Player Matchup

Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold V
 
Ares
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Platinum IV
ofcisme
The Morrigan
Platinum IV
Level 159
God Stats
75W - 66L
1,589 SR
Queue Stats
124W - 111L
1,741 MMR
Solo
Mercury
Mercury
Gold II
xfjsdljlksdf
Mercury
Gold II
Level 185
God Stats
6W - 4L
1,552 SR
Queue Stats
473W - 476L
1,695 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,528 SR
1,587 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 173
1,557 SR
1,533 MMR
Hades
Hades
Diamond II
 
Hades
Diamond II
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
AciDviR
Nike
Gold V
Level 105
God Stats
6W - 6L
1,487 SR
Queue Stats
82W - 88L
1,499 MMR
Solo
Chernobog
Chernobog
Silver I
Awentiel
Chernobog
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,494 MMR
Solo
Khepri
Khepri
Platinum IV
Tyrannt
Khepri
Platinum IV
Level 241
God Stats
41W - 36L
1,531 SR
Queue Stats
393W - 402L
1,691 MMR
Solo
Hun Batz
Hun Batz
Bronze III
josep12
Hun Batz
Bronze III
Level 140
God Stats
4W - 1L
1,764 SR
Queue Stats
9W - 13L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 3 / 2
8,909
594
8,845
10,122
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
 
King Arthur
14
1 / 3 / 0
8,053
537
13,578
20,025
16,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ares
 
Ares
12
2 / 2 / 5
7,916
528
7,121
11,314
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
ofcisme
The Morrigan
15
2 / 0 / 3
8,516
568
7,241
6,473
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xfjsdljlksdf
Mercury
14
1 / 1 / 1
7,452
497
4,261
11,913
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GebTiamatRamaAthena

VS

Bans
ThanatosKumbhakarnaSun WukongSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 4 / 2
8,412
561
12,022
12,638
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
AciDviR
Nike
14
3 / 1 / 2
8,271
551
14,848
20,794
18,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Awentiel
Chernobog
3
0 / 1 / 0
4,610
307
797
1,605
359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Tyrannt
Khepri
11
0 / 0 / 1
6,662
444
2,619
9,710
7,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
josep12
Hun Batz
10
1 / 5 / 0
6,042
403
7,486
11,802
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
9
9
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
3
2
1.67
W
King Arthur
 
King Arthur
1
3
0
0.33
W
Ares
 
Ares
2
2
5
2.25
L
Hades
 
Hades
5
4
2
1.5
L
Nike
AciDviR
Nike
3
1
2
4
L
Chernobog
Awentiel
Chernobog
0
1
0
0
L
Khepri
Tyrannt
Khepri
0
0
1
0.5
L
Hun Batz
josep12
Hun Batz
1
5
0
0.2
W
The Morrigan
ofcisme
The Morrigan
2
0
3
3.5
W
Mercury
xfjsdljlksdf
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,046
Damage
37,772
59,847
Taken
56,549
38,121
Mitigated
35,801
11,142
Healing
19,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,845
4,144
286
2,730
10,122
3,852
2,408
3,459
6,598
0
70,817
W
King Arthur
 
King Arthur
13,578
1,416
0
3,980
20,025
16,728
0
465
18,217
0
68,604
W
Ares
 
Ares
7,121
434
0
1,434
11,314
10,092
0
4,719
6,556
18,864
544
L
Hades
 
Hades
12,022
1,482
484
5,900
12,638
5,287
0
5,604
7,034
65,511
1,415
L
Nike
AciDviR
Nike
14,848
1,583
0
7,395
20,794
18,528
0
1,287
19,507
0
63,651
L
Chernobog
Awentiel
Chernobog
797
539
0
270
1,605
359
0
536
1,069
0
6,491
L
Khepri
Tyrannt
Khepri
2,619
133
1,717
3,050
9,710
7,736
0
2,328
7,382
31,182
0
L
Hun Batz
josep12
Hun Batz
7,486
1,841
0
750
11,802
3,891
0
4,457
7,345
0
33,493
W
The Morrigan
ofcisme
The Morrigan
7,241
1,186
40
2,134
6,473
2,595
0
2,030
4,443
61,458
8,329
W
Mercury
xfjsdljlksdf
Mercury
4,261
1,582
0
538
11,913
4,854
0
3,747
8,124
0
71,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
33,997
486
Minions Killed
311
0
Camps Cleared
0
1,569,003
Distance Traveled
1,233,775
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,909
594
104
7
0
275,731
0
W
King Arthur
8,053
537
107
7
0
297,278
1
W
Ares
7,916
528
31
2
0
313,497
4
L
Hades
8,412
561
113
8
0
307,117
0
L
Nike
8,271
551
100
7
0
270,563
0
L
Chernobog
4,610
307
13
1
0
47,867
0
L
Khepri
6,662
444
32
2
0
314,868
5
L
Hun Batz
6,042
403
53
4
0
293,360
4
W
The Morrigan
8,516
568
134
9
0
305,057
2
W
Mercury
7,452
497
110
7
0
377,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role