Player Matchup

Sun Wukong
Sun Wukong
Srsalchicha19
Sun Wukong
Level 76
God Stats
8W - 10L
1,376 SR
Queue Stats
335W - 326L
1,476 Elo+
Solo
Da Ji
Da Ji
Syncmaster32
Da Ji
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,586 Elo+
Solo
Tiamat
Tiamat
z_nado_z
Tiamat
Level 138
God Stats
106W - 112L
1,505 SR
Queue Stats
303W - 305L
1,496 Elo+
Solo
Team Averages
Level 124
1,461 SR
1,519 Elo+

VS

Team Averages
Level 109
1,498 SR
1,505 Elo+
Thor
Thor
RedTheNut
Thor
Level 103
God Stats
13W - 11L
1,514 SR
Queue Stats
382W - 385L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
SilverTheNut
Kuzenbo
Level 116
God Stats
8W - 7L
1,480 SR
Queue Stats
376W - 385L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
alfarillo21
Aphrodite
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 65L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Srsalchicha19
Sun Wukong
13
1 / 2 / 0
7,306
731
8,340
10,472
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
6,875
688
4,346
5,940
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
z_nado_z
Tiamat
14
1 / 3 / 1
7,801
780
8,164
5,930
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
8 / 0 / 1
9,495
950
7,261
8,713
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kuzenbo
SilverTheNut
Kuzenbo
13
1 / 0 / 7
7,765
777
6,492
8,662
11,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
alfarillo21
Aphrodite
14
0 / 2 / 8
7,822
782
3,505
7,981
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
8
0
1
8.5
W
Kuzenbo
SilverTheNut
Kuzenbo
1
0
7
4.5
L
Sun Wukong
Srsalchicha19
Sun Wukong
1
2
0
0.5
L
0
4
1
0.13
W
Aphrodite
alfarillo21
Aphrodite
0
2
8
2
L
Tiamat
z_nado_z
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,850
Damage
17,258
22,342
Taken
25,356
15,907
Mitigated
19,188
3,384
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,261
1,750
0
1,397
8,713
3,710
720
3,125
5,224
0
44,878
W
Kuzenbo
SilverTheNut
Kuzenbo
6,492
2,835
0
2,390
8,662
11,052
346
1,899
6,438
12,406
276
L
Sun Wukong
Srsalchicha19
Sun Wukong
8,340
870
0
1,274
10,472
9,982
0
5,566
4,830
0
25,016
L
4,346
780
0
500
5,940
2,568
0
1,996
3,938
0
22,530
W
Aphrodite
alfarillo21
Aphrodite
3,505
398
4,681
4,963
7,981
4,426
355
2,711
4,862
17,266
0
L
Tiamat
z_nado_z
Tiamat
8,164
298
0
1,610
5,930
3,357
0
2,482
3,408
27,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,982
Gold Earned
25,082
125
Minions Killed
150
0
Camps Cleared
0
505,550
Distance Traveled
581,055
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,495
950
77
8
0
196,303
0
W
Kuzenbo
7,765
777
19
2
0
196,653
0
L
Sun Wukong
7,306
731
34
3
0
203,834
0
L
Da Ji
6,875
688
28
3
0
115,929
0
W
Aphrodite
7,822
782
54
5
0
188,099
4
L
Tiamat
7,801
780
63
6
0
185,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role