Player Matchup

Yu Huang
Yu Huang
AfroPandaJack
Yu Huang
Level 110
God Stats
5W - 4L
1,618 SR
Queue Stats
296W - 292L
1,443 Elo+
Solo
Ganesha
Ganesha
Bobytics
Ganesha
Level 170
God Stats
2W - 9L
1,354 SR
Queue Stats
553W - 582L
1,521 Elo+
Party 2
Tyr
Tyr
General_Shinobie
Tyr
Level 101
God Stats
1W - 4L
1,406 SR
Queue Stats
291W - 290L
1,524 Elo+
Party 3
Aphrodite
Aphrodite
ZzRaiZzPainz
Aphrodite
Level 154
God Stats
12W - 14L
1,502 SR
Queue Stats
922W - 880L
1,533 Elo+
Party 3
Ullr
Ullr
ninjackks
Ullr
Level 186
God Stats
29W - 23L
1,584 SR
Queue Stats
628W - 661L
1,533 Elo+
Party 2
Team Averages
Level 144
1,493 SR
1,511 Elo+

VS

Team Averages
Level 150
1,550 SR
1,476 Elo+
Ao Kuang
Ao Kuang
ChrisJeTaime
Ao Kuang
Level 182
God Stats
86W - 62L
1,644 SR
Queue Stats
165W - 156L
1,508 Elo+
Party 1
Horus
Horus
Meleodas17
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,436 Elo+
Solo
Cupid
Cupid
Mugiwara974
Cupid
Level 187
God Stats
43W - 38L
1,498 SR
Queue Stats
156W - 143L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
Reecipher
Nu Wa
Level 149
God Stats
26W - 20L
1,584 SR
Queue Stats
303W - 280L
1,467 Elo+
Solo
Ah Puch
Ah Puch
wargfromcave
Ah Puch
Level 125
God Stats
106W - 92L
1,527 SR
Queue Stats
132W - 129L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AfroPandaJack
Yu Huang
13
1 / 4 / 0
7,497
441
6,157
14,021
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Bobytics
Ganesha
13
0 / 3 / 6
8,039
473
5,693
15,595
9,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 5
8,107
477
8,354
15,169
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
ZzRaiZzPainz
Aphrodite
16
9 / 4 / 4
10,177
599
13,554
21,732
14,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
15
3 / 3 / 3
8,800
518
6,421
11,945
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChrisJeTaime
Ao Kuang
17
7 / 4 / 8
10,083
593
12,232
18,539
7,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
14
3 / 4 / 8
9,808
577
5,153
16,994
14,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
1 / 2 / 3
9,135
537
11,409
10,854
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Reecipher
Nu Wa
18
7 / 0 / 5
11,169
657
22,841
5,767
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
wargfromcave
Ah Puch
15
2 / 6 / 2
9,455
556
9,826
10,373
3,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
16
Kills
20
20
Deaths
16
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AfroPandaJack
Yu Huang
1
4
0
0.25
L
Ganesha
Bobytics
Ganesha
0
3
6
1
W
Ao Kuang
ChrisJeTaime
Ao Kuang
7
4
8
2.75
L
3
6
5
0.92
W
Horus
3
4
8
1.75
W
1
2
3
1.25
W
Nu Wa
Reecipher
Nu Wa
7
0
5
9.5
L
Aphrodite
ZzRaiZzPainz
Aphrodite
9
4
4
2.75
L
Ullr
3
3
3
1.5
W
Ah Puch
wargfromcave
Ah Puch
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
61,461
78,462
Taken
62,527
35,613
Mitigated
31,542
30,744
Healing
21,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AfroPandaJack
Yu Huang
6,157
393
0
939
14,021
3,044
0
11,114
2,907
63,089
0
L
Ganesha
Bobytics
Ganesha
5,693
279
3,194
3,666
15,595
9,428
0
6,471
9,124
26,408
560
W
Ao Kuang
ChrisJeTaime
Ao Kuang
12,232
3,191
0
6,469
18,539
7,743
902
5,980
12,559
68,333
0
L
8,354
1,341
0
4,161
15,169
5,263
0
9,746
5,423
0
49,642
W
Horus
5,153
2,488
2,063
5,425
16,994
14,427
127
4,586
12,408
0
28,087
W
11,409
7,215
540
4,368
10,854
4,011
1,605
3,971
6,883
0
71,922
W
Nu Wa
Reecipher
Nu Wa
22,841
6,775
0
824
5,767
1,884
2,573
3,220
2,547
97,914
1,360
L
Aphrodite
ZzRaiZzPainz
Aphrodite
13,554
616
3,088
14,755
21,732
14,382
0
13,386
8,346
79,313
1,288
L
Ullr
6,421
1,568
0
941
11,945
3,496
0
3,894
8,051
0
65,801
W
Ah Puch
wargfromcave
Ah Puch
9,826
89
0
1,955
10,373
3,477
415
7,299
3,074
58,146
1,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,620
Gold Earned
49,650
491
Minions Killed
505
0
Camps Cleared
0
1,720,365
Distance Traveled
1,693,232
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,497
441
134
8
0
302,627
0
L
Ganesha
8,039
473
11
1
0
359,536
7
W
Ao Kuang
10,083
593
94
6
0
368,606
2
L
Tyr
8,107
477
78
5
0
373,489
0
W
Horus
9,808
577
41
2
0
348,647
0
W
Cupid
9,135
537
119
7
0
315,279
0
W
Nu Wa
11,169
657
151
9
0
339,519
5
L
Aphrodite
10,177
599
138
8
0
324,113
0
L
Ullr
8,800
518
130
8
0
360,600
0
W
Ah Puch
9,455
556
100
6
0
321,181
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role