Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Alanjok1
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,452 Elo+
Solo
Cernunnos
Cernunnos
Babynord62880
Cernunnos
Level 155
God Stats
11W - 26L
1,309 SR
Queue Stats
65W - 72L
1,403 Elo+
Solo
Ra
Ra
Stifffel
Ra
Level 147
God Stats
8W - 6L
1,499 SR
Queue Stats
100W - 95L
1,580 Elo+
Solo
Loki
Loki
donor91
Loki
Level 47
God Stats
17W - 24L
1,432 SR
Queue Stats
111W - 133L
1,421 Elo+
Solo
Team Averages
Level 113
1,448 SR
1,471 Elo+

VS

Team Averages
Level 142
1,481 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FireDaughter
Ra
Level 147
God Stats
2W - 5L
1,279 SR
Queue Stats
43W - 40L
1,497 Elo+
Solo
Nox
Nox
Sairia
Nox
Level 215
God Stats
20W - 16L
1,515 SR
Queue Stats
230W - 247L
1,390 Elo+
Solo
Neith
Neith
joeboe12
Neith
Level 59
God Stats
20W - 18L
1,576 SR
Queue Stats
124W - 125L
1,503 Elo+
Solo
Nemesis
Nemesis
xBeeMommy
Nemesis
Level 143
God Stats
115W - 121L
1,536 SR
Queue Stats
1,364W - 1,453L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 0 / 7
7,935
992
1,658
2,464
2,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Alanjok1
Ah Puch
14
5 / 2 / 3
9,193
1,149
10,915
3,319
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Babynord62880
Cernunnos
14
0 / 0 / 7
8,181
1,023
6,593
5,551
2,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 0 / 6
8,772
1,097
5,377
2,436
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
donor91
Loki
14
3 / 3 / 5
8,364
1,046
6,451
6,237
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

307

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 6 / 4
7,756
970
4,360
13,564
13,613
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 3
8,426
1,053
4,474
6,871
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Sairia
Nox
13
2 / 2 / 3
8,414
1,052
4,632
7,022
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
joeboe12
Neith
13
0 / 0 / 3
7,441
930
1,373
3,520
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
xBeeMommy
Nemesis
13
2 / 0 / 1
8,008
1,001
3,563
3,489
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
10
Kills
5
5
Deaths
10
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
7
3.5
L
Ymir
 
Ymir
0
6
4
0.33
W
Ah Puch
Alanjok1
Ah Puch
5
2
3
3.25
W
Cernunnos
Babynord62880
Cernunnos
0
0
7
3.5
L
1
2
3
1.25
L
Nox
Sairia
Nox
2
2
3
1.75
W
2
0
6
5
W
Loki
donor91
Loki
3
3
5
1.83
L
Neith
joeboe12
Neith
0
0
3
1.5
L
Nemesis
xBeeMommy
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
18,402
20,007
Taken
34,466
9,358
Mitigated
20,157
8,638
Healing
1,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,658
156
3,304
1,918
2,464
2,404
0
2,010
454
11,180
49
L
Ymir
 
Ymir
4,360
562
0
0
13,564
13,613
0
6,469
7,095
14,575
0
W
Ah Puch
Alanjok1
Ah Puch
10,915
255
0
385
3,319
1,124
0
2,314
1,005
24,217
163
W
Cernunnos
Babynord62880
Cernunnos
6,593
2,252
16
1,153
5,551
2,509
0
4,043
1,508
0
26,215
L
4,474
0
173
378
6,871
2,127
0
2,208
4,663
35,876
480
L
Nox
Sairia
Nox
4,632
0
0
176
7,022
2,171
0
4,665
2,313
12,714
0
W
5,377
333
674
948
2,436
1,019
0
1,391
1,045
33,289
0
W
Loki
donor91
Loki
6,451
439
0
240
6,237
2,302
0
3,662
2,575
0
10,713
L
Neith
joeboe12
Neith
1,373
325
0
476
3,520
1,046
0
2,341
1,179
0
10,010
L
Nemesis
xBeeMommy
Nemesis
3,563
219
0
134
3,489
1,200
0
2,111
1,378
0
8,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
40,045
190
Minions Killed
162
9
Camps Cleared
1
766,791
Distance Traveled
623,477
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,935
992
34
4
1
173,411
0
L
Ymir
7,756
970
16
2
0
134,260
3
W
Ah Puch
9,193
1,149
25
3
3
145,644
0
W
Cernunnos
8,181
1,023
44
6
2
142,576
0
L
Ra
8,426
1,053
73
9
0
166,725
0
L
Nox
8,414
1,052
37
5
0
135,303
0
W
Ra
8,772
1,097
74
9
1
164,868
0
W
Loki
8,364
1,046
13
2
2
140,292
0
L
Neith
7,441
930
17
2
1
74,883
0
L
Nemesis
8,008
1,001
19
2
0
112,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role