Player Matchup

Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Firelørd
Danzaburou
Platinum V
Level 147
God Stats
46W - 44L
1,668 SR
Queue Stats
262W - 247L
1,702 MMR
Solo
Sobek
Sobek
Platinum I
Georgemoko
Sobek
Platinum I
Level 158
God Stats
13W - 13L
1,621 SR
Queue Stats
486W - 486L
1,794 MMR
Solo
Nemesis
Nemesis
Platinum III
HnGo PHANTOM
Nemesis
Platinum III
Level 158
God Stats
2W - 6L
1,438 SR
Queue Stats
372W - 347L
1,804 MMR
Solo
Olorun
Olorun
Gold I
XeroTix7
Olorun
Gold I
Level 154
God Stats
2W - 3L
1,673 SR
Queue Stats
118W - 109L
1,699 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,580 SR
1,700 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,623 SR
1,708 MMR
Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond III
Imperialusz
Raijin
Diamond III
Level 243
God Stats
8W - 4L
1,717 SR
Queue Stats
40W - 35L
1,832 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Nielsss123
Xbalanque
Platinum III
Level 148
God Stats
2W - 0L
1,712 SR
Queue Stats
73W - 54L
1,825 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
YagoCabezas
Kumbhakarna
Gold I
Level 126
God Stats
8W - 5L
1,601 SR
Queue Stats
220W - 213L
1,635 MMR
Solo
Serqet
Serqet
Platinum IV
yeneeƒer
Serqet
Platinum IV
Level 62
God Stats
31W - 26L
1,587 SR
Queue Stats
149W - 147L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
5,641
564
2,264
3,820
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Firelørd
Danzaburou
11
1 / 2 / 0
5,513
551
4,196
7,100
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
7
1 / 4 / 0
4,977
498
2,880
9,561
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
HnGo PHANTOM
Nemesis
9
0 / 3 / 1
4,979
498
2,174
7,288
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
XeroTix7
Olorun
7
0 / 8 / 0
4,729
473
2,253
7,253
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AnhurSusanoAgniThanatosAphrodite

VS

Bans
Ao KuangKaliCthulhuAresCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 0 / 4
7,389
739
6,251
5,636
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
12
4 / 0 / 5
6,604
660
4,620
3,487
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Nielsss123
Xbalanque
11
0 / 1 / 5
6,406
641
5,853
4,735
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kumbhakarna
YagoCabezas
Kumbhakarna
9
0 / 1 / 9
5,538
554
2,683
10,394
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
yeneeƒer
Serqet
13
9 / 0 / 4
7,263
726
4,829
6,007
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
18
19
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Medusa
 
Medusa
5
0
4
7
L
Danzaburou
Firelørd
Danzaburou
1
2
0
0.5
L
Sobek
1
4
0
0.25
L
Nemesis
HnGo PHANTOM
Nemesis
0
3
1
0.17
W
Raijin
4
0
5
6.5
W
Xbalanque
Nielsss123
Xbalanque
0
1
5
2.5
L
Olorun
XeroTix7
Olorun
0
8
0
0
W
Kumbhakarna
YagoCabezas
Kumbhakarna
0
1
9
4.5
W
Serqet
yeneeƒer
Serqet
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
24,236
35,022
Taken
30,259
13,148
Mitigated
12,303
6,219
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,264
276
0
340
3,820
1,120
0
1,314
2,506
45,739
864
W
Medusa
 
Medusa
6,251
2,816
0
1,374
5,636
1,630
203
1,528
4,108
0
55,228
L
Danzaburou
Firelørd
Danzaburou
4,196
2,284
0
2,750
7,100
2,604
0
319
6,612
0
42,948
L
Sobek
2,880
514
0
2,093
9,561
5,281
0
3,116
6,445
11,816
445
L
Nemesis
HnGo PHANTOM
Nemesis
2,174
803
0
392
7,288
2,448
0
1,772
5,516
0
28,423
W
Raijin
4,620
452
0
633
3,487
912
0
977
2,510
39,452
798
W
Xbalanque
Nielsss123
Xbalanque
5,853
3,373
0
1,881
4,735
1,225
0
814
3,921
0
46,985
L
Olorun
XeroTix7
Olorun
2,253
761
60
584
7,253
1,695
0
462
6,525
20,945
1,877
W
Kumbhakarna
YagoCabezas
Kumbhakarna
2,683
192
0
2,578
10,394
6,526
0
3,032
7,362
14,421
654
W
Serqet
yeneeƒer
Serqet
4,829
687
0
3,632
6,007
2,010
0
710
5,297
0
44,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
33,200
290
Minions Killed
350
0
Camps Cleared
0
1,053,583
Distance Traveled
1,116,584
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,641
564
85
9
0
200,930
0
W
Medusa
7,389
739
80
8
0
206,438
0
L
Danzaburou
5,513
551
76
8
0
165,375
2
L
Sobek
4,977
498
18
2
0
218,309
1
L
Nemesis
4,979
498
63
6
0
271,053
0
W
Raijin
6,604
660
90
9
0
206,527
4
W
Xbalanque
6,406
641
86
9
0
203,539
4
L
Olorun
4,729
473
48
5
0
197,916
1
W
Kumbhakarna
5,538
554
23
2
0
228,397
2
W
Serqet
7,263
726
71
7
0
271,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role