Player Matchup

Erlang Shen
Erlang Shen
HesitantMedal60
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,470 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Morning Visuals
Cu Chulainn
Level 159
God Stats
1W - 3L
1,510 SR
Queue Stats
684W - 755L
1,483 Elo+
Solo
Discordia
Discordia
Mudafr
Discordia
Level 104
God Stats
15W - 11L
1,527 SR
Queue Stats
750W - 751L
1,475 Elo+
Party 3
Ix Chel
Ix Chel
TeeSwizzle69
Ix Chel
Level 116
God Stats
2W - 7L
1,305 SR
Queue Stats
200W - 186L
1,471 Elo+
Party 2
Cerberus
Cerberus
trogdorr420
Cerberus
Level 132
God Stats
3W - 5L
1,490 SR
Queue Stats
200W - 186L
1,471 Elo+
Party 2
Team Averages
Level 108
1,466 SR
1,474 Elo+

VS

Team Averages
Level 109
1,506 SR
1,492 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Stolr
Medusa
Level 109
God Stats
24W - 14L
1,629 SR
Queue Stats
492W - 491L
1,444 Elo+
Party 1
Bacchus
Bacchus
TarasovJ
Bacchus
Level 82
God Stats
14W - 11L
1,491 SR
Queue Stats
237W - 222L
1,510 Elo+
Solo
Charon
Charon
vTooHigh
Charon
Level 82
God Stats
2W - 3L
1,409 SR
Queue Stats
114W - 97L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HesitantMedal60
Erlang Shen
11
1 / 4 / 3
5,872
979
3,319
7,198
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Morning Visuals
Cu Chulainn
8
0 / 3 / 5
5,008
835
2,110
4,188
1,187
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
Mudafr
Discordia
10
3 / 3 / 1
5,451
909
4,652
2,929
834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
TeeSwizzle69
Ix Chel
10
2 / 4 / 3
5,598
933
3,212
6,833
2,009
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
trogdorr420
Cerberus
11
0 / 3 / 5
5,436
906
9,192
10,589
8,898
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
5 / 1 / 5
6,717
1,120
4,037
5,285
1,760
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
 
Sylvanus
11
2 / 2 / 8
6,516
1,086
4,677
9,555
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Stolr
Medusa
12
5 / 1 / 10
7,424
1,237
9,767
5,239
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TarasovJ
Bacchus
12
4 / 1 / 13
7,624
1,271
5,860
6,601
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
vTooHigh
Charon
12
1 / 2 / 12
6,848
1,141
3,748
4,870
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
6
Kills
17
17
Deaths
7
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
5
7.5
W
Sylvanus
 
Sylvanus
2
2
8
3
L
Erlang Shen
HesitantMedal60
Erlang Shen
1
4
3
0.63
L
Cu Chulainn
Morning Visuals
Cu Chulainn
0
3
5
0.83
L
Discordia
Mudafr
Discordia
3
3
1
1.17
W
Medusa
Stolr
Medusa
5
1
10
10
W
Bacchus
TarasovJ
Bacchus
4
1
13
10.5
L
Ix Chel
TeeSwizzle69
Ix Chel
2
4
3
0.88
L
Cerberus
trogdorr420
Cerberus
0
3
5
0.83
W
Charon
vTooHigh
Charon
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
28,089
31,737
Taken
31,550
18,710
Mitigated
18,309
7,397
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,037
1,267
1,272
1,839
5,285
1,760
1,050
2,880
2,294
0
10,722
W
Sylvanus
 
Sylvanus
4,677
1,348
3,534
3,550
9,555
4,968
580
5,215
4,229
7,183
1,311
L
Erlang Shen
HesitantMedal60
Erlang Shen
3,319
935
386
1,148
7,198
5,782
0
2,684
4,514
0
6,412
L
Cu Chulainn
Morning Visuals
Cu Chulainn
2,110
287
50
421
4,188
1,187
0
2,270
1,918
0
4,718
L
Discordia
Mudafr
Discordia
4,652
181
195
57
2,929
834
0
1,443
1,486
8,510
227
W
Medusa
Stolr
Medusa
9,767
4,537
609
415
5,239
1,861
1,308
2,796
2,443
0
17,273
W
Bacchus
TarasovJ
Bacchus
5,860
521
621
1,592
6,601
7,374
232
3,123
3,352
9,737
0
L
Ix Chel
TeeSwizzle69
Ix Chel
3,212
710
1,002
1,634
6,833
2,009
0
2,397
4,436
5,762
0
L
Cerberus
trogdorr420
Cerberus
9,192
320
56
2,448
10,589
8,898
0
5,011
5,578
15,816
0
W
Charon
vTooHigh
Charon
3,748
382
815
759
4,870
2,346
56
2,872
1,964
12,426
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
35,129
56
Minions Killed
59
0
Camps Cleared
0
488,394
Distance Traveled
577,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,717
1,120
15
3
0
113,534
0
W
Sylvanus
6,516
1,086
10
2
0
95,855
0
L
Erlang Shen
5,872
979
12
2
0
118,800
0
L
Cu Chulainn
5,008
835
6
1
0
46,116
0
L
Discordia
5,451
909
9
2
0
94,788
0
W
Medusa
7,424
1,237
14
2
0
138,277
0
W
Bacchus
7,624
1,271
4
1
0
124,768
0
L
Ix Chel
5,598
933
3
1
0
108,628
0
L
Cerberus
5,436
906
26
4
0
120,062
0
W
Charon
6,848
1,141
16
3
0
105,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role