Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BreezyCruz
Aphrodite
Level 148
God Stats
1W - 2L
1,643 SR
Queue Stats
79W - 70L
1,519 Elo+
Solo
Fenrir
Fenrir
Gr9em st72
Fenrir
Level 167
God Stats
20W - 15L
1,485 SR
Queue Stats
50W - 45L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
MauricioSPJ2002
Gilgamesh
Level 115
God Stats
3W - 4L
1,602 SR
Queue Stats
69W - 82L
1,454 Elo+
Solo
Ares
Ares
The2Demons5289
Ares
Level 146
God Stats
7W - 8L
1,554 SR
Queue Stats
469W - 495L
1,480 Elo+
Solo
Team Averages
Level 147
1,557 SR
1,485 Elo+

VS

Team Averages
Level 90
1,507 SR
1,469 Elo+
Bellona
Bellona
AwareSpace
Bellona
Level 56
God Stats
2W - 2L
1,469 SR
Queue Stats
38W - 44L
1,482 Elo+
Solo
Poseidon
Poseidon
Duycartoon
Poseidon
Level 125
God Stats
117W - 134L
1,477 SR
Queue Stats
186W - 198L
1,428 Elo+
Solo
Janus
Janus
MilkiestMan
Janus
Level 129
God Stats
5W - 9L
1,562 SR
Queue Stats
11W - 15L
1,370 Elo+
Solo
Chernobog
Chernobog
Mxntey
Chernobog
Level 66
God Stats
4W - 4L
1,382 SR
Queue Stats
37W - 29L
1,480 Elo+
Solo
Bacchus
Bacchus
Odog4life
Bacchus
Level 76
God Stats
9W - 5L
1,647 SR
Queue Stats
11W - 9L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 2 / 1
5,729
409
2,307
4,211
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
BreezyCruz
Aphrodite
14
0 / 1 / 0
6,981
499
7,066
8,613
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Gr9em st72
Fenrir
10
0 / 3 / 0
5,548
396
1,764
8,815
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
MauricioSPJ2002
Gilgamesh
11
0 / 5 / 0
6,555
468
2,794
13,446
10,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
6,094
435
2,702
13,543
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AwareSpace
Bellona
14
4 / 0 / 1
9,174
655
6,859
10,800
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Poseidon
Duycartoon
Poseidon
14
1 / 0 / 6
7,884
563
3,848
7,903
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 0 / 3
8,350
596
9,812
6,160
1,563
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Mxntey
Chernobog
12
1 / 1 / 7
7,394
528
5,814
4,339
1,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Odog4life
Bacchus
12
5 / 0 / 3
8,095
578
4,945
7,281
7,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
15
15
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
1
0.25
W
Bellona
AwareSpace
Bellona
4
0
1
4.5
L
Aphrodite
BreezyCruz
Aphrodite
0
1
0
0
W
Poseidon
Duycartoon
Poseidon
1
0
6
4
L
Fenrir
Gr9em st72
Fenrir
0
3
0
0
L
Gilgamesh
MauricioSPJ2002
Gilgamesh
0
5
0
0
W
4
0
3
5.5
W
Chernobog
Mxntey
Chernobog
1
1
7
4.5
W
Bacchus
Odog4life
Bacchus
5
0
3
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,633
Damage
31,278
48,628
Taken
36,483
27,483
Mitigated
19,941
13,514
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,307
1,421
0
599
4,211
1,462
0
765
3,446
0
30,613
W
Bellona
AwareSpace
Bellona
6,859
2,573
0
7,195
10,800
7,688
675
1,600
9,200
0
64,851
L
Aphrodite
BreezyCruz
Aphrodite
7,066
429
1,546
5,020
8,613
2,812
0
4,548
3,667
63,268
913
W
Poseidon
Duycartoon
Poseidon
3,848
612
0
6,065
7,903
2,320
546
1,700
6,203
65,052
0
L
Fenrir
Gr9em st72
Fenrir
1,764
154
0
1,038
8,815
2,988
0
3,857
4,846
0
25,606
L
Gilgamesh
MauricioSPJ2002
Gilgamesh
2,794
662
0
2,603
13,446
10,178
0
2,562
10,842
0
43,551
W
9,812
281
0
987
6,160
1,563
364
3,610
2,550
59,467
483
W
Chernobog
Mxntey
Chernobog
5,814
2,697
0
1,317
4,339
1,133
1,416
972
3,367
0
46,733
W
Bacchus
Odog4life
Bacchus
4,945
280
0
3,227
7,281
7,237
584
2,685
4,596
23,809
0
L
2,702
242
0
2,708
13,543
10,043
0
5,986
7,308
13,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
40,897
329
Minions Killed
446
0
Camps Cleared
0
1,239,855
Distance Traveled
1,444,047
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,729
409
45
3
0
197,457
0
W
Bellona
9,174
655
104
7
0
260,556
6
L
Aphrodite
6,981
499
130
9
0
259,072
0
W
Poseidon
7,884
563
110
8
0
319,718
0
L
Fenrir
5,548
396
54
4
0
307,863
3
L
Gilgamesh
6,555
468
81
6
0
235,008
1
W
Janus
8,350
596
112
8
0
291,488
0
W
Chernobog
7,394
528
84
6
0
269,731
3
W
Bacchus
8,095
578
36
3
0
302,554
0
L
Ares
6,094
435
19
1
0
240,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role