Player Matchup

Merlin
Merlin
 
Merlin
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bobytics
Ares
Level 170
God Stats
30W - 27L
1,596 SR
Queue Stats
553W - 582L
1,522 Elo+
Solo
Thor
Thor
Doc-Thor-_-
Thor
Level 156
God Stats
113W - 146L
1,529 SR
Queue Stats
249W - 291L
1,511 Elo+
Solo
Chiron
Chiron
Ðívíđê
Chiron
Level 144
God Stats
5W - 5L
1,450 SR
Queue Stats
348W - 344L
1,567 Elo+
Party 3
Team Averages
Level 159
1,515 SR
1,520 Elo+

VS

Team Averages
Level 137
1,525 SR
1,553 Elo+
Bastet
Bastet
GUNAARM01
Bastet
Level 156
God Stats
3W - 2L
1,501 SR
Queue Stats
78W - 45L
1,682 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Veging
Morgan Le Fay
Level 201
God Stats
6W - 5L
1,466 SR
Queue Stats
619W - 590L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
davidsesmap
Gilgamesh
Level 157
God Stats
4W - 2L
1,726 SR
Queue Stats
192W - 149L
1,622 Elo+
Party 2
Ne Zha
Ne Zha
polisman001
Ne Zha
Level 25
God Stats
6W - 8L
1,438 SR
Queue Stats
24W - 22L
1,473 Elo+
Party 1
Medusa
Medusa
ησνιнσя
Medusa
Level 144
God Stats
5W - 6L
1,496 SR
Queue Stats
47W - 52L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 4 / 0
5,647
565
2,840
5,625
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
8
0 / 4 / 0
4,841
484
1,737
7,531
4,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
9
1 / 5 / 0
5,232
523
3,023
7,866
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 3 / 1
5,535
554
1,799
6,854
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
10
2 / 0 / 0
5,448
545
3,557
4,545
1,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GUNAARM01
Bastet
12
5 / 0 / 5
6,693
669
3,278
5,832
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Veging
Morgan Le Fay
12
3 / 1 / 4
6,854
685
4,644
4,237
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
davidsesmap
Gilgamesh
13
4 / 1 / 1
7,651
765
4,556
8,570
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
9
1 / 1 / 5
5,289
529
4,140
4,211
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,318
632
3,450
4,773
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
16
16
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
L
Ymir
 
Ymir
0
4
0
0
L
Ares
1
5
0
0.2
L
1
3
1
0.5
W
Bastet
GUNAARM01
Bastet
5
0
5
7.5
W
Morgan Le Fay
Veging
Morgan Le Fay
3
1
4
5
W
Gilgamesh
davidsesmap
Gilgamesh
4
1
1
4.5
W
Ne Zha
1
1
5
3.5
L
Chiron
2
0
0
2
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,956
Damage
20,068
32,421
Taken
27,623
14,580
Mitigated
10,129
7,620
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,840
128
0
500
5,625
1,558
0
2,056
3,239
41,668
0
L
Ymir
 
Ymir
1,737
431
0
1,018
7,531
4,483
0
963
6,473
10,838
0
L
Ares
3,023
110
0
1,531
7,866
5,329
0
0
7,866
20,983
647
L
1,799
248
0
2,990
6,854
2,000
0
717
5,999
0
36,200
W
Bastet
GUNAARM01
Bastet
3,278
843
0
3,424
5,832
1,597
0
1,126
4,702
0
34,499
W
Morgan Le Fay
Veging
Morgan Le Fay
4,644
0
0
1,319
4,237
1,414
0
2,740
1,497
36,263
960
W
Gilgamesh
davidsesmap
Gilgamesh
4,556
1,460
0
2,002
8,570
4,389
6
2,461
5,627
0
51,527
W
Ne Zha
4,140
355
0
994
4,211
1,213
223
369
3,842
0
21,151
L
Chiron
3,557
973
115
1,466
4,545
1,210
0
295
4,208
0
33,687
W
3,450
1,845
0
2,401
4,773
1,516
257
413
4,360
0
41,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
32,805
291
Minions Killed
358
0
Camps Cleared
0
1,033,588
Distance Traveled
1,129,672
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,647
565
90
9
0
203,083
0
L
Ymir
4,841
484
12
1
0
210,935
5
L
Ares
5,232
523
47
5
0
205,558
0
L
Thor
5,535
554
71
7
0
220,876
0
W
Bastet
6,693
669
67
7
0
267,999
0
W
Morgan Le Fay
6,854
685
82
8
0
221,027
1
W
Gilgamesh
7,651
765
98
10
0
203,740
2
W
Ne Zha
5,289
529
33
3
0
220,902
0
L
Chiron
5,448
545
71
7
0
193,136
2
W
Medusa
6,318
632
78
8
0
216,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role