,516
39,223
0
L
5,509
1,531
0
1,209
3,418
1,086
0
179
3,239
0
43,220
W
3,548
17
0
1,606
4,594
1,646
540
2,853
1,741
37,232
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
26,241
335
Minions Killed
250
0
Camps Cleared
0
937,648
Distance Traveled
836,315
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,458
546
62
6
0
180,770
0
W
Mercury
5,674
567
70
7
0
222,774
0
W
Izanami
5,476
548
112
11
0
178,823
0
W
Bellona
6,381
638
81
8
0
181,585
0
L
Cabrakan
5,801
580
26
3
0
190,150
0
L
Da Ji
3,873
387
17
2
0
105,262
0
W
Ganesha
5,746
575
1
0
0
196,616
0
L
Zeus
5,905
591
71
7
0
176,002
4
L
Neith
5,204
520
74
7
0
184,131
0
W
Anubis
6,575
658
71
7
0
157,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role