Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LT_kuscio-_-
Ne Zha
Level 142
God Stats
9W - 17L
1,423 SR
Queue Stats
99W - 110L
1,447 Elo+
Party 1
Arachne
Arachne
Lunyaria
Arachne
Level 117
God Stats
1W - 1L
1,329 SR
Queue Stats
5W - 5L
1,426 Elo+
Solo
Cthulhu
Cthulhu
OxydeX3
Cthulhu
Level 91
God Stats
1W - 0L
1,579 SR
Queue Stats
2W - 2L
1,258 Elo+
Solo
Skadi
Skadi
R-u-t-e-k-t
Skadi
Level 146
God Stats
28W - 17L
1,594 SR
Queue Stats
339W - 333L
1,473 Elo+
Party 1
Team Averages
Level 131
1,485 SR
1,421 Elo+

VS

Team Averages
Level 71
1,435 SR
1,520 Elo+
Tyr
Tyr
BZDYA
Tyr
Level 138
God Stats
2W - 6L
1,383 SR
Queue Stats
405W - 390L
1,490 Elo+
Solo
Medusa
Medusa
Fertid
Medusa
Level 29
God Stats
22W - 27L
1,491 SR
Queue Stats
98W - 84L
1,567 Elo+
Party 2
Ares
Ares
NSAKekwin
Ares
Level 63
God Stats
2W - 4L
1,562 SR
Queue Stats
113W - 98L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Queso4K
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,546 Elo+
Party 3
Baron Samedi
Baron Samedi
WolfieSayzz
Baron Samedi
Level 21
God Stats
0W - 1L
1,240 SR
Queue Stats
9W - 12L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 0 / 5
7,030
639
6,716
5,448
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
13
4 / 0 / 7
7,392
672
6,096
6,898
2,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Lunyaria
Arachne
11
8 / 1 / 4
6,634
603
6,754
7,275
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
OxydeX3
Cthulhu
9
1 / 1 / 10
5,859
533
5,479
10,416
5,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 4 / 6
5,853
532
5,377
7,982
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BZDYA
Tyr
8
2 / 3 / 1
4,795
436
5,685
10,209
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Fertid
Medusa
9
2 / 5 / 1
5,002
455
7,162
7,728
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
1 / 4 / 3
5,837
531
6,246
10,064
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Queso4K
Morgan Le Fay
8
1 / 6 / 1
4,730
430
5,517
7,720
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
WolfieSayzz
Baron Samedi
10
0 / 3 / 0
4,902
446
376
5,001
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
6
6
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
5
7.5
L
Tyr
BZDYA
Tyr
2
3
1
0.83
L
Medusa
Fertid
Medusa
2
5
1
0.5
W
Ne Zha
4
0
7
7.5
W
Arachne
Lunyaria
Arachne
8
1
4
10
L
Ares
1
4
3
0.63
W
Cthulhu
OxydeX3
Cthulhu
1
1
10
6
L
Morgan Le Fay
Queso4K
Morgan Le Fay
1
6
1
0.25
W
3
4
6
1.5
L
Baron Samedi
WolfieSayzz
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,422
Damage
24,986
38,019
Taken
40,722
14,736
Mitigated
18,146
15,371
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,716
469
410
1,680
5,448
1,920
0
3,492
1,956
48,820
631
L
Tyr
BZDYA
Tyr
5,685
935
0
3,569
10,209
3,923
0
3,917
5,966
0
27,440
L
Medusa
Fertid
Medusa
7,162
3,079
0
1,381
7,728
2,685
0
1,974
5,714
0
29,260
W
Ne Zha
6,096
1,223
0
2,762
6,898
2,642
0
560
6,338
0
52,946
W
Arachne
Lunyaria
Arachne
6,754
4,590
0
3,515
7,275
2,242
0
1,693
5,582
0
31,055
L
Ares
6,246
976
0
1,859
10,064
7,018
0
3,268
6,646
25,111
3,147
W
Cthulhu
OxydeX3
Cthulhu
5,479
1,075
1,489
3,804
10,416
5,817
38
2,502
7,914
17,707
0
L
Morgan Le Fay
Queso4K
Morgan Le Fay
5,517
159
0
1,496
7,720
2,221
19
2,059
5,340
23,892
0
W
5,377
1,846
0
1,711
7,982
2,115
0
3,453
4,529
0
29,470
L
Baron Samedi
WolfieSayzz
Baron Samedi
376
0
0
1,270
5,001
2,299
0
0
5,001
20,817
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
25,266
295
Minions Killed
199
0
Camps Cleared
0
1,251,109
Distance Traveled
1,025,527
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,030
639
95
9
0
265,486
0
L
Tyr
4,795
436
31
3
0
254,649
0
L
Medusa
5,002
455
52
5
0
206,874
0
W
Ne Zha
7,392
672
85
8
0
250,165
0
W
Arachne
6,634
603
48
4
0
272,614
0
L
Ares
5,837
531
40
4
0
222,364
0
W
Cthulhu
5,859
533
20
2
0
232,391
0
L
Morgan Le Fay
4,730
430
38
3
0
200,836
0
W
Skadi
5,853
532
47
4
0
230,453
5
L
Baron Samedi
4,902
446
38
3
0
140,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role