Player Matchup

Ne Zha
Ne Zha
Radkorius
Ne Zha
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
TrizzyThaSavage
Nu Wa
Level 127
God Stats
56W - 48L
1,543 SR
Queue Stats
820W - 774L
1,516 Elo+
Solo
Hachiman
Hachiman
Yardakiin
Hachiman
Level 38
God Stats
1W - 0L
1,739 SR
Queue Stats
16W - 20L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
YoshiKMB
Amaterasu
Level 24
God Stats
1W - 2L
1,407 SR
Queue Stats
3W - 8L
1,265 Elo+
Party 1
Cerberus
Cerberus
malabestia34
Cerberus
Level 76
God Stats
1W - 0L
1,405 SR
Queue Stats
12W - 14L
1,465 Elo+
Party 1
Team Averages
Level 72
1,519 SR
1,432 Elo+

VS

Team Averages
Level 103
1,423 SR
1,469 Elo+
Chaac
Chaac
AhPuchBestGod
Chaac
Level 29
God Stats
0W - 1L
1,200 SR
Queue Stats
7W - 20L
1,288 Elo+
Party 3
Sol
Sol
EDCPsycho
Sol
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 23L
1,598 Elo+
Party 2
Lancelot
Lancelot
INeeDHollow
Lancelot
Level 121
God Stats
0W - 2L
1,302 SR
Queue Stats
6W - 18L
1,291 Elo+
Party 3
Mulan
Mulan
Lesira
Mulan
Level 44
God Stats
4W - 5L
1,608 SR
Queue Stats
27W - 16L
1,588 Elo+
Party 2
Tiamat
Tiamat
xArmaV2x
Tiamat
Level 159
God Stats
3W - 6L
1,507 SR
Queue Stats
53W - 38L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Radkorius
Ne Zha
12
7 / 0 / 3
6,745
613
7,149
8,172
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 6
6,591
599
7,103
4,343
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Yardakiin
Hachiman
9
3 / 4 / 2
5,690
517
7,506
6,814
1,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
YoshiKMB
Amaterasu
11
2 / 1 / 0
6,126
557
5,679
11,075
8,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
malabestia34
Cerberus
8
2 / 3 / 2
5,809
528
2,806
8,769
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,778
525
5,408
9,991
7,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
6 / 3 / 1
6,713
610
8,383
10,247
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
INeeDHollow
Lancelot
9
2 / 7 / 2
5,562
506
5,103
9,809
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Lesira
Mulan
8
0 / 3 / 2
5,099
464
3,061
9,709
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
xArmaV2x
Tiamat
12
0 / 2 / 1
6,022
547
1,898
6,519
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
9
9
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
6
3
1
2.17
L
Lancelot
INeeDHollow
Lancelot
2
7
2
0.43
L
Mulan
Lesira
Mulan
0
3
2
0.33
W
Ne Zha
Radkorius
Ne Zha
7
0
3
8.5
W
3
1
6
6
W
Hachiman
Yardakiin
Hachiman
3
4
2
1
W
Amaterasu
YoshiKMB
Amaterasu
2
1
0
2
W
Cerberus
malabestia34
Cerberus
2
3
2
1
L
Tiamat
xArmaV2x
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
23,853
39,173
Taken
46,275
20,998
Mitigated
20,871
12,030
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,408
1,250
0
3,256
9,991
7,955
0
307
9,616
0
33,406
L
8,383
3,818
0
6,588
10,247
2,492
0
1,350
8,853
50,527
4,170
L
Lancelot
INeeDHollow
Lancelot
5,103
1,210
0
1,595
9,809
2,373
0
2,065
7,578
0
22,197
L
Mulan
Lesira
Mulan
3,061
565
0
2,693
9,709
5,069
0
2,674
6,916
0
9,622
W
Ne Zha
Radkorius
Ne Zha
7,149
3,380
0
2,164
8,172
3,185
0
1,739
6,433
0
45,356
W
7,103
2,389
0
735
4,343
1,210
126
1,502
2,841
39,667
0
W
Hachiman
Yardakiin
Hachiman
7,506
5,008
0
2,661
6,814
1,893
0
2,625
4,189
0
27,433
W
Amaterasu
YoshiKMB
Amaterasu
5,679
2,738
0
4,078
11,075
8,887
0
61
11,014
0
34,572
W
Cerberus
malabestia34
Cerberus
2,806
87
0
2,392
8,769
5,823
0
4,143
4,626
18,503
0
L
Tiamat
xArmaV2x
Tiamat
1,898
542
0
1,819
6,519
2,982
0
2,870
3,403
47,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
29,174
285
Minions Killed
298
0
Camps Cleared
0
1,128,640
Distance Traveled
1,063,232
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,778
525
63
6
0
212,102
6
L
Sol
6,713
610
84
8
0
191,715
2
L
Lancelot
5,562
506
36
3
0
229,667
0
L
Mulan
5,099
464
18
2
0
219,054
0
W
Ne Zha
6,745
613
67
6
0
282,709
0
W
Nu Wa
6,591
599
68
6
0
211,829
2
W
Hachiman
5,690
517
52
5
0
199,380
0
W
Amaterasu
6,126
557
64
6
0
215,570
0
W
Cerberus
5,809
528
34
3
0
219,152
0
L
Tiamat
6,022
547
97
9
0
210,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role