Player Matchup

Artemis
Artemis
DAVINICX
Artemis
Level 103
God Stats
20W - 12L
1,620 SR
Queue Stats
432W - 431L
1,455 Elo+
Party 3
Thanatos
Thanatos
Zexjon
Thanatos
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,762 Elo+
Party 2
Cu Chulainn
Cu Chulainn
alebomber0005
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,762 Elo+
Party 2
Terra
Terra
ranierino
Terra
Level 49
God Stats
3W - 5L
1,440 SR
Queue Stats
64W - 68L
1,482 Elo+
Solo
Nu Wa
Nu Wa
shizuo-9621
Nu Wa
Level 99
God Stats
105W - 82L
1,597 SR
Queue Stats
151W - 136L
1,523 Elo+
Party 3
Team Averages
Level 78
1,531 SR
1,597 Elo+

VS

Team Averages
Level 86
1,513 SR
1,439 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Homer-Lars
Danzaburou
Level 89
God Stats
3W - 8L
1,203 SR
Queue Stats
377W - 359L
1,464 Elo+
Solo
Thor
Thor
PrometeoLucifer
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,317 Elo+
Solo
Nu Wa
Nu Wa
RODZII__
Nu Wa
Level 67
God Stats
12W - 1L
1,863 SR
Queue Stats
169W - 176L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
joyous_zombie
Cu Chulainn
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 149L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DAVINICX
Artemis
12
0 / 6 / 1
6,879
459
7,274
11,314
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Zexjon
Thanatos
12
3 / 7 / 1
7,389
493
4,269
11,982
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
alebomber0005
Cu Chulainn
13
4 / 5 / 2
8,662
577
10,393
15,441
8,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
ranierino
Terra
10
0 / 5 / 2
6,901
460
4,007
17,499
11,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 5 / 1
7,517
501
9,496
7,940
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 13
7,971
531
6,910
11,057
7,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Homer-Lars
Danzaburou
16
6 / 0 / 8
9,539
636
9,860
11,800
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 9
9,278
619
11,683
13,166
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
RODZII__
Nu Wa
15
5 / 0 / 11
8,900
593
12,036
6,802
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
joyous_zombie
Cu Chulainn
13
3 / 6 / 1
8,404
560
3,815
15,986
11,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
7
Kills
28
28
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
13
9.5
L
Artemis
DAVINICX
Artemis
0
6
1
0.08
W
Danzaburou
Homer-Lars
Danzaburou
6
0
8
10
W
11
1
9
15.5
W
Nu Wa
RODZII__
Nu Wa
5
0
11
10.5
L
Thanatos
Zexjon
Thanatos
3
7
1
0.5
L
Cu Chulainn
alebomber0005
Cu Chulainn
4
5
2
1
W
Cu Chulainn
joyous_zombie
Cu Chulainn
3
6
1
0.58
L
Terra
ranierino
Terra
0
5
2
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
44,304
64,176
Taken
58,811
29,940
Mitigated
30,429
14,472
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,910
1,172
0
1,705
11,057
7,980
0
4,081
6,793
23,785
0
L
Artemis
DAVINICX
Artemis
7,274
1,471
0
300
11,314
3,835
559
1,823
9,415
0
50,091
W
Danzaburou
Homer-Lars
Danzaburou
9,860
6,493
0
6,688
11,800
4,247
2,166
2,297
9,374
0
76,044
W
11,683
2,204
0
2,366
13,166
5,015
0
3,501
9,400
0
72,802
W
Nu Wa
RODZII__
Nu Wa
12,036
2,047
105
3,530
6,802
1,629
0
3,200
3,259
58,923
1,498
L
Thanatos
Zexjon
Thanatos
4,269
924
0
4,852
11,982
4,576
522
3,469
8,396
0
43,001
L
Cu Chulainn
alebomber0005
Cu Chulainn
10,393
2,219
0
1,418
15,441
8,356
390
3,911
11,297
5,574
48,812
W
Cu Chulainn
joyous_zombie
Cu Chulainn
3,815
703
0
3,509
15,986
11,558
114
1,970
13,930
0
43,582
L
Terra
ranierino
Terra
4,007
94
2,423
4,886
17,499
11,534
401
5,359
11,860
26,493
0
L
9,496
2,270
0
593
7,940
1,639
0
3,422
4,307
54,350
1,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,348
Gold Earned
44,092
392
Minions Killed
402
0
Camps Cleared
0
1,441,337
Distance Traveled
1,388,412
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,971
531
15
1
0
288,437
6
L
Artemis
6,879
459
71
5
0
264,019
0
W
Danzaburou
9,539
636
117
8
0
256,084
0
W
Thor
9,278
619
98
7
0
298,575
2
W
Nu Wa
8,900
593
102
7
0
288,106
0
L
Thanatos
7,389
493
80
5
0
311,765
0
L
Cu Chulainn
8,662
577
93
6
0
269,608
1
W
Cu Chulainn
8,404
560
70
5
0
257,210
2
L
Terra
6,901
460
49
3
0
308,662
3
L
Nu Wa
7,517
501
99
7
0
287,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role