Player Matchup

Hercules
Hercules
EGO CHECK 27
Hercules
Level 215
God Stats
86W - 90L
1,560 SR
Queue Stats
235W - 225L
1,581 Elo+
Solo
Olorun
Olorun
El Gooba
Olorun
Level 86
God Stats
0W - 3L
1,369 SR
Queue Stats
174W - 202L
1,406 Elo+
Solo
Zeus
Zeus
TheHazeus
Zeus
Level 153
God Stats
11W - 10L
1,554 SR
Queue Stats
181W - 138L
1,625 Elo+
Solo
Achilles
Achilles
UncookedGolf930
Achilles
Level 31
God Stats
1W - 3L
1,350 SR
Queue Stats
3W - 6L
1,428 Elo+
Solo
Ravana
Ravana
drakonia7274
Ravana
Level 64
God Stats
1W - 4L
1,244 SR
Queue Stats
90W - 106L
1,459 Elo+
Solo
Team Averages
Level 110
1,416 SR
1,499 Elo+

VS

Team Averages
Level 98
1,501 SR
1,564 Elo+
Da Ji
Da Ji
 
Da Ji
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
AltAccNumber79
Charon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 1
Agni
Agni
Jetfuel
Agni
Level 168
God Stats
1W - 0L
1,559 SR
Queue Stats
18W - 4L
1,743 Elo+
Party 1
Anubis
Anubis
Prins_Snuggles
Anubis
Level 60
God Stats
59W - 55L
1,502 SR
Queue Stats
188W - 210L
1,427 Elo+
Solo
Charybdis
Charybdis
Slappik
Charybdis
Level 250
God Stats
22W - 30L
1,443 SR
Queue Stats
383W - 363L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EGO CHECK 27
Hercules
9
1 / 2 / 3
5,474
547
3,807
11,020
5,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
El Gooba
Olorun
10
1 / 1 / 1
5,524
552
2,595
4,365
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zeus
12
2 / 5 / 3
6,123
612
4,722
7,009
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
10
0 / 3 / 0
5,803
580
3,066
9,425
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ravana
9
1 / 6 / 2
5,083
508
2,782
7,535
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
10 / 0 / 2
7,181
718
7,185
8,056
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 2
6,407
641
4,209
6,244
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Agni
Jetfuel
Agni
11
3 / 3 / 4
6,636
664
6,374
4,877
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 1
6,022
602
4,989
5,545
2,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Slappik
Charybdis
12
1 / 2 / 0
5,780
578
3,766
6,497
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
17
17
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
0
2
11
W
2
0
2
3
L
Hercules
EGO CHECK 27
Hercules
1
2
3
1.25
L
Olorun
El Gooba
Olorun
1
1
1
1.5
W
Agni
Jetfuel
Agni
3
3
4
1.67
W
1
1
1
1.5
W
Charybdis
Slappik
Charybdis
1
2
0
0.5
L
Zeus
2
5
3
0.7
L
Achilles
0
3
0
0
L
Ravana
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,972
Damage
26,523
39,354
Taken
31,219
14,152
Mitigated
12,586
9,185
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,185
2,954
0
4,070
8,056
2,462
0
1,038
7,018
0
39,970
W
4,209
982
0
2,661
6,244
4,424
0
0
6,244
36,288
1,623
L
Hercules
EGO CHECK 27
Hercules
3,807
675
0
3,392
11,020
5,392
0
4,150
6,821
0
16,435
L
Olorun
El Gooba
Olorun
2,595
1,356
420
1,730
4,365
1,131
0
1,132
3,233
30,394
7,830
W
Agni
Jetfuel
Agni
6,374
534
0
720
4,877
1,484
357
2,388
2,489
39,742
1,458
W
4,989
191
0
3,065
5,545
2,135
123
1,524
4,021
45,005
1,304
W
Charybdis
Slappik
Charybdis
3,766
2,084
0
3,098
6,497
2,081
0
2,067
4,430
0
45,850
L
Zeus
4,722
710
0
472
7,009
1,896
0
4,131
2,878
35,414
0
L
Achilles
3,066
1,051
0
2,837
9,425
3,122
0
3,301
5,766
0
38,531
L
Ravana
2,782
855
0
334
7,535
2,611
0
1,810
5,725
0
28,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,007
Gold Earned
32,026
282
Minions Killed
403
0
Camps Cleared
0
1,049,179
Distance Traveled
995,902
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,181
718
73
7
0
226,520
0
W
Charon
6,407
641
80
8
0
177,027
0
L
Hercules
5,474
547
23
2
0
225,101
5
L
Olorun
5,524
552
67
7
0
184,569
0
W
Agni
6,636
664
80
8
0
204,641
0
W
Anubis
6,022
602
79
8
0
192,412
0
W
Charybdis
5,780
578
91
9
0
195,302
0
L
Zeus
6,123
612
68
7
0
192,393
0
L
Achilles
5,803
580
74
7
0
191,687
4
L
Ravana
5,083
508
50
5
0
255,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role