Player Matchup

Janus
Janus
 
Janus
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FictionXIV
Hercules
Level 119
God Stats
1W - 3L
1,578 SR
Queue Stats
21W - 30L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
Plzmsa
Kuzenbo
Level 158
God Stats
0W - 4L
1,212 SR
Queue Stats
310W - 350L
1,519 Elo+
Party 1
Camazotz
Camazotz
aakivo
Camazotz
Level 177
God Stats
4W - 5L
1,560 SR
Queue Stats
505W - 541L
1,582 Elo+
Party 1
Team Averages
Level 158
1,470 SR
1,502 Elo+

VS

Team Averages
Level 136
1,510 SR
1,490 Elo+
Mulan
Mulan
Chill_Plz420
Mulan
Level 145
God Stats
231W - 187L
1,587 SR
Queue Stats
1,027W - 1,005L
1,494 Elo+
Solo
Hou Yi
Hou Yi
Joe Viben
Hou Yi
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
111W - 105L
1,451 Elo+
Solo
Ravana
Ravana
toonzywoonzy
Ravana
Level 146
God Stats
46W - 40L
1,520 SR
Queue Stats
355W - 334L
1,505 Elo+
Solo
Ra
Ra
tymaxer
Ra
Level 104
God Stats
5W - 3L
1,595 SR
Queue Stats
127W - 106L
1,555 Elo+
Solo
Xing Tian
Xing Tian
xiTzPhill
Xing Tian
Level 159
God Stats
2W - 1L
1,348 SR
Queue Stats
48W - 57L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 3 / 1
8,388
524
7,281
8,390
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Freya
 
Freya
9
0 / 5 / 2
5,960
373
3,079
9,391
2,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
FictionXIV
Hercules
9
1 / 3 / 5
6,865
429
4,140
13,436
10,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
Plzmsa
Kuzenbo
14
3 / 3 / 2
8,077
505
12,686
14,494
15,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Camazotz
aakivo
Camazotz
14
4 / 1 / 2
7,818
489
9,855
15,156
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
7,206
450
3,729
11,070
7,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Joe Viben
Hou Yi
13
5 / 2 / 4
8,304
519
8,084
7,806
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
16
4 / 1 / 3
8,990
562
9,731
7,525
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 1 / 6
9,617
601
8,543
8,956
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
xiTzPhill
Xing Tian
13
2 / 3 / 2
8,229
514
8,764
16,644
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
15
15
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
L
Freya
 
Freya
0
5
2
0.2
W
0
3
6
1
L
Hercules
FictionXIV
Hercules
1
3
5
1.17
W
Hou Yi
Joe Viben
Hou Yi
5
2
4
3.5
L
Kuzenbo
Plzmsa
Kuzenbo
3
3
2
1.33
L
Camazotz
aakivo
Camazotz
4
1
2
5
W
Ravana
4
1
3
5.5
W
4
1
6
7
W
Xing Tian
xiTzPhill
Xing Tian
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,041
Damage
38,851
60,867
Taken
52,001
35,535
Mitigated
28,179
17,238
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,281
166
0
250
8,390
2,329
0
3,581
4,647
67,889
261
L
Freya
 
Freya
3,079
1,208
133
2,762
9,391
2,495
0
776
8,615
21,287
458
W
3,729
268
306
2,358
11,070
7,246
0
4,135
6,815
0
20,349
L
Hercules
FictionXIV
Hercules
4,140
1,227
0
3,971
13,436
10,573
0
2,865
10,408
0
20,843
W
Hou Yi
Joe Viben
Hou Yi
8,084
3,846
0
3,270
7,806
2,694
790
2,940
4,802
0
58,710
L
Kuzenbo
Plzmsa
Kuzenbo
12,686
3,442
0
875
14,494
15,573
16
4,987
8,945
49,521
838
L
Camazotz
aakivo
Camazotz
9,855
2,612
0
9,247
15,156
4,565
0
3,878
11,192
0
56,975
W
Ravana
9,731
2,196
0
1,035
7,525
2,989
0
3,650
3,717
0
75,972
W
8,543
634
1,772
3,384
8,956
3,311
788
3,877
4,995
79,497
0
W
Xing Tian
xiTzPhill
Xing Tian
8,764
559
0
3,324
16,644
11,939
0
6,700
9,167
51,797
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
42,346
371
Minions Killed
465
0
Camps Cleared
0
1,559,139
Distance Traveled
1,696,487
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,388
524
124
8
0
342,361
4
L
Freya
5,960
373
42
3
0
223,334
1
W
Mulan
7,206
450
17
1
0
346,595
7
L
Hercules
6,865
429
25
2
0
307,180
1
W
Hou Yi
8,304
519
92
6
0
296,973
1
L
Kuzenbo
8,077
505
79
5
0
319,084
0
L
Camazotz
7,818
489
101
6
0
367,180
2
W
Ravana
8,990
562
111
7
0
410,928
0
W
Ra
9,617
601
161
10
0
372,277
0
W
Xing Tian
8,229
514
84
5
0
269,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role