Player Matchup

Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Docdr109
Ravana
Level 106
God Stats
1W - 2L
1,254 SR
Queue Stats
62W - 59L
1,539 Elo+
Solo
Ra
Ra
Fox-Crow-Grizzly
Ra
Level 136
God Stats
2W - 4L
1,631 SR
Queue Stats
207W - 189L
1,546 Elo+
Solo
Ares
Ares
TheInsaneSoldier
Ares
Level 131
God Stats
18W - 13L
1,633 SR
Queue Stats
81W - 74L
1,544 Elo+
Solo
Da Ji
Da Ji
xAR-AMx
Da Ji
Level 169
God Stats
2W - 4L
1,310 SR
Queue Stats
67W - 73L
1,453 Elo+
Solo
Team Averages
Level 121
1,466 SR
1,517 Elo+

VS

Team Averages
Level 142
1,612 SR
1,532 Elo+
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Halogizt
Gilgamesh
Level 120
God Stats
1W - 3L
1,805 SR
Queue Stats
9W - 4L
1,706 Elo+
Solo
Bakasura
Bakasura
Maya Megumi
Bakasura
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,474 Elo+
Party 1
Yemoja
Yemoja
cains cult
Yemoja
Level 129
God Stats
1W - 2L
1,694 SR
Queue Stats
32W - 37L
1,507 Elo+
Party 1
Poseidon
Poseidon
thejantasy
Poseidon
Level 154
God Stats
8W - 14L
1,559 SR
Queue Stats
580W - 562L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 2
5,935
540
3,350
4,664
1,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
Docdr109
Ravana
11
0 / 2 / 0
5,927
539
5,998
7,656
4,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 0 / 3
7,875
716
6,295
4,093
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

10
1 / 2 / 6
6,433
585
6,378
10,121
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Da Ji
xAR-AMx
Da Ji
11
5 / 1 / 2
6,289
572
5,619
7,314
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 2 / 1
6,156
560
6,138
6,532
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gilgamesh
Halogizt
Gilgamesh
12
2 / 0 / 0
7,144
649
5,240
9,692
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
Maya Megumi
Bakasura
9
1 / 3 / 1
5,503
500
2,612
10,764
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
cains cult
Yemoja
9
0 / 4 / 3
5,115
465
3,871
10,204
5,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
thejantasy
Poseidon
11
0 / 2 / 1
6,065
551
3,041
5,102
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
6
6
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
2
3
L
Medusa
 
Medusa
3
2
1
1.75
W
Ravana
Docdr109
Ravana
0
2
0
0
W
3
0
3
4.5
L
Gilgamesh
Halogizt
Gilgamesh
2
0
0
2
L
Bakasura
Maya Megumi
Bakasura
1
3
1
0.5
W
1
2
6
2
L
Yemoja
cains cult
Yemoja
0
4
3
0.38
L
Poseidon
thejantasy
Poseidon
0
2
1
0.25
W
Da Ji
xAR-AMx
Da Ji
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
20,902
33,848
Taken
42,294
17,618
Mitigated
16,403
8,759
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,350
1,100
0
1,316
4,664
1,563
462
933
3,731
0
43,759
L
Medusa
 
Medusa
6,138
2,016
0
835
6,532
1,738
811
3,175
3,357
0
43,607
W
Ravana
Docdr109
Ravana
5,998
1,864
0
2,056
7,656
4,006
0
0
7,019
0
37,651
W
6,295
94
127
1,295
4,093
1,431
0
2,424
1,669
71,693
1,948
L
Gilgamesh
Halogizt
Gilgamesh
5,240
2,120
0
3,586
9,692
4,523
0
0
9,692
0
40,871
L
Bakasura
Maya Megumi
Bakasura
2,612
1,746
0
2,700
10,764
3,710
0
2,762
7,890
0
24,280
W
6,378
986
0
3,398
10,121
7,714
0
1,961
8,160
33,623
384
L
Yemoja
cains cult
Yemoja
3,871
763
1,747
2,548
10,204
5,108
120
4,020
6,012
20,107
0
L
Poseidon
thejantasy
Poseidon
3,041
429
0
500
5,102
1,324
0
2,287
2,773
45,851
0
W
Da Ji
xAR-AMx
Da Ji
5,619
1,046
0
567
7,314
2,904
0
1,594
5,470
0
36,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
29,983
386
Minions Killed
323
0
Camps Cleared
0
1,176,308
Distance Traveled
1,083,534
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,935
540
57
5
0
244,140
0
L
Medusa
6,156
560
67
6
0
189,549
5
W
Ravana
5,927
539
80
7
0
199,528
0
W
Ra
7,875
716
143
13
0
242,125
0
L
Gilgamesh
7,144
649
73
7
0
212,548
2
L
Bakasura
5,503
500
47
4
0
243,806
0
W
Ares
6,433
585
46
4
0
227,817
3
L
Yemoja
5,115
465
35
3
0
199,230
0
L
Poseidon
6,065
551
101
9
0
238,401
2
W
Da Ji
6,289
572
60
5
0
262,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role