Player Matchup

He Bo
He Bo
 
He Bo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HBGL
Anubis
Level 158
God Stats
17W - 9L
1,786 SR
Queue Stats
218W - 182L
1,552 Elo+
Solo
Rama
Rama
Marco35
Rama
Level 108
God Stats
3W - 3L
1,492 SR
Queue Stats
25W - 21L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
bombardero88
Kumbhakarna
Level 129
God Stats
1W - 0L
1,314 SR
Queue Stats
56W - 51L
1,494 Elo+
Solo
Ymir
Ymir
lilbrownbean57
Ymir
Level 141
God Stats
31W - 22L
1,635 SR
Queue Stats
624W - 617L
1,434 Elo+
Solo
Team Averages
Level 126
1,545 SR
1,501 Elo+

VS

Team Averages
Level 134
1,465 SR
1,510 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jrey66
Hercules
Level 127
God Stats
15W - 16L
1,477 SR
Queue Stats
138W - 135L
1,487 Elo+
Solo
Ymir
Ymir
R1ven-Star
Ymir
Level 123
God Stats
10W - 20L
1,378 SR
Queue Stats
621W - 584L
1,537 Elo+
Party 1
Chang'e
Chang'e
darkflamedragons
Chang'e
Level 109
God Stats
8W - 14L
1,471 SR
Queue Stats
467W - 442L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 0 / 3
5,839
730
2,318
3,755
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
HBGL
Anubis
12
5 / 0 / 2
7,293
912
4,443
3,536
1,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
Marco35
Rama
10
4 / 0 / 2
5,762
720
4,940
4,069
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
bombardero88
Kumbhakarna
8
1 / 0 / 4
5,217
652
3,623
7,051
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 2
4,807
601
2,015
6,569
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 3 / 0
4,428
554
2,519
5,793
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
 
Thoth
3
0 / 2 / 0
3,496
437
238
1,288
202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Jrey66
Hercules
10
3 / 2 / 0
6,014
752
4,621
6,878
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 4 / 0
4,498
562
2,932
8,081
4,501
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 2 / 0
4,482
560
1,443
4,976
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
3
3
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
3
4.5
L
Hou Yi
 
Hou Yi
0
3
0
0
L
Thoth
 
Thoth
0
2
0
0
W
Anubis
HBGL
Anubis
5
0
2
6
L
Hercules
Jrey66
Hercules
3
2
0
1.5
W
Rama
Marco35
Rama
4
0
2
5
L
0
4
0
0
W
Kumbhakarna
bombardero88
Kumbhakarna
1
0
4
3
L
0
2
0
0
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,339
Damage
11,753
24,980
Taken
27,016
10,988
Mitigated
10,064
11,846
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,318
253
0
2,902
3,755
951
0
441
3,314
28,146
1,509
L
Hou Yi
 
Hou Yi
2,519
956
0
1,252
5,793
1,549
0
2,167
3,626
0
23,244
L
Thoth
 
Thoth
238
32
0
30
1,288
202
0
870
418
3,124
0
W
Anubis
HBGL
Anubis
4,443
96
0
2,591
3,536
1,295
0
798
2,682
56,167
1,344
L
Hercules
Jrey66
Hercules
4,621
1,674
0
1,357
6,878
2,846
0
3,611
3,080
0
38,141
W
Rama
Marco35
Rama
4,940
3,809
0
2,374
4,069
1,090
441
1,730
2,339
0
35,694
L
2,932
1,194
0
1,582
8,081
4,501
0
3,049
4,998
17,558
0
W
Kumbhakarna
bombardero88
Kumbhakarna
3,623
730
0
2,076
7,051
4,488
109
2,080
4,971
17,831
0
L
1,443
98
180
2,694
4,976
966
0
2,276
2,700
26,080
0
W
2,015
701
0
1,903
6,569
3,164
175
0
6,569
17,774
1,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
22,918
288
Minions Killed
221
0
Camps Cleared
0
799,961
Distance Traveled
721,226
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,839
730
59
7
0
182,877
0
L
Hou Yi
4,428
554
52
7
0
158,680
0
L
Thoth
3,496
437
11
1
0
39,848
0
W
Anubis
7,293
912
101
13
0
160,980
1
L
Hercules
6,014
752
75
9
0
159,779
0
W
Rama
5,762
720
61
8
0
150,366
2
L
Ymir
4,498
562
24
3
0
162,119
0
W
Kumbhakarna
5,217
652
30
4
0
181,566
1
L
Chang'e
4,482
560
59
7
0
200,800
0
W
Ymir
4,807
601
37
5
0
124,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role