Player Matchup

Awilix
Awilix
 
Awilix
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Albedo97
Hera
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,849 Elo+
Party 1
Sylvanus
Sylvanus
lajujinha
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,849 Elo+
Party 1
Neith
Neith
requirem_
Neith
Level 125
God Stats
1W - 1L
1,168 SR
Queue Stats
113W - 128L
1,428 Elo+
Solo
Chaac
Chaac
stepan_zenit
Chaac
Level 148
God Stats
4W - 5L
1,521 SR
Queue Stats
329W - 337L
1,425 Elo+
Solo
Team Averages
Level 99
1,438 SR
1,610 Elo+

VS

Team Averages
Level 97
1,558 SR
1,448 Elo+
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Juligan16
Heimdallr
Level 42
God Stats
5W - 1L
1,692 SR
Queue Stats
78W - 89L
1,397 Elo+
Party 2
Pele
Pele
LordKartoshkikov
Pele
Level 128
God Stats
6W - 1L
1,873 SR
Queue Stats
77W - 73L
1,438 Elo+
Solo
Ares
Ares
uquendas12
Ares
Level 83
God Stats
2W - 5L
1,187 SR
Queue Stats
328W - 351L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
wargfromcave
Ah Puch
Level 125
God Stats
129W - 108L
1,538 SR
Queue Stats
156W - 147L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 5 / 1
5,217
474
2,981
8,920
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hera
10
2 / 5 / 2
5,870
534
2,897
4,789
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
lajujinha
Sylvanus
8
0 / 4 / 2
5,060
460
2,003
9,012
4,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
requirem_
Neith
10
1 / 3 / 2
5,710
519
3,991
6,315
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
5,448
495
3,446
9,739
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 3
7,023
638
5,208
6,726
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Juligan16
Heimdallr
10
1 / 0 / 6
5,470
497
4,713
4,634
1,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
12 / 1 / 4
7,883
717
6,518
7,235
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 6
5,369
488
2,406
6,136
5,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
wargfromcave
Ah Puch
11
5 / 2 / 5
6,973
634
7,227
5,008
1,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
20
20
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
1
0.3
W
Horus
 
Horus
2
1
3
3.5
L
Hera
2
5
2
0.6
W
Heimdallr
Juligan16
Heimdallr
1
0
6
4
W
12
1
4
14
L
Sylvanus
lajujinha
Sylvanus
0
4
2
0.25
L
Neith
requirem_
Neith
1
3
2
0.67
L
1
3
1
0.5
W
0
1
6
3
W
Ah Puch
wargfromcave
Ah Puch
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,318
Damage
26,072
38,775
Taken
29,739
16,561
Mitigated
15,200
7,681
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,981
1,419
0
584
8,920
3,239
0
814
8,106
0
35,105
W
Horus
 
Horus
5,208
2,478
40
2,282
6,726
4,044
225
0
6,726
0
42,973
L
Hera
2,897
650
0
6
4,789
1,224
0
2,329
2,460
27,220
0
W
Heimdallr
Juligan16
Heimdallr
4,713
1,675
0
1,335
4,634
1,585
378
805
3,829
0
26,647
W
6,518
1,982
0
1,226
7,235
2,804
0
329
6,906
0
62,239
L
Sylvanus
lajujinha
Sylvanus
2,003
1,032
1,447
1,658
9,012
4,525
0
3,687
5,325
9,664
0
L
Neith
requirem_
Neith
3,991
1,363
0
815
6,315
1,704
0
1,640
4,675
0
34,355
L
3,446
471
0
3,171
9,739
5,869
0
1,163
8,576
0
28,779
W
2,406
372
0
1,503
6,136
5,208
0
1,216
4,920
22,470
0
W
Ah Puch
wargfromcave
Ah Puch
7,227
323
75
928
5,008
1,559
153
2,550
2,458
43,236
112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
32,718
242
Minions Killed
343
0
Camps Cleared
0
1,077,293
Distance Traveled
1,095,041
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,217
474
53
5
0
243,979
0
W
Horus
7,023
638
75
7
0
182,661
1
L
Hera
5,870
534
74
7
0
221,961
1
W
Heimdallr
5,470
497
62
6
0
228,916
0
W
Pele
7,883
717
102
9
0
249,405
0
L
Sylvanus
5,060
460
14
1
0
214,498
1
L
Neith
5,710
519
53
5
0
223,421
0
L
Chaac
5,448
495
48
4
0
173,434
2
W
Ares
5,369
488
34
3
0
231,797
0
W
Ah Puch
6,973
634
70
6
0
202,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role