Player Matchup

Sylvanus
Sylvanus
Platinum II
Aiqnzmzie
Sylvanus
Platinum II
Level 161
God Stats
82W - 72L
1,649 SR
Queue Stats
97W - 89L
1,985 MMR
Solo
Scylla
Scylla
Platinum I
Draxxx
Scylla
Platinum I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,964 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
MxsterZ
Danzaburou
Diamond IV
Level 121
God Stats
2W - 0L
1,845 SR
Queue Stats
230W - 217L
1,986 MMR
Solo
Horus
Horus
Diamond II
SexyCrispy
Horus
Diamond II
Level 156
God Stats
113W - 46L
1,841 SR
Queue Stats
184W - 108L
2,317 MMR
Party 2
Pele
Pele
Masters
midcasterminion
Pele
Masters
Level 152
God Stats
111W - 39L
1,771 SR
Queue Stats
150W - 68L
2,528 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,721 SR
2,156 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 162
1,614 SR
1,925 MMR
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum I
 
Loki
Platinum I
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond I
Alexiisiismael
Surtr
Diamond I
Level 156
God Stats
0W - 1L
1,642 SR
Queue Stats
69W - 47L
2,439 MMR
Solo
Odin
Odin
Diamond II
Rojuul
Odin
Diamond II
Level 183
God Stats
9W - 6L
1,712 SR
Queue Stats
171W - 132L
2,073 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
Sitronu
Hou Yi
Diamond II
Level 194
God Stats
13W - 8L
1,717 SR
Queue Stats
220W - 183L
2,112 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aiqnzmzie
Sylvanus
7
0 / 0 / 0
4,254
851
0
1,115
432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Draxxx
Scylla
7
2 / 1 / 2
4,184
837
1,108
1,406
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
MxsterZ
Danzaburou
6
0 / 1 / 0
3,465
693
2,157
3,102
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
5
1 / 0 / 1
3,691
738
1,927
2,336
858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 1 / 1
4,156
831
3,327
3,752
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
SerqetAresThor

VS

Bans
He BoAphroditeTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 2 / 1
3,785
757
2,098
2,820
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
 
Loki
7
1 / 2 / 2
3,738
748
2,250
3,267
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,453
491
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Odin
Rojuul
Odin
4
0 / 1 / 0
3,051
610
482
3,174
1,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Sitronu
Hou Yi
5
1 / 1 / 0
3,235
647
1,931
3,044
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
L
Loki
 
Loki
1
2
2
1
W
Sylvanus
Aiqnzmzie
Sylvanus
0
0
0
0
L
0
0
0
0
W
Scylla
Draxxx
Scylla
2
1
2
3
W
Danzaburou
MxsterZ
Danzaburou
0
1
0
0
L
Odin
Rojuul
Odin
0
1
0
0
W
Horus
1
0
1
1.5
L
Hou Yi
Sitronu
Hou Yi
1
1
0
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,519
Damage
6,761
11,711
Taken
12,305
3,477
Mitigated
3,132
3,341
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,098
0
0
576
2,820
528
0
286
2,534
11,814
102
L
Loki
 
Loki
2,250
786
0
1,606
3,267
724
0
231
3,036
0
16,128
W
Sylvanus
Aiqnzmzie
Sylvanus
0
0
0
562
1,115
432
0
0
1,115
17,738
7,516
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Draxxx
Scylla
1,108
258
0
144
1,406
301
0
457
869
18,531
406
W
Danzaburou
MxsterZ
Danzaburou
2,157
936
0
547
3,102
792
0
385
2,637
0
20,521
L
Odin
Rojuul
Odin
482
111
0
1,115
3,174
1,221
0
526
2,648
0
3,664
W
Horus
1,927
781
180
1,236
2,336
858
0
175
2,133
0
5,437
L
Hou Yi
Sitronu
Hou Yi
1,931
1,064
0
1,527
3,044
659
0
0
3,044
0
16,430
W
3,327
1,301
0
672
3,752
1,094
0
748
2,932
0
16,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,750
Gold Earned
16,262
161
Minions Killed
114
0
Camps Cleared
0
554,700
Distance Traveled
413,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,785
757
31
6
0
113,578
0
L
Loki
3,738
748
39
8
0
129,231
0
W
Sylvanus
4,254
851
45
9
0
94,070
0
L
Surtr
2,453
491
0
0
0
2,499
0
W
Scylla
4,184
837
42
8
0
115,439
0
W
Danzaburou
3,465
693
33
7
0
105,676
0
L
Odin
3,051
610
6
1
0
68,358
0
W
Horus
3,691
738
10
2
0
114,444
0
L
Hou Yi
3,235
647
38
8
0
100,211
0
W
Pele
4,156
831
31
6
0
125,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role