Player Matchup

Da Ji
Da Ji
Acidsquare
Da Ji
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Guimeel
Danzaburou
Level 106
God Stats
4W - 3L
1,616 SR
Queue Stats
74W - 82L
1,418 Elo+
Solo
Charybdis
Charybdis
Latrikititraca
Charybdis
Level 60
God Stats
1W - 2L
1,506 SR
Queue Stats
95W - 121L
1,400 Elo+
Solo
Odin
Odin
Un4givinjustice
Odin
Level 63
God Stats
0W - 1L
1,373 SR
Queue Stats
29W - 42L
1,376 Elo+
Solo
Ix Chel
Ix Chel
Waruko
Ix Chel
Level 148
God Stats
6W - 4L
1,582 SR
Queue Stats
446W - 464L
1,503 Elo+
Solo
Team Averages
Level 107
1,515 SR
1,427 Elo+

VS

Team Averages
Level 115
1,517 SR
1,472 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IceTrucker 78
Merlin
Level 149
God Stats
3W - 10L
1,194 SR
Queue Stats
458W - 467L
1,546 Elo+
Solo
Arachne
Arachne
L0VEUL0NGTIME
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
398W - 382L
1,502 Elo+
Solo
Guan Yu
Guan Yu
ToxicLamia
Guan Yu
Level 149
God Stats
4W - 1L
1,704 SR
Queue Stats
153W - 231L
1,383 Elo+
Solo
Sobek
Sobek
Whambambalam
Sobek
Level 16
God Stats
2W - 0L
1,686 SR
Queue Stats
4W - 9L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
2 / 2 / 1
5,216
1,043
4,114
3,665
1,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Guimeel
Danzaburou
5
0 / 0 / 0
4,354
871
0
0
0
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
Latrikititraca
Charybdis
13
0 / 1 / 4
5,929
1,186
5,840
3,305
1,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
2 / 0 / 1
5,865
1,173
2,323
4,523
2,961
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ix Chel
Waruko
Ix Chel
1
0 / 0 / 0
1,312
262
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 1 / 1
4,697
939
754
1,631
547
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
5,731
1,146
4,023
3,198
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
10
2 / 1 / 1
6,064
1,213
1,983
4,401
2,392
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
ToxicLamia
Guan Yu
9
0 / 1 / 2
5,454
1,091
501
4,503
3,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 1 / 2
6,028
1,206
2,656
5,554
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
3
3
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
1
0.5
L
Da Ji
2
2
1
1.25
L
Danzaburou
Guimeel
Danzaburou
0
0
0
0
W
0
2
1
0.25
W
Arachne
2
1
1
2.5
L
Charybdis
Latrikititraca
Charybdis
0
1
4
2
W
Guan Yu
ToxicLamia
Guan Yu
0
1
2
1
L
2
0
1
2.5
L
Ix Chel
Waruko
Ix Chel
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,277
Damage
9,917
11,493
Taken
19,287
5,964
Mitigated
12,709
3,691
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
754
68
336
295
1,631
547
0
0
1,631
0
2,497
L
Da Ji
4,114
509
0
1,094
3,665
1,900
0
1,659
2,006
0
7,047
L
Danzaburou
Guimeel
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
4,023
82
0
250
3,198
1,022
109
0
3,049
13,933
0
W
Arachne
1,983
1,666
484
1,293
4,401
2,392
56
0
4,256
0
6,845
L
Charybdis
Latrikititraca
Charybdis
5,840
1,575
349
638
3,305
1,103
0
2,056
1,249
0
16,019
W
Guan Yu
ToxicLamia
Guan Yu
501
62
2,233
1,154
4,503
3,987
15
0
4,470
0
3,354
L
2,323
123
165
1,445
4,523
2,961
0
2,868
1,655
0
8,310
L
Ix Chel
Waruko
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
2,656
329
244
1,148
5,554
4,761
0
0
5,519
4,068
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,676
Gold Earned
27,974
41
Minions Killed
50
0
Camps Cleared
0
380,010
Distance Traveled
448,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,697
939
5
1
0
45,582
0
L
Da Ji
5,216
1,043
3
1
0
102,206
0
L
Danzaburou
4,354
871
0
0
0
17,375
0
W
Merlin
5,731
1,146
18
4
0
107,541
0
W
Arachne
6,064
1,213
16
3
0
92,449
0
L
Charybdis
5,929
1,186
18
4
0
129,437
0
W
Guan Yu
5,454
1,091
6
1
0
99,528
0
L
Odin
5,865
1,173
20
4
0
130,992
0
L
Ix Chel
1,312
262
0
0
0
0
0
W
Sobek
6,028
1,206
5
1
0
103,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role