Player Matchup

Neith
Neith
Silver IV
 
Neith
Silver IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold V
H4tsch1
He Bo
Gold V
Level 79
God Stats
1W - 0L
1,348 SR
Queue Stats
179W - 195L
1,279 MMR
Solo
King Arthur
King Arthur
Silver V
SideShowFrog
King Arthur
Silver V
Level 149
God Stats
2W - 2L
1,404 SR
Queue Stats
210W - 236L
808 MMR
Solo
Terra
Terra
Silver IV
xMayB
Terra
Silver IV
Level 177
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 283L
764 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,450 SR
1,170 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,502 SR
935 MMR
Zhong Kui
Zhong Kui
Silver I
Axhilis
Zhong Kui
Silver I
Level 156
God Stats
14W - 18L
1,532 SR
Queue Stats
126W - 140L
1,138 MMR
Party 1
Cupid
Cupid
Bronze IV
PUMAKY_LA_REINA
Cupid
Bronze IV
Level 109
God Stats
34W - 99L
1,364 SR
Queue Stats
38W - 107L
412 MMR
Solo
Skadi
Skadi
Gold II
SanHolo1988
Skadi
Gold II
Level 147
God Stats
62W - 41L
1,617 SR
Queue Stats
115W - 118L
1,514 MMR
Party 1
Nox
Nox
Gold IV
Shedonehers
Nox
Gold IV
Level 120
God Stats
34W - 36L
1,573 SR
Queue Stats
266W - 262L
1,350 MMR
Solo
Hercules
Hercules
Bronze III
bilgauz
Hercules
Bronze III
Level 69
God Stats
10W - 19L
1,425 SR
Queue Stats
40W - 85L
262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
3 / 0 / 1
5,319
760
1,792
3,085
751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
8
1 / 1 / 1
4,508
644
2,180
2,161
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
H4tsch1
He Bo
8
0 / 0 / 1
4,091
584
1,063
3,657
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SideShowFrog
King Arthur
9
1 / 0 / 1
5,068
724
1,188
3,724
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Terra
xMayB
Terra
7
1 / 1 / 2
4,731
676
671
4,260
2,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AnubisKukulkanPoseidonNu Wa

VS

Bans
JanusArachneCliodhnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Axhilis
Zhong Kui
1
0 / 0 / 0
1,313
188
0
0
0
6
1 / 4 / 1
3,756
537
1,073
3,940
863
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

1
0 / 0 / 0
1,316
188
0
0
0
7
1 / 0 / 0
3,865
552
991
2,599
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
bilgauz
Hercules
5
0 / 2 / 0
3,431
490
667
4,195
1,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
1
3.5
W
Scylla
 
Scylla
1
1
1
1.5
L
Zhong Kui
Axhilis
Zhong Kui
0
0
0
0
W
He Bo
H4tsch1
He Bo
0
0
1
0.5
L
1
4
1
0.38
L
0
0
0
0
L
1
0
0
1
W
King Arthur
SideShowFrog
King Arthur
1
0
1
1.5
L
Hercules
bilgauz
Hercules
0
2
0
0
W
Terra
xMayB
Terra
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,894
Damage
2,731
16,887
Taken
10,734
5,508
Mitigated
3,333
6,563
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,792
330
0
1,050
3,085
751
2,399
0
3,085
0
34,401
W
Scylla
 
Scylla
2,180
277
0
500
2,161
552
0
304
1,857
22,670
1,466
L
Zhong Kui
Axhilis
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
H4tsch1
He Bo
1,063
81
0
2,046
3,657
738
0
385
3,272
24,561
0
L
1,073
564
107
500
3,940
863
0
1,358
2,502
0
7,239
L
0
0
0
0
0
0
0
0
0
0
0
L
991
100
0
1,591
2,599
660
0
1,752
775
12,708
412
W
King Arthur
SideShowFrog
King Arthur
1,188
49
0
723
3,724
1,226
0
0
3,604
0
25,212
L
Hercules
bilgauz
Hercules
667
0
0
1,496
4,195
1,810
0
592
3,557
0
9,388
W
Terra
xMayB
Terra
671
83
174
2,070
4,260
2,241
192
259
4,001
10,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,717
Gold Earned
13,681
212
Minions Killed
60
0
Camps Cleared
0
642,342
Distance Traveled
352,192
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,319
760
59
8
0
86,842
0
W
Scylla
4,508
644
47
7
0
125,649
0
L
Zhong Kui
1,313
188
0
0
0
0
0
W
He Bo
4,091
584
40
6
0
156,927
2
L
Cupid
3,756
537
10
1
0
123,723
0
L
Skadi
1,316
188
0
0
0
0
0
L
Nox
3,865
552
29
4
0
106,530
0
W
King Arthur
5,068
724
42
6
0
133,943
0
L
Hercules
3,431
490
21
3
0
121,939
0
W
Terra
4,731
676
24
3
0
138,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role