Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Easybreezy7848
Bacchus
Level 127
God Stats
4W - 15L
1,329 SR
Queue Stats
106W - 156L
1,368 Elo+
Party 2
Chaac
Chaac
GinkoSamurai
Chaac
Level 41
God Stats
4W - 2L
1,659 SR
Queue Stats
87W - 109L
1,351 Elo+
Solo
Discordia
Discordia
NubiansKarma
Discordia
Level 186
God Stats
167W - 158L
1,540 SR
Queue Stats
429W - 573L
1,469 Elo+
Party 2
Neith
Neith
ian19710
Neith
Level 53
God Stats
2W - 7L
1,350 SR
Queue Stats
37W - 72L
1,335 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,405 Elo+

VS

Team Averages
Level 131
1,561 SR
1,568 Elo+
Baron Samedi
Baron Samedi
DaYungin69
Baron Samedi
Level 129
God Stats
28W - 15L
1,518 SR
Queue Stats
728W - 653L
1,569 Elo+
Party 1
Loki
Loki
GmoUno
Loki
Level 129
God Stats
46W - 39L
1,491 SR
Queue Stats
653W - 655L
1,477 Elo+
Solo
Chaac
Chaac
Roe_BragzAlot95
Chaac
Level 103
God Stats
13W - 6L
1,712 SR
Queue Stats
136W - 85L
1,627 Elo+
Party 1
Bacchus
Bacchus
SSBBPanther4
Bacchus
Level 149
God Stats
29W - 21L
1,530 SR
Queue Stats
369W - 294L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
WhiteCloud420z
Danzaburou
Level 144
God Stats
23W - 12L
1,554 SR
Queue Stats
197W - 140L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 6 / 0
8,121
1,015
6,603
11,497
6,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 1
8,232
1,029
4,641
12,776
12,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 0
8,011
1,001
4,491
7,882
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
NubiansKarma
Discordia
14
1 / 2 / 0
8,655
1,082
12,966
8,030
2,894
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ian19710
Neith
12
0 / 0 / 0
7,424
928
0
0
0
Team 1 Tickets

185

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaYungin69
Baron Samedi
15
1 / 1 / 11
9,129
1,141
8,975
5,264
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
GmoUno
Loki
15
4 / 0 / 4
9,532
1,192
4,608
4,832
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 7
9,818
1,227
8,509
7,619
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
SSBBPanther4
Bacchus
15
1 / 0 / 9
9,596
1,200
4,611
8,836
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
WhiteCloud420z
Danzaburou
15
6 / 0 / 7
10,623
1,328
8,453
7,532
2,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
16
16
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
0
0
W
Baron Samedi
DaYungin69
Baron Samedi
1
1
11
6.5
L
0
5
1
0.1
L
0
3
0
0
W
Loki
GmoUno
Loki
4
0
4
6
L
Discordia
NubiansKarma
Discordia
1
2
0
0.5
W
4
0
7
7.5
W
Bacchus
SSBBPanther4
Bacchus
1
0
9
5.5
W
Danzaburou
WhiteCloud420z
Danzaburou
6
0
7
9.5
L
Neith
ian19710
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
35,156
40,185
Taken
34,083
28,346
Mitigated
18,647
2,897
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,603
217
534
868
11,497
6,102
0
3,662
7,835
18,305
0
W
Baron Samedi
DaYungin69
Baron Samedi
8,975
800
1,538
410
5,264
1,919
0
4,107
1,120
16,735
0
L
4,641
206
0
279
12,776
12,565
0
3,534
9,242
12,914
210
L
4,491
299
0
1,216
7,882
6,785
0
2,924
4,958
0
14,376
W
Loki
GmoUno
Loki
4,608
933
0
517
4,832
1,808
0
3,039
1,793
0
20,559
L
Discordia
NubiansKarma
Discordia
12,966
0
0
0
8,030
2,894
0
3,466
4,564
37,401
0
W
8,509
393
0
913
7,619
4,525
0
5,169
2,410
0
24,417
W
Bacchus
SSBBPanther4
Bacchus
4,611
472
0
1,331
8,836
8,316
0
6,202
2,442
11,618
0
W
Danzaburou
WhiteCloud420z
Danzaburou
8,453
3,328
0
2,285
7,532
2,079
0
5,483
2,010
0
29,798
L
Neith
ian19710
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
48,698
109
Minions Killed
168
4
Camps Cleared
8
535,310
Distance Traveled
884,524
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,121
1,015
20
3
2
123,548
0
W
Baron Samedi
9,129
1,141
13
2
0
161,101
0
L
Bacchus
8,232
1,029
13
2
0
128,297
0
L
Chaac
8,011
1,001
28
4
2
97,554
0
W
Loki
9,532
1,192
28
4
5
199,011
0
L
Discordia
8,655
1,082
48
6
0
185,911
0
W
Chaac
9,818
1,227
48
6
1
185,904
3
W
Bacchus
9,596
1,200
18
2
0
185,652
0
W
Danzaburou
10,623
1,328
61
8
2
152,856
0
L
Neith
7,424
928
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role