Player Matchup

Agni
Agni
ONOITSSLAY3r
Agni
Level 143
God Stats
2W - 3L
1,543 SR
Queue Stats
48W - 41L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
Psyko_OpS_Killer
Tsukuyomi
Level 126
God Stats
29W - 23L
1,580 SR
Queue Stats
129W - 142L
1,469 Elo+
Party 1
Nike
Nike
Weeders45
Nike
Level 82
God Stats
92W - 97L
1,483 SR
Queue Stats
511W - 533L
1,450 Elo+
Party 1
Team Averages
Level 117
1,535 SR
1,489 Elo+

VS

Team Averages
Level 131
1,514 SR
1,481 Elo+
Chaac
Chaac
NoSmokingXL
Chaac
Level 108
God Stats
13W - 11L
1,501 SR
Queue Stats
40W - 45L
1,426 Elo+
Solo
King Arthur
King Arthur
RainbowStruddle
King Arthur
Level 156
God Stats
4W - 3L
1,592 SR
Queue Stats
187W - 176L
1,514 Elo+
Solo
Aphrodite
Aphrodite
danimalistic_
Aphrodite
Level 128
God Stats
2W - 1L
1,448 SR
Queue Stats
90W - 94L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,175
918
11,045
7,917
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
13
2 / 6 / 1
8,338
834
5,340
9,077
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nike
13
1 / 3 / 2
7,861
786
6,808
12,197
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
9,751
975
8,128
11,073
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
RainbowStruddle
King Arthur
15
5 / 1 / 8
9,562
956
7,627
11,875
7,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
danimalistic_
Aphrodite
15
2 / 2 / 9
8,853
885
6,643
9,165
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
2
4
3
0.88
L
Tsukuyomi
2
6
1
0.42
W
King Arthur
RainbowStruddle
King Arthur
5
1
8
9
L
Nike
1
3
2
0.67
W
Aphrodite
danimalistic_
Aphrodite
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
22,398
29,191
Taken
32,113
17,132
Mitigated
21,297
4,422
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,128
780
0
4,216
11,073
10,102
368
3,966
6,579
0
32,885
L
11,045
667
0
634
7,917
2,913
0
979
6,733
26,066
0
L
Tsukuyomi
5,340
1,042
123
930
9,077
4,097
17
1,685
7,144
0
24,729
W
King Arthur
RainbowStruddle
King Arthur
7,627
1,324
0
2,074
11,875
7,638
127
3,348
8,059
0
26,076
L
Nike
6,808
197
0
2,735
12,197
10,122
0
3,952
7,796
124
18,018
W
Aphrodite
danimalistic_
Aphrodite
6,643
1,047
4,641
5,598
9,165
3,557
468
3,909
4,966
19,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
28,166
107
Minions Killed
144
0
Camps Cleared
0
552,055
Distance Traveled
577,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,751
975
57
6
0
197,188
0
L
Agni
9,175
918
50
5
0
175,504
0
L
Tsukuyomi
8,338
834
42
4
0
177,119
0
W
King Arthur
9,562
956
42
4
0
196,583
0
L
Nike
7,861
786
15
2
0
199,432
0
W
Aphrodite
8,853
885
45
5
0
183,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role