Player Matchup

Arachne
Arachne
Diamond IV
JackOlantern777
Arachne
Diamond IV
Level 127
God Stats
45W - 37L
1,640 SR
Queue Stats
1,280W - 1,349L
2,043 MMR
Party 1
Aphrodite
Aphrodite
Masters
Real-Inspector
Aphrodite
Masters
Level 193
God Stats
12W - 7L
1,713 SR
Queue Stats
882W - 494L
2,388 MMR
Party 1
Hera
Hera
Diamond II
UrNOTaTROLLurBAD
Hera
Diamond II
Level 101
God Stats
128W - 85L
1,699 SR
Queue Stats
182W - 135L
2,041 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,684 SR
2,157 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,625 SR
2,112 MMR
Charon
Charon
Gold IV
Bandit4952
Charon
Gold IV
Level 121
God Stats
1W - 3L
1,719 SR
Queue Stats
58W - 79L
1,633 MMR
Solo
Shiva
Shiva
Diamond II
Bazey
Shiva
Diamond II
Level 170
God Stats
9W - 10L
1,678 SR
Queue Stats
834W - 580L
2,432 MMR
Party 2
Tiamat
Tiamat
Diamond II
Canarix15
Tiamat
Diamond II
Level 159
God Stats
0W - 2L
1,477 SR
Queue Stats
108W - 63L
2,270 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 1
12,188
813
16,527
22,034
22,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Real-Inspector
Aphrodite
18
0 / 2 / 4
10,977
732
5,644
16,225
11,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

18
2 / 4 / 2
11,516
768
13,553
11,351
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FafnirSerqetCthulhuNe ZhaCerberus

VS

Bans
Xing TianAh PuchAchillesBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bandit4952
Charon
18
2 / 1 / 2
10,948
730
6,307
12,600
13,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
Bazey
Shiva
18
3 / 2 / 4
11,123
742
17,450
19,103
22,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Canarix15
Tiamat
18
2 / 4 / 4
11,033
736
19,382
14,051
10,693
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
7
7
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
Bandit4952
Charon
2
1
2
3
L
Shiva
Bazey
Shiva
3
2
4
2.5
L
Tiamat
Canarix15
Tiamat
2
4
4
1
W
5
1
1
5.5
W
Aphrodite
Real-Inspector
Aphrodite
0
2
4
1
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
43,139
49,610
Taken
45,754
37,373
Mitigated
46,307
27,374
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Bandit4952
Charon
6,307
1,029
0
3,363
12,600
13,500
0
5,334
7,266
41,419
0
L
Shiva
Bazey
Shiva
17,450
1,813
1,260
2,054
19,103
22,114
293
8,115
10,988
0
59,822
L
Tiamat
Canarix15
Tiamat
19,382
795
0
3,808
14,051
10,693
400
5,617
8,434
56,119
0
W
16,527
13,156
0
6,402
22,034
22,082
1,262
8,760
11,170
0
35,981
W
Aphrodite
Real-Inspector
Aphrodite
5,644
390
7,819
10,746
16,225
11,219
635
8,070
6,510
34,064
803
W
13,553
2,899
0
2,407
11,351
4,072
1,141
4,694
6,088
63,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,681
Gold Earned
33,104
213
Minions Killed
257
0
Camps Cleared
0
884,881
Distance Traveled
829,746
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,948
730
63
4
0
270,296
0
L
Shiva
11,123
742
95
6
0
287,997
1
L
Tiamat
11,033
736
99
7
0
271,453
0
W
Arachne
12,188
813
43
3
0
311,094
0
W
Aphrodite
10,977
732
63
4
0
289,460
3
W
Hera
11,516
768
107
7
0
284,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role