Player Matchup

Hercules
Hercules
AzazelN7
Hercules
Level 146
God Stats
5W - 1L
1,763 SR
Queue Stats
202W - 180L
1,450 Elo+
Solo
Shiva
Shiva
MrMagia
Shiva
Level 145
God Stats
2W - 1L
1,425 SR
Queue Stats
15W - 14L
1,532 Elo+
Solo
Osiris
Osiris
SSupremeQuality
Osiris
Level 169
God Stats
4W - 1L
1,506 SR
Queue Stats
56W - 53L
1,533 Elo+
Solo
Ra
Ra
YallSuck69
Ra
Level 65
God Stats
2W - 2L
1,666 SR
Queue Stats
161W - 159L
1,516 Elo+
Solo
Heimdallr
Heimdallr
rhyguy1997
Heimdallr
Level 88
God Stats
10W - 18L
1,384 SR
Queue Stats
372W - 365L
1,479 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,502 Elo+

VS

Team Averages
Level 126
1,494 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GentlestEnd469
Tsukuyomi
Level 83
God Stats
3W - 3L
1,470 SR
Queue Stats
151W - 145L
1,431 Elo+
Party 1
Fafnir
Fafnir
Raetea
Fafnir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
WhatTheKale
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
WildSpartan44
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AzazelN7
Hercules
14
3 / 1 / 6
7,757
554
5,427
12,111
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
MrMagia
Shiva
12
2 / 1 / 2
7,776
555
5,742
12,124
10,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
10 / 2 / 2
10,241
732
9,776
15,323
11,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 4
8,050
575
5,099
6,867
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
rhyguy1997
Heimdallr
14
0 / 0 / 5
7,687
549
5,523
5,388
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 3 / 2
7,994
571
5,997
7,557
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
GentlestEnd469
Tsukuyomi
11
0 / 5 / 3
6,202
443
3,885
9,261
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
Raetea
Fafnir
11
2 / 1 / 2
7,517
537
4,515
11,058
11,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
WhatTheKale
Artemis
12
1 / 1 / 1
6,858
490
5,826
8,821
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
WildSpartan44
Zhong Kui
10
1 / 6 / 3
6,422
459
6,778
10,043
5,906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
6
6
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
2
1
W
Hercules
AzazelN7
Hercules
3
1
6
6
L
Tsukuyomi
GentlestEnd469
Tsukuyomi
0
5
3
0.3
W
Shiva
MrMagia
Shiva
2
1
2
3
L
Fafnir
Raetea
Fafnir
2
1
2
3
W
10
2
2
5.5
L
Artemis
WhatTheKale
Artemis
1
1
1
1.5
L
Zhong Kui
WildSpartan44
Zhong Kui
1
6
3
0.42
W
1
2
4
1.5
W
Heimdallr
rhyguy1997
Heimdallr
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,567
Damage
27,001
51,813
Taken
46,740
30,713
Mitigated
26,682
24,729
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,997
0
817
2,002
7,557
3,164
0
2,295
5,187
78,634
0
W
Hercules
AzazelN7
Hercules
5,427
1,478
0
7,051
12,111
5,347
0
3,968
7,995
0
40,075
L
Tsukuyomi
GentlestEnd469
Tsukuyomi
3,885
522
0
1,254
9,261
3,082
0
595
8,666
0
28,748
W
Shiva
MrMagia
Shiva
5,742
412
42
2,613
12,124
10,216
40
1,828
10,231
34
39,053
L
Fafnir
Raetea
Fafnir
4,515
1,490
0
3,182
11,058
11,726
0
1,137
9,814
14,812
0
W
9,776
3,625
0
9,123
15,323
11,099
211
5,686
9,598
22
73,372
L
Artemis
WhatTheKale
Artemis
5,826
2,092
0
3,613
8,821
2,804
0
0
8,821
0
50,548
L
Zhong Kui
WildSpartan44
Zhong Kui
6,778
810
0
2,417
10,043
5,906
0
888
9,155
29,060
0
W
5,099
140
931
2,364
6,867
1,957
998
4,251
2,225
57,248
220
W
Heimdallr
rhyguy1997
Heimdallr
5,523
1,260
0
2,605
5,388
2,094
2,198
998
4,390
0
60,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
34,993
480
Minions Killed
365
0
Camps Cleared
0
1,478,891
Distance Traveled
1,358,594
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,994
571
161
12
0
285,450
0
W
Hercules
7,757
554
77
6
0
314,347
0
L
Tsukuyomi
6,202
443
47
3
0
298,818
0
W
Shiva
7,776
555
45
3
0
282,836
2
L
Fafnir
7,517
537
15
1
0
284,739
4
W
Osiris
10,241
732
125
9
0
280,259
0
L
Artemis
6,858
490
92
7
0
247,165
2
L
Zhong Kui
6,422
459
50
4
0
242,422
0
W
Ra
8,050
575
120
9
0
318,301
1
W
Heimdallr
7,687
549
113
8
0
283,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role