Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MrTeenWolf
Cupid
Level 147
God Stats
1W - 1L
1,305 SR
Queue Stats
34W - 45L
1,388 Elo+
Solo
Nu Wa
Nu Wa
TeaBagggginz
Nu Wa
Level 127
God Stats
84W - 66L
1,531 SR
Queue Stats
442W - 427L
1,533 Elo+
Solo
Cthulhu
Cthulhu
ebJaye
Cthulhu
Level 65
God Stats
1W - 0L
1,777 SR
Queue Stats
42W - 30L
1,476 Elo+
Party 1
Maui
Maui
yDubzz
Maui
Level 45
God Stats
2W - 2L
1,521 SR
Queue Stats
23W - 9L
1,628 Elo+
Solo
Team Averages
Level 89
1,527 SR
1,505 Elo+

VS

Team Averages
Level 89
1,531 SR
1,463 Elo+
Fenrir
Fenrir
FatMoo
Fenrir
Level 84
God Stats
29W - 23L
1,539 SR
Queue Stats
83W - 70L
1,529 Elo+
Solo
Ares
Ares
Jred7399TTV
Ares
Level 84
God Stats
26W - 19L
1,562 SR
Queue Stats
202W - 166L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Steell_87
Baron Samedi
Level 68
God Stats
39W - 22L
1,562 SR
Queue Stats
210W - 228L
1,419 Elo+
Solo
Odin
Odin
charlybizier84
Odin
Level 53
God Stats
2W - 4L
1,372 SR
Queue Stats
35W - 50L
1,351 Elo+
Solo
Ishtar
Ishtar
kittyfuzz321
Ishtar
Level 158
God Stats
10W - 9L
1,617 SR
Queue Stats
103W - 99L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 0
2,959
592
472
1,814
325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
5
0 / 0 / 0
3,240
648
516
1,830
439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,406
681
1,554
2,336
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ebJaye
Cthulhu
5
0 / 0 / 0
2,990
598
793
2,228
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
yDubzz
Maui
5
0 / 0 / 0
3,435
687
579
3,149
1,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FatMoo
Fenrir
5
0 / 0 / 0
3,185
637
1,133
2,910
724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
998
200
0
116
21
Baron Samedi
Steell_87
Baron Samedi
7
0 / 0 / 0
3,322
664
1,056
2,030
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,580
716
792
2,086
902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
6
0 / 1 / 0
3,301
660
1,587
2,174
477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
0
0
L
Fenrir
FatMoo
Fenrir
0
0
0
0
L
0
0
0
0
W
Cupid
0
0
0
0
L
Baron Samedi
Steell_87
Baron Samedi
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Cthulhu
ebJaye
Cthulhu
0
0
0
0
L
Ishtar
0
1
0
0
W
Maui
yDubzz
Maui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,914
Damage
4,568
11,357
Taken
9,316
3,179
Mitigated
3,183
4,022
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
472
168
0
883
1,814
325
0
0
1,814
0
9,088
L
Fenrir
FatMoo
Fenrir
1,133
274
0
649
2,910
724
0
261
2,623
0
14,353
L
0
0
0
0
116
21
0
94
0
0
0
W
Cupid
516
128
141
1,080
1,830
439
0
0
1,830
0
13,303
L
Baron Samedi
Steell_87
Baron Samedi
1,056
0
0
652
2,030
1,059
0
968
1,030
16,173
0
W
1,554
791
0
870
2,336
488
0
906
1,280
18,256
0
L
792
0
0
1,027
2,086
902
0
683
1,185
0
13,864
W
Cthulhu
ebJaye
Cthulhu
793
43
0
0
2,228
612
0
0
2,108
7,459
0
L
Ishtar
1,587
559
0
615
2,174
477
0
600
1,552
0
14,763
W
Maui
yDubzz
Maui
579
76
0
1,048
3,149
1,315
0
0
3,149
11,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,030
Gold Earned
14,386
122
Minions Killed
117
0
Camps Cleared
0
555,007
Distance Traveled
440,183
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
2,959
592
22
4
0
137,130
2
L
Fenrir
3,185
637
25
5
0
120,589
0
L
Ares
998
200
0
0
0
0
0
W
Cupid
3,240
648
23
5
0
93,678
0
L
Baron Samedi
3,322
664
41
8
0
115,657
0
W
Nu Wa
3,406
681
39
8
0
95,434
0
L
Odin
3,580
716
21
4
0
91,229
0
W
Cthulhu
2,990
598
16
3
0
118,447
0
L
Ishtar
3,301
660
30
6
0
112,708
0
W
Maui
3,435
687
22
4
0
110,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role