Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jeager36
King Arthur
Level 59
God Stats
1W - 3L
1,397 SR
Queue Stats
110W - 130L
1,498 Elo+
Solo
Bakasura
Bakasura
KingOfKings705
Bakasura
Level 161
God Stats
15W - 16L
1,533 SR
Queue Stats
287W - 272L
1,495 Elo+
Solo
Neith
Neith
Solsar420_
Neith
Level 30
God Stats
2W - 3L
1,792 SR
Queue Stats
5W - 5L
1,693 Elo+
Solo
Sol
Sol
howiedoin
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 31L
1,654 Elo+
Solo
Team Averages
Level 111
1,544 SR
1,568 Elo+

VS

Team Averages
Level 120
1,440 SR
1,517 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HS_TChaiTchaiWGA
Hou Yi
Level 89
God Stats
2W - 1L
1,466 SR
Queue Stats
108W - 114L
1,501 Elo+
Solo
Bake Kujira
Bake Kujira
OrpheusYAWAH
Bake Kujira
Level 136
God Stats
4W - 7L
1,390 SR
Queue Stats
149W - 129L
1,562 Elo+
Solo
Ix Chel
Ix Chel
TTVKiblunisbad
Ix Chel
Level 68
God Stats
4W - 2L
1,558 SR
Queue Stats
215W - 176L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
Themagicaljesus
Tsukuyomi
Level 158
God Stats
1W - 1L
1,284 SR
Queue Stats
280W - 279L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 3 / 0
4,929
448
1,673
6,302
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Jeager36
King Arthur
10
1 / 4 / 1
6,047
550
8,480
12,367
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
12
1 / 2 / 1
6,318
574
5,420
10,832
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Neith
13
0 / 1 / 0
6,177
562
1,250
5,548
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 0
6,217
565
5,849
5,609
1,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 1 / 0
6,788
617
5,677
9,867
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 1
5,759
524
2,883
5,662
1,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
OrpheusYAWAH
Bake Kujira
10
1 / 0 / 4
6,149
559
4,387
7,372
4,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 2
7,011
637
7,289
4,425
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Themagicaljesus
Tsukuyomi
12
3 / 1 / 4
6,597
600
5,573
8,327
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Sun Wukong
 
Sun Wukong
3
1
0
3
W
1
1
1
1.5
L
King Arthur
Jeager36
King Arthur
1
4
1
0.38
L
Bakasura
1
2
1
0.75
W
Bake Kujira
OrpheusYAWAH
Bake Kujira
1
0
4
3
L
Neith
0
1
0
0
W
2
0
2
3
W
Tsukuyomi
Themagicaljesus
Tsukuyomi
3
1
4
5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,672
Damage
25,809
40,658
Taken
35,653
16,753
Mitigated
19,758
16,664
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,673
31
745
2,535
6,302
1,848
0
1,886
4,396
20,657
0
W
Sun Wukong
 
Sun Wukong
5,677
1,558
0
2,286
9,867
8,503
201
0
9,622
0
36,809
W
2,883
1,055
0
1,636
5,662
1,914
0
3,182
2,321
0
36,444
L
King Arthur
Jeager36
King Arthur
8,480
1,084
0
2,969
12,367
7,065
0
1,022
10,820
0
37,040
L
Bakasura
5,420
3,381
0
4,010
10,832
4,352
0
3,495
7,044
0
36,355
W
Bake Kujira
OrpheusYAWAH
Bake Kujira
4,387
1,984
0
2,554
7,372
4,822
0
2,550
4,506
26,451
632
L
Neith
1,250
593
0
2,805
5,548
1,906
0
2,698
2,670
0
49,921
W
7,289
1,237
820
2,744
4,425
1,286
419
615
3,334
53,768
945
W
Tsukuyomi
Themagicaljesus
Tsukuyomi
5,573
1,312
0
1,136
8,327
3,233
1,048
1,175
7,082
0
44,137
L
5,849
2,439
0
3,600
5,609
1,582
550
2,071
3,508
49,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
32,304
350
Minions Killed
349
0
Camps Cleared
0
1,049,765
Distance Traveled
1,157,882
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,929
448
44
4
0
157,157
2
W
Sun Wukong
6,788
617
69
6
0
211,158
5
W
Hou Yi
5,759
524
58
5
0
224,333
3
L
King Arthur
6,047
550
48
4
0
218,961
4
L
Bakasura
6,318
574
89
8
0
228,298
3
W
Bake Kujira
6,149
559
48
4
0
259,696
2
L
Neith
6,177
562
91
8
0
215,394
0
W
Ix Chel
7,011
637
105
10
0
218,938
2
W
Tsukuyomi
6,597
600
69
6
0
243,757
0
L
Sol
6,217
565
78
7
0
229,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role