Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
I__Kioshi073__I
Chernobog
Level 103
God Stats
3W - 0L
1,674 SR
Queue Stats
257W - 239L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
Toika69
Sun Wukong
Level 129
God Stats
7W - 8L
1,495 SR
Queue Stats
246W - 235L
1,499 Elo+
Solo
Hel
Hel
Zakyya
Hel
Level 224
God Stats
2W - 0L
1,741 SR
Queue Stats
130W - 90L
1,572 Elo+
Solo
Team Averages
Level 142
1,582 SR
1,512 Elo+

VS

Team Averages
Level 139
1,445 SR
1,612 Elo+
Atlas
Atlas
Anoreas
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,692 Elo+
Party 2
Loki
Loki
GetSmeckt
Loki
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,692 Elo+
Party 2
Erlang Shen
Erlang Shen
Ustcak
Erlang Shen
Level 128
God Stats
0W - 1L
1,226 SR
Queue Stats
7W - 4L
1,643 Elo+
Party 2
Baron Samedi
Baron Samedi
broodjekankur
Baron Samedi
Level 145
God Stats
20W - 13L
1,643 SR
Queue Stats
300W - 292L
1,528 Elo+
Solo
Anhur
Anhur
poepkip-_-
Anhur
Level 170
God Stats
0W - 2L
1,353 SR
Queue Stats
214W - 217L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
2 / 0 / 1
3,845
769
2,271
3,501
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
 
Lancelot
5
1 / 0 / 1
3,394
679
1,174
2,237
699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
I__Kioshi073__I
Chernobog
6
1 / 0 / 1
3,534
707
3,114
3,206
750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Toika69
Sun Wukong
7
2 / 0 / 1
4,461
892
2,212
3,910
1,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Zakyya
Hel
8
2 / 0 / 0
4,208
842
1,227
1,743
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Anoreas
Atlas
4
0 / 2 / 0
3,047
609
1,834
5,891
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
7
0 / 1 / 0
3,404
681
660
2,548
534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Ustcak
Erlang Shen
6
0 / 3 / 0
3,238
648
1,358
4,518
1,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
broodjekankur
Baron Samedi
1
0 / 0 / 0
975
195
0
0
0
Anhur
5
0 / 2 / 0
3,210
642
1,429
3,678
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
1
2.5
W
Lancelot
 
Lancelot
1
0
1
1.5
L
Atlas
Anoreas
Atlas
0
2
0
0
L
Loki
0
1
0
0
W
Chernobog
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Chernobog
1
0
1
1.5
W
Sun Wukong
Toika69
Sun Wukong
2
0
1
2.5
L
Erlang Shen
Ustcak
Erlang Shen
0
3
0
0
W
Hel
Zakyya
Hel
2
0
0
2
L
Baron Samedi
broodjekankur
Baron Samedi
0
0
0
0
L
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,998
Damage
5,281
14,597
Taken
16,635
5,364
Mitigated
5,474
7,297
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,271
434
94
1,685
3,501
1,788
0
747
2,754
6,175
0
W
Lancelot
 
Lancelot
1,174
260
0
198
2,237
699
0
100
2,137
0
11,661
L
Atlas
Anoreas
Atlas
1,834
797
38
2,125
5,891
2,356
0
1,361
4,530
7,199
0
L
Loki
660
136
0
934
2,548
534
0
706
1,718
0
16,752
W
Chernobog
I__Kioshi073__I
Chernobog
3,114
1,916
0
1,564
3,206
750
0
987
2,219
0
24,114
W
Sun Wukong
Toika69
Sun Wukong
2,212
380
0
2,049
3,910
1,744
0
0
3,729
0
20,381
L
Erlang Shen
Ustcak
Erlang Shen
1,358
525
0
1,660
4,518
1,759
0
357
3,878
0
13,509
W
Hel
Zakyya
Hel
1,227
116
463
1,244
1,743
383
0
0
1,743
23,390
0
L
Baron Samedi
broodjekankur
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
1,429
1,243
0
1,587
3,678
825
0
910
2,768
0
17,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,442
Gold Earned
13,874
178
Minions Killed
106
0
Camps Cleared
0
551,509
Distance Traveled
419,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,845
769
11
2
0
104,680
0
W
Lancelot
3,394
679
31
6
0
128,496
0
L
Atlas
3,047
609
3
1
0
105,616
0
L
Loki
3,404
681
35
7
0
121,018
0
W
Chernobog
3,534
707
36
7
0
92,226
0
W
Sun Wukong
4,461
892
43
9
0
111,895
0
L
Erlang Shen
3,238
648
28
6
0
108,803
0
W
Hel
4,208
842
57
11
0
114,212
0
L
Baron Samedi
975
195
0
0
0
0
0
L
Anhur
3,210
642
40
8
0
83,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role