Player Matchup

Medusa
Medusa
SmittenSensei
Medusa
Level 46
God Stats
31W - 26L
1,580 SR
Queue Stats
328W - 340L
1,352 Elo+
Solo
Surtr
Surtr
VAEMAN
Surtr
Level 56
God Stats
11W - 5L
1,702 SR
Queue Stats
142W - 137L
1,323 Elo+
Solo
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 120
God Stats
586W - 685L
1,452 SR
Queue Stats
633W - 746L
1,375 Elo+
Solo
Team Averages
Level 74
1,578 SR
1,350 Elo+

VS

Team Averages
Level 70
1,447 SR
1,400 Elo+
Izanami
Izanami
DebatableSword0
Izanami
Level 39
God Stats
7W - 4L
1,517 SR
Queue Stats
50W - 43L
1,456 Elo+
Solo
Loki
Loki
Wolf_Blue81
Loki
Level 117
God Stats
2W - 4L
1,326 SR
Queue Stats
522W - 492L
1,379 Elo+
Solo
Nox
Nox
tholinhadoce
Nox
Level 54
God Stats
1W - 3L
1,498 SR
Queue Stats
57W - 49L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
9,587
959
9,751
3,831
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
VAEMAN
Surtr
12
1 / 2 / 5
7,627
763
4,674
8,354
7,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Zulkhundae
Cerberus
14
4 / 0 / 5
8,618
862
5,680
10,251
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,407
741
3,091
6,776
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 1
7,009
701
4,478
8,738
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
6,997
700
4,598
8,060
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
2
2
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
7
0
5
9.5
W
Surtr
VAEMAN
Surtr
1
2
5
1.75
L
1
4
1
0.38
W
Cerberus
Zulkhundae
Cerberus
4
0
5
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,105
Damage
12,167
22,436
Taken
23,574
15,513
Mitigated
7,167
3,565
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,091
2,002
0
377
6,776
1,800
0
2,265
4,499
0
18,112
W
9,751
2,665
0
0
3,831
1,407
2,113
1,337
2,494
0
34,150
W
Surtr
VAEMAN
Surtr
4,674
1,902
0
2,141
8,354
7,154
92
1,173
7,181
156
15,080
L
4,478
1,414
0
1,301
8,738
2,743
0
1,708
7,012
0
21,448
W
Cerberus
Zulkhundae
Cerberus
5,680
166
0
1,424
10,251
6,952
454
2,160
8,091
13,784
0
L
4,598
907
0
1,716
8,060
2,624
0
1,911
6,125
18,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
21,413
99
Minions Killed
90
0
Camps Cleared
0
596,204
Distance Traveled
515,260
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,407
741
33
3
0
159,685
0
W
Medusa
9,587
959
53
5
0
200,107
0
W
Surtr
7,627
763
27
3
0
191,152
3
L
Loki
7,009
701
30
3
0
180,655
0
W
Cerberus
8,618
862
19
2
0
204,945
1
L
Nox
6,997
700
27
3
0
174,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role