Player Matchup

Chaac
Chaac
Achusin
Chaac
Level 123
God Stats
3W - 6L
1,421 SR
Queue Stats
91W - 89L
1,452 Elo+
Solo
Hachiman
Hachiman
Ceboltyz
Hachiman
Level 58
God Stats
0W - 2L
1,219 SR
Queue Stats
38W - 40L
1,430 Elo+
Solo
Ah Puch
Ah Puch
Dadz423
Ah Puch
Level 168
God Stats
1W - 2L
1,490 SR
Queue Stats
166W - 166L
1,498 Elo+
Solo
Xing Tian
Xing Tian
Saburito
Xing Tian
Level 85
God Stats
7W - 7L
1,479 SR
Queue Stats
235W - 252L
1,389 Elo+
Solo
Ares
Ares
temp-46321948
Ares
Level 86
God Stats
52W - 52L
1,502 SR
Queue Stats
265W - 277L
1,405 Elo+
Solo
Team Averages
Level 104
1,422 SR
1,435 Elo+

VS

Team Averages
Level 74
1,604 SR
1,452 Elo+
Thanatos
Thanatos
Delgado_ta-chato
Thanatos
Level 47
God Stats
10W - 12L
1,513 SR
Queue Stats
133W - 137L
1,408 Elo+
Solo
Medusa
Medusa
Itzjohn5491
Medusa
Level 67
God Stats
34W - 29L
1,475 SR
Queue Stats
278W - 307L
1,412 Elo+
Solo
Aphrodite
Aphrodite
Rameivys
Aphrodite
Level 84
God Stats
11W - 1L
1,886 SR
Queue Stats
17W - 15L
1,496 Elo+
Party 1
King Arthur
King Arthur
Ryakkusu
King Arthur
Level 106
God Stats
11W - 8L
1,594 SR
Queue Stats
25W - 19L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
Steell_87
Baron Samedi
Level 68
God Stats
39W - 22L
1,554 SR
Queue Stats
213W - 235L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Achusin
Chaac
11
0 / 5 / 0
6,289
484
5,666
17,005
14,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Ceboltyz
Hachiman
9
1 / 6 / 3
5,357
412
5,471
7,791
1,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Dadz423
Ah Puch
10
2 / 3 / 1
5,941
457
3,348
3,975
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Saburito
Xing Tian
10
2 / 2 / 3
5,995
461
4,367
9,552
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 0 / 2
6,178
475
3,384
7,811
5,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,943
534
3,237
9,257
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
2 / 2 / 2
6,876
529
8,941
8,774
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Rameivys
Aphrodite
11
2 / 2 / 2
6,464
497
3,372
7,828
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Ryakkusu
King Arthur
14
6 / 0 / 0
8,265
636
11,476
10,935
9,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Steell_87
Baron Samedi
13
1 / 2 / 0
7,486
576
2,336
5,114
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
14
16
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
Achusin
Chaac
0
5
0
0
L
Hachiman
Ceboltyz
Hachiman
1
6
3
0.42
L
Ah Puch
Dadz423
Ah Puch
2
3
1
0.83
W
3
2
3
2.25
W
Medusa
2
2
2
1.5
W
Aphrodite
Rameivys
Aphrodite
2
2
2
1.5
W
King Arthur
Ryakkusu
King Arthur
6
0
0
6
L
Xing Tian
Saburito
Xing Tian
2
2
3
1.75
W
Baron Samedi
Steell_87
Baron Samedi
1
2
0
0.5
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
29,362
46,134
Taken
41,908
26,269
Mitigated
20,443
11,693
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Achusin
Chaac
5,666
1,166
0
5,441
17,005
14,053
0
0
17,005
0
44,077
L
Hachiman
Ceboltyz
Hachiman
5,471
3,231
245
1,678
7,791
1,926
0
859
6,932
0
24,647
L
Ah Puch
Dadz423
Ah Puch
3,348
74
17
429
3,975
1,232
0
1,742
2,024
26,046
0
W
3,237
484
0
5,777
9,257
3,272
0
2,347
6,910
0
42,130
W
Medusa
8,941
1,869
0
1,552
8,774
2,930
418
2,873
5,901
0
49,354
W
Aphrodite
Rameivys
Aphrodite
3,372
450
2,910
4,594
7,828
2,633
149
914
6,914
18,523
0
W
King Arthur
Ryakkusu
King Arthur
11,476
1,790
0
1,155
10,935
9,684
0
1,491
9,444
0
55,308
L
Xing Tian
Saburito
Xing Tian
4,367
45
0
1,819
9,552
3,785
0
1,028
8,444
30,560
502
W
Baron Samedi
Steell_87
Baron Samedi
2,336
37
0
1,730
5,114
1,924
288
3,459
1,655
46,395
1,064
L
3,384
91
0
2,064
7,811
5,273
0
1,668
6,143
19,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
36,034
225
Minions Killed
384
0
Camps Cleared
0
1,153,217
Distance Traveled
1,327,425
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,289
484
77
6
0
209,441
0
L
Hachiman
5,357
412
36
3
0
231,987
2
L
Ah Puch
5,941
457
43
3
0
162,683
0
W
Thanatos
6,943
534
67
5
0
329,395
1
W
Medusa
6,876
529
82
6
0
262,704
2
W
Aphrodite
6,464
497
35
3
0
229,391
1
W
King Arthur
8,265
636
88
7
0
248,224
0
L
Xing Tian
5,995
461
53
4
0
287,711
0
W
Baron Samedi
7,486
576
112
9
0
257,711
0
L
Ares
6,178
475
16
1
0
261,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role