Player Matchup

Olorun
Olorun
Silver II
Abeloth101
Olorun
Silver II
Level 120
God Stats
0W - 1L
1,686 SR
Queue Stats
18W - 23L
1,541 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,686 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,500 SR
1,409 MMR
Janus
Janus
Gold IV
Gotrix11
Janus
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Abeloth101
Olorun
20
3 / 7 / 0
22,337
931
17,248
29,456
12,046
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
ArachneAnhurBakasuraAh Muzen CabBastet

VS

Bans
AnubisKaliUllrHeraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gotrix11
Janus
20
7 / 3 / 0
24,448
1,019
23,316
23,888
17,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
7
7
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
Abeloth101
Olorun
3
7
0
0.43
W
Janus
Gotrix11
Janus
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,248
Damage
23,316
29,456
Taken
23,888
12,046
Mitigated
17,790
10,282
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Abeloth101
Olorun
17,248
7,925
0
10,282
29,456
12,046
1,288
23,966
5,490
135,133
2,641
W
Janus
Gotrix11
Janus
23,316
1,504
0
8,239
23,888
17,790
2,962
17,494
6,394
167,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,337
Gold Earned
24,448
218
Minions Killed
261
6
Camps Cleared
12
406,402
Distance Traveled
458,578
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
22,337
931
218
9
6
406,402
0
W
Janus
24,448
1,019
261
11
12
458,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role