Player Matchup

Chiron
Chiron
CrazySkillz714
Chiron
Level 208
God Stats
2W - 4L
1,265 SR
Queue Stats
202W - 241L
1,519 Elo+
Party 1
Mulan
Mulan
GenRin
Mulan
Level 157
God Stats
1W - 1L
1,410 SR
Queue Stats
115W - 111L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lordriskful
Kumbhakarna
Level 159
God Stats
10W - 5L
1,575 SR
Queue Stats
139W - 156L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
YO YO CLUMZY
Kukulkan
Level 128
God Stats
4W - 6L
1,571 SR
Queue Stats
33W - 27L
1,526 Elo+
Party 1
Serqet
Serqet
thesilverfox235
Serqet
Level 66
God Stats
1W - 0L
1,865 SR
Queue Stats
34W - 18L
1,636 Elo+
Party 1
Team Averages
Level 144
1,537 SR
1,544 Elo+

VS

Team Averages
Level 101
1,567 SR
1,501 Elo+
Charon
Charon
Ghanjaholiku
Charon
Level 102
God Stats
114W - 121L
1,436 SR
Queue Stats
527W - 560L
1,547 Elo+
Solo
Pele
Pele
KinG_SQUIRTLE96
Pele
Level 103
God Stats
0W - 1L
1,520 SR
Queue Stats
12W - 10L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Rorareak
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,384 Elo+
Solo
Thor
Thor
ThePromiseSon
Thor
Level 84
God Stats
42W - 41L
1,515 SR
Queue Stats
85W - 81L
1,479 Elo+
Solo
Zeus
Zeus
biitchingtons
Zeus
Level 148
God Stats
2W - 2L
1,865 SR
Queue Stats
243W - 279L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
6,953
1,391
5,698
4,092
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
GenRin
Mulan
12
6 / 0 / 5
7,641
1,528
5,426
5,148
4,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Lordriskful
Kumbhakarna
13
4 / 0 / 12
8,100
1,620
3,628
6,317
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
YO YO CLUMZY
Kukulkan
12
3 / 0 / 12
7,114
1,423
7,729
1,204
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 0 / 10
6,864
1,373
6,674
5,853
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

402

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 5 / 0
5,797
1,159
2,749
7,666
4,247
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,782
1,156
4,313
6,022
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Rorareak
Danzaburou
10
1 / 4 / 0
6,227
1,245
4,569
7,498
2,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 2 / 0
5,383
1,077
480
1,544
395
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 1
6,127
1,225
5,216
9,834
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
18
Kills
1
1
Deaths
18
50
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Mulan
GenRin
Mulan
6
0
5
8.5
L
Charon
0
5
0
0
L
0
2
1
0.25
W
Kumbhakarna
Lordriskful
Kumbhakarna
4
0
12
10
L
Danzaburou
Rorareak
Danzaburou
1
4
0
0.25
L
0
2
0
0
W
Kukulkan
YO YO CLUMZY
Kukulkan
3
0
12
9
L
0
5
1
0.1
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
17,327
22,614
Taken
32,564
15,940
Mitigated
11,350
5,362
Healing
2,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,698
1,080
272
872
4,092
1,699
0
1,219
2,812
0
15,826
W
Mulan
GenRin
Mulan
5,426
796
0
1,323
5,148
4,382
0
1,817
3,211
0
18,562
L
Charon
2,749
333
147
885
7,666
4,247
0
3,381
4,093
10,842
0
L
4,313
670
0
419
6,022
1,748
0
1,875
4,036
0
10,032
W
Kumbhakarna
Lordriskful
Kumbhakarna
3,628
205
0
1,775
6,317
5,835
0
1,885
4,358
8,722
0
L
Danzaburou
Rorareak
Danzaburou
4,569
720
0
272
7,498
2,331
0
2,912
4,414
0
11,467
L
480
137
0
0
1,544
395
0
299
1,216
0
1,291
W
Kukulkan
YO YO CLUMZY
Kukulkan
7,729
802
0
250
1,204
458
0
370
810
12,996
0
L
5,216
995
0
658
9,834
2,629
0
2,890
6,384
22,165
0
W
6,674
2,705
0
870
5,853
3,566
0
2,272
3,457
0
17,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,672
Gold Earned
29,316
106
Minions Killed
86
5
Camps Cleared
4
585,523
Distance Traveled
425,834
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,953
1,391
26
5
0
105,112
0
W
Mulan
7,641
1,528
38
8
0
108,447
0
L
Charon
5,797
1,159
11
2
0
99,002
1
L
Pele
5,782
1,156
10
2
1
115,921
0
W
Kumbhakarna
8,100
1,620
5
1
0
118,993
0
L
Danzaburou
6,227
1,245
10
2
1
103,409
0
L
Thor
5,383
1,077
2
0
2
18,578
0
W
Kukulkan
7,114
1,423
14
3
1
112,010
0
L
Zeus
6,127
1,225
53
11
0
88,924
0
W
Serqet
6,864
1,373
23
5
4
140,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role