Player Matchup

Eset
Eset
Diamond II
MinkusStinkus
Eset
Diamond II
Level 125
God Stats
1W - 1L
1,960 SR
Queue Stats
83W - 51L
2,225 MMR
Party 2
Sol
Sol
Diamond I
PaCroX
Sol
Diamond I
Level 209
God Stats
3W - 2L
1,904 SR
Queue Stats
16W - 10L
2,260 MMR
Solo
He Bo
He Bo
Diamond I
Tylisseus
He Bo
Diamond I
Level 195
God Stats
13W - 11L
1,699 SR
Queue Stats
203W - 160L
2,316 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
ddossed
Heimdallr
Diamond IV
Level 167
God Stats
1W - 1L
1,792 SR
Queue Stats
119W - 107L
2,129 MMR
Solo
Fenrir
Fenrir
Diamond II
xxxxThanatosxxxx
Fenrir
Diamond II
Level 156
God Stats
43W - 25L
1,630 SR
Queue Stats
62W - 40L
2,385 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 170
1,797 SR
2,263 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,661 SR
2,215 MMR
Xbalanque
Xbalanque
Diamond II
 
Xbalanque
Diamond II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
Humble_Brag__
Ullr
Diamond V
Level 185
God Stats
13W - 11L
1,596 SR
Queue Stats
275W - 256L
2,034 MMR
Solo
Hun Batz
Hun Batz
Grandmaster
LemTM
Hun Batz
Grandmaster
Level 188
God Stats
38W - 21L
1,758 SR
Queue Stats
309W - 210L
2,822 MMR
Party 1
Ra
Ra
Grandmaster
Midding
Ra
Grandmaster
Level 160
God Stats
39W - 20L
1,789 SR
Queue Stats
292W - 199L
2,683 MMR
Party 1
Bacchus
Bacchus
Diamond V
whatshisname1
Bacchus
Diamond V
Level 144
God Stats
198W - 150L
1,659 SR
Queue Stats
350W - 324L
2,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,643
729
1,052
2,336
541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sol
PaCroX
Sol
7
0 / 0 / 0
4,003
801
1,556
2,006
380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
Tylisseus
He Bo
1
0 / 0 / 0
2,457
491
0
0
0
Heimdallr
ddossed
Heimdallr
7
1 / 0 / 2
3,819
764
2,845
2,293
606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
2 / 2 / 1
3,749
750
1,960
4,374
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
Yu HuangChaacThanatosLoki

VS

Bans
HadesKhepriLancelotMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 2 / 2
3,389
678
3,215
3,927
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
1 / 0 / 0
3,738
748
761
2,945
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
LemTM
Hun Batz
6
1 / 0 / 2
3,378
676
1,070
2,289
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,523
705
766
1,735
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
6
1 / 1 / 1
3,727
745
1,008
3,103
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
4
4
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
2
2
0.5
W
1
0
0
1
W
Hun Batz
LemTM
Hun Batz
1
0
2
2
W
1
0
1
1.5
L
0
2
0
0
L
Sol
PaCroX
Sol
0
0
0
0
L
He Bo
Tylisseus
He Bo
0
0
0
0
L
Heimdallr
ddossed
Heimdallr
1
0
2
2
W
Bacchus
1
1
1
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,413
Damage
6,820
11,009
Taken
13,999
3,033
Mitigated
4,826
4,834
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,215
1,186
0
1,233
3,927
1,001
0
0
3,927
0
23,535
W
761
106
0
1,069
2,945
729
0
1,650
1,295
0
17,484
W
Hun Batz
LemTM
Hun Batz
1,070
518
0
1,599
2,289
519
0
112
2,177
0
14,098
W
766
0
268
1,256
1,735
445
0
623
1,112
18,087
0
L
1,052
427
0
701
2,336
541
56
766
1,570
21,721
0
L
Sol
PaCroX
Sol
1,556
717
0
1,477
2,006
380
0
0
2,006
19,296
5,266
L
He Bo
Tylisseus
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
ddossed
Heimdallr
2,845
1,668
0
1,200
2,293
606
0
128
2,165
0
18,931
W
Bacchus
1,008
433
0
1,080
3,103
2,132
0
0
3,103
6,050
0
L
1,960
586
0
1,456
4,374
1,506
0
880
3,494
0
6,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,671
Gold Earned
17,755
142
Minions Killed
149
0
Camps Cleared
0
426,540
Distance Traveled
530,429
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,389
678
41
8
0
99,567
0
W
Ullr
3,738
748
38
8
0
96,556
0
W
Hun Batz
3,378
676
27
5
0
117,069
0
W
Ra
3,523
705
33
7
0
107,528
0
L
Eset
3,643
729
44
9
0
110,252
0
L
Sol
4,003
801
49
10
0
86,113
0
L
He Bo
2,457
491
0
0
0
2,510
0
L
Heimdallr
3,819
764
33
7
0
107,298
0
W
Bacchus
3,727
745
10
2
0
109,709
2
L
Fenrir
3,749
750
16
3
0
120,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role