Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Ak3mys
Cerberus
Level 243
God Stats
9W - 6L
1,693 SR
Queue Stats
287W - 394L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
Dumbo_020
Nu Wa
Level 142
God Stats
9W - 11L
1,638 SR
Queue Stats
335W - 346L
1,509 Elo+
Party 1
Awilix
Awilix
K_L_Z_64
Awilix
Level 145
God Stats
51W - 71L
1,442 SR
Queue Stats
353W - 430L
1,469 Elo+
Party 1
Charybdis
Charybdis
dyslexic-felspar
Charybdis
Level 147
God Stats
2W - 4L
1,251 SR
Queue Stats
336W - 357L
1,515 Elo+
Party 1
Team Averages
Level 161
1,505 SR
1,493 Elo+

VS

Team Averages
Level 105
1,569 SR
1,636 Elo+
Odin
Odin
 
Odin
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Al_Capone1308
Hades
Level 118
God Stats
64W - 65L
1,491 SR
Queue Stats
511W - 506L
1,501 Elo+
Solo
Martichoras
Martichoras
Albedo97
Martichoras
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,806 Elo+
Party 2
Nemesis
Nemesis
BlazeDragonX
Nemesis
Level 155
God Stats
7W - 6L
1,660 SR
Queue Stats
217W - 200L
1,565 Elo+
Solo
Ymir
Ymir
lajujinha
Ymir
Level 24
God Stats
2W - 0L
1,692 SR
Queue Stats
3W - 3L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 2
4,945
495
2,884
7,112
4,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Ak3mys
Cerberus
9
2 / 4 / 1
5,482
548
5,289
9,189
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Dumbo_020
Nu Wa
10
0 / 1 / 3
5,619
562
4,952
4,464
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
K_L_Z_64
Awilix
8
2 / 4 / 0
5,055
506
1,930
7,264
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
9
2 / 3 / 0
5,266
527
4,419
6,191
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
2 / 3 / 4
5,635
564
6,251
8,156
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 3
5,804
580
3,454
5,754
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Martichoras
Albedo97
Martichoras
9
3 / 1 / 2
5,358
536
5,237
4,912
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
BlazeDragonX
Nemesis
11
6 / 0 / 2
6,480
648
4,968
5,249
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
9
2 / 1 / 3
5,448
545
2,785
6,971
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
2
0.5
W
Odin
 
Odin
2
3
4
1.33
L
Cerberus
Ak3mys
Cerberus
2
4
1
0.63
W
1
1
3
2.5
W
Martichoras
Albedo97
Martichoras
3
1
2
4
W
Nemesis
BlazeDragonX
Nemesis
6
0
2
7
L
Nu Wa
Dumbo_020
Nu Wa
0
1
3
1.5
L
Awilix
K_L_Z_64
Awilix
2
4
0
0.5
L
Charybdis
2
3
0
0.67
W
Ymir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
22,695
34,220
Taken
31,042
13,739
Mitigated
13,796
7,822
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,884
1,500
264
1,841
7,112
4,494
0
1,933
5,125
0
13,456
W
Odin
 
Odin
6,251
1,439
0
3,312
8,156
4,356
0
4,203
2,929
0
23,538
L
Cerberus
Ak3mys
Cerberus
5,289
539
0
3,404
9,189
3,591
0
0
8,594
25,334
0
W
3,454
227
559
3,177
5,754
1,826
0
2,152
3,290
37,619
972
W
Martichoras
Albedo97
Martichoras
5,237
1,079
0
498
4,912
1,349
0
481
4,285
0
31,561
W
Nemesis
BlazeDragonX
Nemesis
4,968
1,807
0
619
5,249
2,102
0
1,177
3,769
0
43,608
L
Nu Wa
Dumbo_020
Nu Wa
4,952
574
0
520
4,464
1,126
0
2,105
2,053
35,563
37
L
Awilix
K_L_Z_64
Awilix
1,930
327
0
249
7,264
2,525
0
305
6,788
0
27,217
L
Charybdis
4,419
2,139
0
1,544
6,191
2,003
0
1,383
4,808
0
36,227
W
Ymir
2,785
535
0
826
6,971
4,163
0
379
6,446
11,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
28,725
276
Minions Killed
247
0
Camps Cleared
0
958,749
Distance Traveled
1,031,255
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,945
495
20
2
0
204,655
0
W
Odin
5,635
564
39
4
0
193,180
0
L
Cerberus
5,482
548
80
8
0
161,876
1
W
Hades
5,804
580
82
8
0
202,742
3
W
Martichoras
5,358
536
41
4
0
190,365
0
W
Nemesis
6,480
648
67
7
0
252,323
0
L
Nu Wa
5,619
562
62
6
0
191,845
0
L
Awilix
5,055
506
56
6
0
225,497
2
L
Charybdis
5,266
527
58
6
0
174,876
0
W
Ymir
5,448
545
18
2
0
192,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role