Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CREMATORIO123
Eset
Level 155
God Stats
5W - 2L
1,489 SR
Queue Stats
91W - 96L
1,382 Elo+
Party 1
Charon
Charon
FRACTALRAC
Charon
Level 60
God Stats
4W - 3L
1,531 SR
Queue Stats
33W - 28L
1,481 Elo+
Solo
Thanatos
Thanatos
FotisP1K
Thanatos
Level 34
God Stats
4W - 5L
1,500 SR
Queue Stats
26W - 40L
1,359 Elo+
Solo
Anubis
Anubis
alejandro_hg1_
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,230 Elo+
Solo
Team Averages
Level 96
1,504 SR
1,390 Elo+

VS

Team Averages
Level 106
1,435 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Drache0407
Thanatos
Level 37
God Stats
0W - 3L
1,254 SR
Queue Stats
2W - 8L
1,177 Elo+
Solo
Izanami
Izanami
Taksirat55
Izanami
Level 81
God Stats
1W - 2L
1,393 SR
Queue Stats
7W - 8L
1,624 Elo+
Solo
Merlin
Merlin
Xx_DavericK_xX
Merlin
Level 154
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 1L
1,734 Elo+
Solo
King Arthur
King Arthur
daikrus
King Arthur
Level 147
God Stats
8W - 12L
1,473 SR
Queue Stats
451W - 436L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 1 / 3
6,885
574
5,880
9,189
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 0 / 2
7,204
600
8,055
4,381
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
FRACTALRAC
Charon
10
2 / 0 / 9
7,112
593
4,413
5,561
2,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
FotisP1K
Thanatos
11
0 / 2 / 1
5,952
496
2,251
9,889
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 0 / 3
6,834
570
4,042
4,265
1,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 4 / 1
5,441
453
3,513
12,920
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Drache0407
Thanatos
11
1 / 5 / 0
5,958
497
3,388
11,051
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Taksirat55
Izanami
4
0 / 3 / 0
4,184
349
799
2,324
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 2 / 0
5,439
453
1,614
4,880
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
daikrus
King Arthur
11
2 / 2 / 0
6,515
543
8,605
10,063
8,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
3
3
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
1
3
6.5
L
Kumbhakarna
 
Kumbhakarna
0
4
1
0.13
W
6
0
2
7
L
Thanatos
Drache0407
Thanatos
1
5
0
0.2
W
Charon
FRACTALRAC
Charon
2
0
9
6.5
W
Thanatos
FotisP1K
Thanatos
0
2
1
0.25
L
Izanami
Taksirat55
Izanami
0
3
0
0
L
0
2
0
0
W
3
0
3
4.5
L
King Arthur
daikrus
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
17,919
33,285
Taken
41,238
11,716
Mitigated
18,875
12,545
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,880
1,571
0
2,531
9,189
3,177
446
1,243
7,946
0
42,368
L
Kumbhakarna
 
Kumbhakarna
3,513
65
0
3,393
12,920
5,551
0
7,697
4,619
22,267
2,425
W
8,055
1,164
97
333
4,381
1,188
1,232
1,606
2,775
44,197
1,736
L
Thanatos
Drache0407
Thanatos
3,388
928
0
3,979
11,051
3,578
0
4,304
6,665
0
44,855
W
Charon
FRACTALRAC
Charon
4,413
1,464
0
1,418
5,561
2,608
853
1,408
4,153
19,607
0
W
Thanatos
FotisP1K
Thanatos
2,251
677
0
5,459
9,889
3,138
228
433
9,456
0
30,736
L
Izanami
Taksirat55
Izanami
799
622
0
18
2,324
438
0
1,282
931
0
4,119
L
1,614
88
0
1,724
4,880
1,235
0
1,200
3,680
28,149
248
W
4,042
327
0
2,707
4,265
1,605
294
1,127
3,138
47,024
408
L
King Arthur
daikrus
King Arthur
8,605
650
0
1,620
10,063
8,073
0
1,031
9,032
1,370
39,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,987
Gold Earned
27,537
349
Minions Killed
233
0
Camps Cleared
0
1,132,624
Distance Traveled
920,315
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,885
574
75
6
0
234,752
0
L
Kumbhakarna
5,441
453
39
3
0
190,621
0
W
Eset
7,204
600
95
8
0
224,527
0
L
Thanatos
5,958
497
69
6
0
238,321
0
W
Charon
7,112
593
25
2
0
223,734
0
W
Thanatos
5,952
496
55
5
0
227,367
0
L
Izanami
4,184
349
9
1
0
103,687
0
L
Merlin
5,439
453
52
4
0
162,038
0
W
Anubis
6,834
570
99
8
0
222,244
0
L
King Arthur
6,515
543
64
5
0
225,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role