Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MegaMommy
Morgan Le Fay
Level 158
God Stats
5W - 4L
1,434 SR
Queue Stats
354W - 345L
1,524 Elo+
Party 2
Horus
Horus
MommyMilking
Horus
Level 128
God Stats
5W - 5L
1,480 SR
Queue Stats
76W - 63L
1,514 Elo+
Party 2
Hercules
Hercules
lcantfindmyeye
Hercules
Level 141
God Stats
27W - 31L
1,529 SR
Queue Stats
227W - 221L
1,558 Elo+
Solo
Poseidon
Poseidon
yuujyu
Poseidon
Level 144
God Stats
6W - 3L
1,468 SR
Queue Stats
427W - 428L
1,420 Elo+
Solo
Team Averages
Level 145
1,482 SR
1,503 Elo+

VS

Team Averages
Level 109
1,528 SR
1,486 Elo+
Terra
Terra
Adesino
Terra
Level 140
God Stats
9W - 10L
1,654 SR
Queue Stats
288W - 247L
1,560 Elo+
Solo
Amaterasu
Amaterasu
Axelcortes117
Amaterasu
Level 83
God Stats
31W - 11L
1,752 SR
Queue Stats
372W - 334L
1,483 Elo+
Solo
Ishtar
Ishtar
LS_PumpkinKing
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,391 Elo+
Solo
Ra
Ra
Slappik
Ra
Level 250
God Stats
13W - 15L
1,460 SR
Queue Stats
445W - 423L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
moodeng3
Tsukuyomi
Level 24
God Stats
0W - 3L
1,274 SR
Queue Stats
20W - 20L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 0 / 7
7,645
546
8,092
5,380
1,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MegaMommy
Morgan Le Fay
15
7 / 0 / 4
9,028
645
11,238
8,151
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 5
8,397
600
7,206
10,073
5,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
14
2 / 3 / 1
8,599
614
9,920
14,928
9,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
yuujyu
Poseidon
13
3 / 3 / 4
8,013
572
6,595
9,419
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Adesino
Terra
10
0 / 4 / 0
6,340
453
5,646
14,906
8,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Axelcortes117
Amaterasu
15
4 / 1 / 0
8,696
621
9,125
15,760
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
6,547
468
3,973
8,547
2,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 6 / 0
7,896
564
4,363
11,066
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
moodeng3
Tsukuyomi
13
0 / 4 / 2
6,752
482
2,747
9,705
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
6
6
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
7
6.5
L
Terra
Adesino
Terra
0
4
0
0
L
Amaterasu
Axelcortes117
Amaterasu
4
1
0
4
L
0
5
0
0
W
Morgan Le Fay
MegaMommy
Morgan Le Fay
7
0
4
9
W
5
0
5
7.5
L
2
6
0
0.33
W
Hercules
2
3
1
0.83
L
Tsukuyomi
moodeng3
Tsukuyomi
0
4
2
0.25
W
Poseidon
yuujyu
Poseidon
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,051
Damage
25,854
47,951
Taken
59,984
22,770
Mitigated
27,593
15,117
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,092
771
80
2,307
5,380
1,984
396
1,356
4,024
42,240
598
L
Terra
Adesino
Terra
5,646
276
2,081
5,293
14,906
8,577
0
6,950
7,813
21,060
0
L
Amaterasu
Axelcortes117
Amaterasu
9,125
4,330
0
6,593
15,760
10,417
0
2,548
13,166
0
65,979
L
3,973
2,116
0
1,336
8,547
2,573
288
4,775
3,732
0
44,097
W
Morgan Le Fay
MegaMommy
Morgan Le Fay
11,238
323
0
1,103
8,151
2,742
120
2,790
5,361
58,916
1,871
W
7,206
3,118
440
5,024
10,073
5,883
441
3,027
6,835
0
34,923
L
4,363
129
236
1,485
11,066
2,671
0
7,726
2,852
55,500
1,421
W
Hercules
9,920
3,401
0
5,167
14,928
9,405
0
528
13,424
0
67,187
L
Tsukuyomi
moodeng3
Tsukuyomi
2,747
530
0
1,843
9,705
3,355
0
2,627
6,884
0
56,268
W
Poseidon
yuujyu
Poseidon
6,595
1,464
0
996
9,419
2,756
683
1,860
7,522
59,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,682
Gold Earned
36,231
422
Minions Killed
422
0
Camps Cleared
0
1,450,835
Distance Traveled
1,357,990
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,645
546
61
4
0
254,158
0
L
Terra
6,340
453
23
2
0
286,484
4
L
Amaterasu
8,696
621
114
8
0
266,562
0
L
Ishtar
6,547
468
67
5
0
264,546
0
W
Morgan Le Fay
9,028
645
101
7
0
321,975
7
W
Horus
8,397
600
61
4
0
292,146
3
L
Ra
7,896
564
127
9
0
293,086
2
W
Hercules
8,599
614
114
8
0
286,703
1
L
Tsukuyomi
6,752
482
91
7
0
247,312
0
W
Poseidon
8,013
572
85
6
0
295,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role