Player Matchup

Odin
Odin
Diamond I
 
Odin
Diamond I
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
Panzeroti
Kukulkan
Platinum I
Level 216
God Stats
6W - 2L
1,570 SR
Queue Stats
54W - 33L
1,789 MMR
Party 2
Hun Batz
Hun Batz
Diamond I
fresteban2010
Hun Batz
Diamond I
Level 209
God Stats
2W - 2L
1,670 SR
Queue Stats
231W - 145L
2,689 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 208
1,580 SR
1,993 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,547 SR
1,848 MMR
Hel
Hel
Diamond V
 
Hel
Diamond V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond IV
AAGC
Yemoja
Diamond IV
Level 180
God Stats
6W - 3L
1,443 SR
Queue Stats
114W - 89L
1,962 MMR
Party 1
Rama
Rama
Diamond III
HomerT
Rama
Diamond III
Level 171
God Stats
28W - 23L
1,697 SR
Queue Stats
249W - 203L
2,081 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
1 / 0 / 9
10,050
773
8,522
7,357
7,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Panzeroti
Kukulkan
18
0 / 2 / 10
10,752
827
13,711
6,337
2,647
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
fresteban2010
Hun Batz
18
9 / 0 / 1
11,676
898
17,486
13,212
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AnhurAchillesCthulhuNe ZhaSerqet

VS

Bans
Xing TianCerberusDiscordiaKuzenboAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 1 / 2
8,953
689
6,151
13,067
10,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
AAGC
Yemoja
16
0 / 2 / 2
9,186
707
7,766
16,333
12,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rama
HomerT
Rama
15
2 / 7 / 0
9,476
729
7,415
16,781
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
9
5.5
L
Hel
 
Hel
0
1
2
1
L
Yemoja
AAGC
Yemoja
0
2
2
0.5
L
Rama
HomerT
Rama
2
7
0
0.29
W
Kukulkan
Panzeroti
Kukulkan
0
2
10
2.5
W
Hun Batz
fresteban2010
Hun Batz
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
21,332
26,906
Taken
46,181
17,598
Mitigated
30,652
5,429
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,522
1,763
0
1,296
7,357
7,772
341
3,659
3,505
0
17,027
L
Hel
 
Hel
6,151
192
6,048
6,636
13,067
10,820
68
2,965
10,048
24,792
435
L
Yemoja
AAGC
Yemoja
7,766
888
3,296
1,498
16,333
12,724
31
6,807
9,472
25,685
1,731
L
Rama
HomerT
Rama
7,415
5,522
0
3,885
16,781
7,108
310
3,937
12,811
0
44,462
W
Kukulkan
Panzeroti
Kukulkan
13,711
1,546
0
535
6,337
2,647
732
4,098
2,134
57,323
414
W
Hun Batz
fresteban2010
Hun Batz
17,486
3,975
0
3,598
13,212
7,179
250
5,370
7,423
0
56,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,478
Gold Earned
27,615
180
Minions Killed
153
0
Camps Cleared
0
809,488
Distance Traveled
722,048
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,050
773
21
2
0
282,609
4
L
Hel
8,953
689
42
3
0
270,742
0
L
Yemoja
9,186
707
50
4
0
234,133
2
L
Rama
9,476
729
61
5
0
217,173
0
W
Kukulkan
10,752
827
86
7
0
262,437
0
W
Hun Batz
11,676
898
73
6
0
264,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role