Player Matchup

Ravana
Ravana
Gold II
Bandit4952
Ravana
Gold II
Level 121
God Stats
4W - 5L
1,529 SR
Queue Stats
59W - 82L
1,698 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,529 SR
1,698 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,276 SR
1,235 MMR
Ares
Ares
Silver IV
Dwaj
Ares
Silver IV
Level 126
God Stats
0W - 1L
1,276 SR
Queue Stats
21W - 87L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bandit4952
Ravana
14
2 / 1 / 0
9,004
1,000
6,861
5,784
3,540
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraAnhurHou YiPoseidonAmaterasu

VS

Bans
UllrHadesAh Muzen CabGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dwaj
Ares
12
1 / 2 / 0
7,364
818
4,210
10,623
9,312
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bandit4952
Ravana
2
1
0
2
L
Ares
Dwaj
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,861
Damage
4,210
5,784
Taken
10,623
3,540
Mitigated
9,312
1,860
Healing
1,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bandit4952
Ravana
6,861
2,332
0
1,860
5,784
3,540
0
4,128
1,656
0
49,917
L
Ares
Dwaj
Ares
4,210
350
0
1,942
10,623
9,312
0
395
10,228
22,815
2,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,004
Gold Earned
7,364
106
Minions Killed
51
7
Camps Cleared
2
180,649
Distance Traveled
151,746
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,004
1,000
106
12
7
180,649
1
L
Ares
7,364
818
51
6
2
151,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role