Player Matchup

Janus
Janus
Diamond V
Greenracon
Janus
Diamond V
Level 159
God Stats
3W - 1L
1,519 SR
Queue Stats
207W - 198L
1,936 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
MODERNBOLT
Ne Zha
Diamond IV
Level 159
God Stats
6W - 4L
1,617 SR
Queue Stats
100W - 88L
2,116 MMR
Solo
Bakasura
Bakasura
Platinum III
Talonsky
Bakasura
Platinum III
Level 177
God Stats
34W - 24L
1,568 SR
Queue Stats
260W - 256L
1,583 MMR
Solo
Ullr
Ullr
Platinum II
poloumniy
Ullr
Platinum II
Level 126
God Stats
38W - 25L
1,778 SR
Queue Stats
152W - 128L
1,870 MMR
Party 1
Cerberus
Cerberus
Platinum V
ПутинПобедитЗло
Cerberus
Platinum V
Level 157
God Stats
2W - 0L
1,793 SR
Queue Stats
77W - 66L
1,709 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,655 SR
1,843 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 177
1,535 SR
1,627 MMR
Kukulkan
Kukulkan
Platinum I
 
Kukulkan
Platinum I
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond II
 
Yemoja
Diamond II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
Madjijaa
Chaac
Gold I
Level 156
God Stats
6W - 4L
1,613 SR
Queue Stats
64W - 69L
1,730 MMR
Solo
Hun Batz
Hun Batz
Platinum I
ignastarkov
Hun Batz
Platinum I
Level 145
God Stats
0W - 3L
1,560 SR
Queue Stats
166W - 154L
1,905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 3 / 2
6,558
656
2,815
5,158
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MODERNBOLT
Ne Zha
11
2 / 3 / 3
6,048
605
3,314
7,206
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
Talonsky
Bakasura
13
3 / 0 / 0
7,481
748
2,255
5,630
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
13
4 / 0 / 1
6,760
676
4,546
5,339
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 3
6,966
697
1,762
6,782
5,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ao KuangThorMaman BrigitteAwilix

VS

Bans
PoseidonAthenaAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 2 / 1
5,799
580
3,489
4,622
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
2
0 / 1 / 0
3,431
343
0
822
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
 
Yemoja
1
0 / 0 / 0
3,321
332
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
Madjijaa
Chaac
9
1 / 3 / 0
4,489
449
2,982
5,489
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
ignastarkov
Hun Batz
11
1 / 5 / 4
5,420
542
4,829
8,178
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
6
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
2
1
1.75
L
Bacchus
 
Bacchus
0
1
0
0
L
Yemoja
 
Yemoja
0
0
0
0
W
Janus
1
3
2
0.67
W
Ne Zha
MODERNBOLT
Ne Zha
2
3
3
1.17
L
Chaac
Madjijaa
Chaac
1
3
0
0.33
W
Bakasura
Talonsky
Bakasura
3
0
0
3
L
Hun Batz
ignastarkov
Hun Batz
1
5
4
0.6
W
Ullr
4
0
1
4.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,692
Damage
11,300
30,115
Taken
19,111
14,221
Mitigated
5,937
9,646
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,489
168
0
650
4,622
1,273
0
2,200
2,144
34,486
0
L
Bacchus
 
Bacchus
0
0
0
30
822
304
0
160
662
1,687
55
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Janus
2,815
199
0
555
5,158
1,535
0
1,946
3,212
38,707
0
W
Ne Zha
MODERNBOLT
Ne Zha
3,314
1,793
0
1,181
7,206
3,125
0
688
6,518
0
38,627
L
Chaac
Madjijaa
Chaac
2,982
72
0
735
5,489
2,171
0
1,251
4,198
0
17,626
W
Bakasura
Talonsky
Bakasura
2,255
1,632
0
4,448
5,630
2,243
375
344
5,286
0
38,416
L
Hun Batz
ignastarkov
Hun Batz
4,829
1,596
0
1,952
8,178
2,189
0
734
7,190
0
32,971
W
Ullr
4,546
1,689
0
1,501
5,339
1,934
2,831
0
5,339
0
60,096
W
1,762
42
0
1,961
6,782
5,384
612
511
6,271
23,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
22,460
418
Minions Killed
169
0
Camps Cleared
0
1,022,565
Distance Traveled
678,749
2
Wards Purchased
146
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,799
580
78
8
0
201,236
4
L
Bacchus
3,431
343
7
1
0
33,334
0
L
Yemoja
3,321
332
0
0
0
89,604
142
W
Janus
6,558
656
92
9
0
195,850
0
W
Ne Zha
6,048
605
72
7
0
225,427
0
L
Chaac
4,489
449
18
2
0
141,876
0
W
Bakasura
7,481
748
91
9
0
205,064
2
L
Hun Batz
5,420
542
66
7
0
212,699
0
W
Ullr
6,760
676
108
11
0
204,136
0
W
Cerberus
6,966
697
55
6
0
192,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role