Player Matchup

Neith
Neith
AndrewDerek
Neith
Level 123
God Stats
5W - 9L
1,524 SR
Queue Stats
27W - 29L
1,464 Elo+
Solo
Sylvanus
Sylvanus
FoGos54
Sylvanus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 50L
1,536 Elo+
Solo
Discordia
Discordia
PrincessRayla
Discordia
Level 127
God Stats
27W - 19L
1,571 SR
Queue Stats
217W - 185L
1,583 Elo+
Solo
Nemesis
Nemesis
Sagepapi1
Nemesis
Level 123
God Stats
0W - 1L
1,615 SR
Queue Stats
63W - 84L
1,452 Elo+
Solo
Nike
Nike
XqX Snicker XqX
Nike
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 127
1,542 SR
1,507 Elo+

VS

Team Averages
Level 162
1,576 SR
1,538 Elo+
Atlas
Atlas
AncientMinister
Atlas
Level 164
God Stats
16W - 9L
1,699 SR
Queue Stats
54W - 30L
1,696 Elo+
Solo
Janus
Janus
Eidayna
Janus
Level 179
God Stats
6W - 6L
1,530 SR
Queue Stats
69W - 91L
1,421 Elo+
Party 1
Bastet
Bastet
Handcore
Bastet
Level 131
God Stats
13W - 3L
1,861 SR
Queue Stats
66W - 39L
1,647 Elo+
Solo
Anhur
Anhur
Jbeey03
Anhur
Level 232
God Stats
2W - 3L
1,290 SR
Queue Stats
44W - 54L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
cgunner063066
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,713
943
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
FoGos54
Sylvanus
11
1 / 2 / 0
5,530
1,106
3,330
6,312
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
PrincessRayla
Discordia
10
0 / 1 / 1
5,299
1,060
2,081
2,093
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Sagepapi1
Nemesis
11
1 / 3 / 3
6,053
1,211
4,048
4,457
2,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 2 / 1
5,863
1,173
1,810
5,146
2,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
5,742
1,148
3,607
3,937
2,829
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Eidayna
Janus
12
4 / 1 / 2
6,483
1,297
3,228
2,365
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Handcore
Bastet
11
1 / 0 / 4
5,725
1,145
4,326
4,422
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Jbeey03
Anhur
11
3 / 1 / 4
6,093
1,219
2,580
3,773
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
cgunner063066
Baron Samedi
10
0 / 2 / 3
5,255
1,051
1,679
4,190
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
8
8
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
0
0
0
0
W
Janus
Eidayna
Janus
4
1
2
5
L
Sylvanus
FoGos54
Sylvanus
1
2
0
0.5
W
Bastet
Handcore
Bastet
1
0
4
3
W
Anhur
Jbeey03
Anhur
3
1
4
5
L
Discordia
PrincessRayla
Discordia
0
1
1
0.5
L
Nemesis
Sagepapi1
Nemesis
1
3
3
0.83
L
2
2
1
1.25
W
Baron Samedi
cgunner063066
Baron Samedi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,269
Damage
15,420
18,008
Taken
18,687
7,417
Mitigated
7,206
3,646
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,607
1,627
0
1,850
3,937
2,829
0
1,250
2,658
13,296
1,698
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Eidayna
Janus
3,228
204
0
632
2,365
777
444
480
1,846
19,723
0
L
Sylvanus
FoGos54
Sylvanus
3,330
879
108
1,640
6,312
2,682
0
3,466
2,732
12,315
2,380
W
Bastet
Handcore
Bastet
4,326
680
0
742
4,422
1,216
0
1,128
3,234
0
13,571
W
Anhur
Jbeey03
Anhur
2,580
1,614
0
904
3,773
958
52
630
3,081
0
9,186
L
Discordia
PrincessRayla
Discordia
2,081
41
0
402
2,093
565
0
832
1,231
8,722
315
L
Nemesis
Sagepapi1
Nemesis
4,048
1,239
0
766
4,457
2,125
0
1,977
2,374
0
8,106
L
1,810
76
0
730
5,146
2,045
0
1,787
3,279
0
10,081
W
Baron Samedi
cgunner063066
Baron Samedi
1,679
43
59
911
4,190
1,426
29
1,629
2,527
9,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
29,298
76
Minions Killed
140
0
Camps Cleared
0
418,822
Distance Traveled
613,068
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,742
1,148
24
5
0
127,232
0
L
Neith
4,713
943
0
0
0
0
0
W
Janus
6,483
1,297
48
10
0
121,436
0
L
Sylvanus
5,530
1,106
27
5
0
99,758
0
W
Bastet
5,725
1,145
26
5
0
152,116
0
W
Anhur
6,093
1,219
29
6
0
123,514
0
L
Discordia
5,299
1,060
19
4
0
117,147
0
L
Nemesis
6,053
1,211
12
2
0
102,318
3
L
Nike
5,863
1,173
18
4
0
99,599
0
W
Baron Samedi
5,255
1,051
13
3
0
88,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role